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Related papers: The Stackelberg Minimum Spanning Tree Game

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The Stackelberg Minimum Spanning Tree Game is a two-level combinatorial pricing problem played on a graph representing a network. Its edges are colored either red or blue, and the red edges have a given fixed cost, representing the…

Computer Science and Game Theory · Computer Science 2013-05-24 Jean Cardinal , Erik D. Demaine , Samuel Fiorini , Gwenaël Joret , Ilan Newman , Oren Weimann

Let be given a graph $G=(V,E)$ whose edge set is partitioned into a set $R$ of \emph{red} edges and a set $B$ of \emph{blue} edges, and assume that red edges are weighted and form a spanning tree of $G$. Then, the \emph{Stackelberg Minimum…

Computer Science and Game Theory · Computer Science 2014-07-07 Davide Bilò , Luciano Gualà , Stefano Leucci , Guido Proietti

Stackelberg Pricing Games is a two-level combinatorial pricing problem studied in the Economics, Operation Research, and Computer Science communities. In this paper, we consider the decade-old shortest path version of this problem which is…

Computer Science and Game Theory · Computer Science 2009-10-05 Parinya Chalermsook , Bundit Laekhanukit , Danupon Nanongkai

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

Data Structures and Algorithms · Computer Science 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

Let $G(V,E)$ be a directed graph with $n$ vertices and $m$ edges. The edges $E$ of $G$ are divided into two types: $E_F$ and $E_P$. Each edge of $E_F$ has a fixed price. The edges of $E_P$ are the priceable edges and their price is not…

Data Structures and Algorithms · Computer Science 2012-07-11 Sergio Cabello

We consider the Stackelberg shortest-path pricing problem, which is defined as follows. Given a graph G with fixed-cost and pricable edges and two distinct vertices s and t, we may assign prices to the pricable edges. Based on the…

Data Structures and Algorithms · Computer Science 2009-10-02 Patrick Briest , Sanjeev Khanna

A Stackelberg Vertex Cover game is played on an undirected graph $\mathcal{G}$ where some of the vertices are under the control of a \emph{leader}. The remaining vertices are assigned a fixed weight. The game is played in two stages. First,…

Computer Science and Game Theory · Computer Science 2023-09-25 Katharina Eickhoff , Lennart Kauther , Britta Peis

In the Stackelberg Network Pricing problem, one has to assign tariffs to a certain subset of the arcs of a given transportation network. The aim is to maximize the amount paid by the user of the network, knowing that the user will take a…

Data Structures and Algorithms · Computer Science 2011-03-07 Gwenaël Joret

We study a Stackelberg variant of the classical Most Vital Links problem, modeled as a one-round adversarial game between an attacker and a defender. The attacker strategically removes up to $k$ edges from a flow network to maximally…

Data Structures and Algorithms · Computer Science 2025-11-17 Pål Grønås Drange , Fedor V. Fomin , Petr Golovach , Danil Sagunov

In the classical Steiner tree problem, given an undirected, connected graph $G=(V,E)$ with non-negative edge costs and a set of \emph{terminals} $T\subseteq V$, the objective is to find a minimum-cost tree $E' \subseteq E$ that spans the…

We study Stackelberg equilibria in finitely repeated games, where the leader commits to a strategy that picks actions in each round and can be adaptive to the history of play (i.e. they commit to an algorithm). In particular, we study…

Computer Science and Game Theory · Computer Science 2024-03-08 Natalie Collina , Eshwar Ram Arunachaleswaran , Michael Kearns

For a set of red and blue points in the plane, a minimum bichromatic spanning tree (MinBST) is a shortest spanning tree of the points such that every edge has a red and a blue endpoint. A MinBST can be computed in $O(n\log n)$ time where…

Computational Geometry · Computer Science 2024-09-19 Hugo A. Akitaya , Ahmad Biniaz , Erik D. Demaine , Linda Kleist , Frederick Stock , Csaba D. Tóth

In this article, we study the Euclidean minimum spanning tree problem in an imprecise setup. The problem is known as the \emph{Minimum Spanning Tree Problem with Neighborhoods} in the literature. We study the problem where the neighborhoods…

Computational Geometry · Computer Science 2021-04-12 Sanjana Dey , Ramesh K. Jallu , Subhas C. Nandy

This contribution deals with a two-level discrete decision problem, a so-called Stackelberg strategic game: A Subset Sum setting is addressed with a set $N$ of items with given integer weights. One distinguished player, the leader, may…

Discrete Mathematics · Computer Science 2018-01-12 Ulrich Pferschy , Gaia Nicosia , Andrea Pacifici

Arkin et al.~\cite{ArkinBCCJKMM17} recently introduced \textit{partitioned pairs} network optimization problems: given a metric-weighted graph on $n$ pairs of nodes, the task is to color one node from each pair red and the other blue, and…

Data Structures and Algorithms · Computer Science 2018-07-26 Matthew P. Johnson

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

Computer Science and Game Theory · Computer Science 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

This paper addresses the optimization problem to maximize the total costs that can be shared among a group of agents, while maintaining stability in the sense of the core constraints of a cooperative transferable utility game, or TU game.…

Computer Science and Game Theory · Computer Science 2023-08-22 Rong Zou , Boyue Lin , Marc Uetz , Matthias Walter

Computational advertising has been studied to design efficient marketing strategies that maximize the number of acquired customers. In an increased competitive market, however, a market leader (a leader) requires the acquisition of new…

Computer Science and Game Theory · Computer Science 2019-06-18 Daisuke Hatano , Yuko Kuroki , Yasushi Kawase , Hanna Sumita , Naonori Kakimura , Ken-ichi Kawarabayashi

Prize-Collecting Steiner Tree (PCST) is a generalization of the Steiner Tree problem, a fundamental problem in computer science. In the classic Steiner Tree problem, we aim to connect a set of vertices known as terminals using the…

Data Structures and Algorithms · Computer Science 2024-05-08 Ali Ahmadi , Iman Gholami , MohammadTaghi Hajiaghayi , Peyman Jabbarzade , Mohammad Mahdavi

This work studies Stackelberg network interdiction games -- an important class of games in which a defender first allocates (randomized) defense resources to a set of critical nodes on a graph while an adversary chooses its path to attack…

Optimization and Control · Mathematics 2023-01-31 Tien Mai , Avinandan Bose , Arunesh Sinha , Thanh H. Nguyen
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