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Accurately estimating human skill levels is crucial for designing effective human-AI interactions so that AI can provide appropriate challenges or guidance. In games where AI players have beaten top human professionals, strength estimation…

Machine Learning · Computer Science 2025-05-02 Kyota Kuboki , Tatsuyoshi Ogawa , Chu-Hsuan Hsueh , Shi-Jim Yen , Kokolo Ikeda

Functional logistic regression is a popular model to capture a linear relationship between binary response and functional predictor variables. However, many methods used for parameter estimation in functional logistic regression are…

Methodology · Statistics 2025-10-15 Berkay Akturk , Ufuk Beyaztas , Han Lin Shang

This paper introduces a score-driven rating system, a generalization of the classical Elo rating system that employs the score, i.e. the gradient of the log-likelihood, as the updating mechanism for player and team ratings. The proposed…

Machine Learning · Computer Science 2026-04-13 Vladimír Holý , Michal Černý

In this paper, market values of the football players in the forward positions are estimated using multiple linear regression by including the physical and performance factors in 2017-2018 season. Players from 4 major leagues of Europe are…

Applications · Statistics 2018-07-04 Yunus Kologlu , Hasan Birinci , Sevde Ilgaz Kanalmaz , Burhan Ozyilmaz

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

Computer Science and Game Theory · Computer Science 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

Based on decision trees, many fields have arguably made tremendous progress in recent years. In simple words, decision trees use the strategy of "divide-and-conquer" to divide the complex problem on the dependency between input features and…

Machine Learning · Computer Science 2021-01-22 Jinxiong Zhang

The complexity of game play in online multiplayer games has generated strong interest in modeling the different play styles or strategies used by players for success. We develop a hierarchical Bayesian regression approach for the online…

Machine Learning · Computer Science 2021-12-15 Aline Normoyle , Shane T. Jensen

Many scientific and industrial processes produce data that is best analysed as vectors of relative values, often called compositions or proportions. The Dirichlet distribution is a natural distribution to use for composition or proportion…

Methodology · Statistics 2020-04-15 Sean van der Merwe

Blotto Games are a popular model of multi-dimensional strategic resource allocation. Two players allocate resources in different battlefields in an auction setting. While competition with equal budgets is well understood, little is known…

Neural and Evolutionary Computing · Computer Science 2021-03-29 Aymeric Vie

This paper introduces a geometric framework for analyzing power relations in games, independent of their strategic form. We define a canonical preference space where each player's relational stance is a normalized vector. This model…

Theoretical Economics · Economics 2025-11-11 Daniele De luca

Regression-based adjusted plus-minus statistics were developed in basketball and have recently come to hockey. The purpose of these statistics is to provide an estimate of each player's contribution to his team, independent of the strength…

Applications · Statistics 2015-03-19 Brian Macdonald

This paper examines the implementation of a statistical arbitrage trading strategy based on co-integration relationships where we discover candidate portfolios using multiple factors rather than just price data. The portfolio selection…

Portfolio Management · Quantitative Finance 2014-05-13 Wenbin Zhang , Zhen Dai , Bindu Pan , Milan Djabirov

A regression method for proportional, or fractional, data with mixed effects is outlined, designed for analysis of datasets in which the outcomes have substantial weight at the bounds. In such cases a normal approximation is particularly…

Methodology · Statistics 2018-05-23 Colman Humphrey , Dan Swingley

The use of statistical modeling in baseball has received substantial attention recently in both the media and academic community. We focus on a relatively under-explored topic: the use of statistical models for the analysis of fielding…

Applications · Statistics 2009-08-14 Shane T. Jensen , Kenneth E. Shirley , Abraham J. Wyner

In trick-taking card games, a two-step process of state sampling and evaluation is widely used to approximate move values. While the evaluation component is vital, the accuracy of move value estimates is also fundamentally linked to how…

Artificial Intelligence · Computer Science 2019-09-12 Christopher Solinas , Douglas Rebstock , Michael Buro

Score matching is a vital tool for learning the distribution of data with applications across many areas including diffusion processes, energy based modelling, and graphical model estimation. Despite all these applications, little work…

Machine Learning · Statistics 2025-06-03 Josh Givens , Song Liu , Henry W J Reeve

In this article we revise the football's performance score called PlayeRank, designed and evaluated by Pappalardo et al.\ in 2019. First, we analyze the weights extracted from the Linear Support Vector Machine (SVM) that solves the…

Machine Learning · Computer Science 2024-10-29 Louise Schmidt , Cristian Lillo , Javier Bustos

Multiple Artificial Intelligence (AI) methods have been proposed over recent years to create controllers to play multiple video games of different nature and complexity without revealing the specific mechanics of each of these games to the…

Neural and Evolutionary Computing · Computer Science 2020-09-01 Edgar Galván , Oxana Gorshkova , Peter Mooney , Fred Valdez Ameneyro , Erik Cuevas

Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…

Disordered Systems and Neural Networks · Physics 2009-10-31 J. Berg , A. Engel

Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Traditionally, only transitive dependencies between strategies…

Computer Science and Game Theory · Computer Science 2022-10-06 Luke Marris , Marc Lanctot , Ian Gemp , Shayegan Omidshafiei , Stephen McAleer , Jerome Connor , Karl Tuyls , Thore Graepel