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Object permanence in psychology means knowing that objects still exist even if they are no longer visible. It is a crucial concept for robots to operate autonomously in uncontrolled environments. Existing approaches learn object permanence…

Robotics · Computer Science 2021-10-04 Ying Siu Liang , Chen Zhang , Dongkyu Choi , Kenneth Kwok

The Userfault Object (UFO) framework explores avenues of cooperating with the operating system to use memory in non-traditional ways. We implement a framework that employs the Linux kernel's userfault mechanism to fill the contents of…

Programming Languages · Computer Science 2021-09-16 Konrad Siek , Colette Kerr

We use static object data to improve success detection for stacking objects on and nesting objects in one another. Such actions are necessary for certain robotics tasks, e.g., clearing a dining table or packing a warehouse bin. However,…

Robotics · Computer Science 2019-08-02 Rosario Scalise , Jesse Thomason , Yonatan Bisk , Siddhartha Srinivasa

We consider the reachability problem for higher-order functional programs and study the relationship between reachability games (i.e., the reachability problem for programs with angelic and demonic nondeterminism) and may-reachability…

Logic in Computer Science · Computer Science 2024-09-16 Kazuyuki Asada , Hiroyuki Katsura , Naoki Kobayashi

Reactive programming is a popular paradigm to program event-driven applications, and it is often proposed as a paradigm to write distributed applications. One such type of application is *prosumer* applications, which are distributed…

Programming Languages · Computer Science 2022-02-21 Sam Van den Vonder , Thierry Renaux , Wolfgang De Meuter

This work proposes a Prolog-dialect for the found and prioritised problems on expressibility and automation. Given some given C-like program, if dynamic memory is allocated, altered and freed on runtime, then a description of desired…

Logic in Computer Science · Computer Science 2021-04-06 René Haberland

Intelligent agents accomplish different tasks by utilizing various objects based on their affordance, but how to select appropriate objects according to task context is not well-explored. Current studies treat objects within the affordance…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Haojie Huang , Hongchen Luo , Wei Zhai , Yang Cao , Zheng-Jun Zha

Until recently, research on artificial neural networks was largely restricted to systems with only two types of variable: Neural activities that represent the current or recent input and weights that learn to capture regularities among…

Machine Learning · Statistics 2016-12-06 Jimmy Ba , Geoffrey Hinton , Volodymyr Mnih , Joel Z. Leibo , Catalin Ionescu

Finite model finders give users the ability to specify properties of a system in mathematical logic and then automatically find concrete examples, called solutions, that satisfy the properties. These solutions are often viewed as a key…

Formal Languages and Automata Theory · Computer Science 2023-05-30 Allison Sullivan

To understand applications' memory usage details, engineers use instrumented builds and profiling tools. Both approaches are impractical for use in production environments or deployed mobile applications. As a result, developers can gather…

Software Engineering · Computer Science 2023-08-21 Gunnar Kudrjavets , Ayushi Rastogi , Jeff Thomas , Nachiappan Nagappan

Functional grasp is essential for enabling dexterous multi-finger robot hands to manipulate objects effectively. However, most prior work either focuses on power grasping, which simply involves holding an object still, or relies on costly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Hongyi Chen , Yunchao Yao , Yufei Ye , Zhixuan Xu , Homanga Bharadhwaj , Jiashun Wang , Shubham Tulsiani , Zackory Erickson , Jeffrey Ichnowski

We provide the semantics of garbage collection (GC) for the Lua programming language. Of interest are the inclusion of finalizers(akin to destructors in object-oriented languages) and weak tables (a particular implementation of weak…

Programming Languages · Computer Science 2020-05-28 Mallku Soldevila , Beta Ziliani , Daniel Fridlender

We propose some slight additions to O-O languages to implement the necessary features for using Deductive Object Programming (DOP). This way of programming based upon the manipulation of the Production Tree of the Objects of Interest,…

Software Engineering · Computer Science 2007-05-23 Francois Colonna

We consider the problem of sorting a densely cluttered pile of unknown objects using a robot. This yet unsolved problem is relevant in the robotic waste sorting business. By extending previous active learning approaches to grasping, we show…

Robotics · Computer Science 2016-09-06 Janne V. Kujala , Tuomas J. Lukka , Harri Holopainen

Byte-addressable, non-volatile memory (NVM) is emerging as a promising technology. To facilitate its wide adoption, employing NVM in managed runtimes like JVM has proven to be an effective approach (i.e., managed NVM). However, such an…

Programming Languages · Computer Science 2022-05-16 Daixuan Li , Benjamin Reidys , Jinghan Sun , Thomas Shull , Josep Torrellas , Jian Huang

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

We present a system for the automatic differentiation of a higher-order functional array-processing language. The core functional language underlying this system simultaneously supports both source-to-source automatic differentiation and…

Mathematical Software · Computer Science 2018-06-07 Amir Shaikhha , Andrew Fitzgibbon , Dimitrios Vytiniotis , Simon Peyton Jones , Christoph Koch

A functional hardware description language enables students to gain a working understanding of computer systems, and to see how the levels of abstraction fit together. By simulating circuits, digital design becomes a living topic, like…

Computers and Society · Computer Science 2013-01-23 John T. O'Donnell

The store language of a machine of some arbitrary type is the set of all store configurations (state plus store contents but not the input) that can appear in an accepting computation. New algorithms and characterizations of store languages…

Formal Languages and Automata Theory · Computer Science 2020-10-02 Oscar H. Ibarra , Ian McQuillan

The accumulation of litter is increasing in many places and is consequently becoming a problem that must be dealt with. In this paper, we present a manipulator robotic system to collect litter in outdoor environments. This system has three…

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