Related papers: Avoiding bias in cards cryptography
We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…
A polar coding scheme is proposed for the Wiretap Broadcast Channel with two legitimate receivers and one eavesdropper. We consider a model in which the transmitter wishes to send a private and a confidential message that must be reliably…
Being cautious is crucial for enhancing the trustworthiness of machine learning systems integrated into decision-making pipelines. Although calibrated probabilities help in optimal decision-making, perfect calibration remains unattainable,…
A recent trend in multi-party computation is to achieve cryptographic fairness via monetary penalties, i.e. each honest player either obtains the output or receives a compensation in the form of a cryptocurrency. We pioneer another type of…
Broadcast protocols enable a set of $n$ parties to agree on the input of a designated sender, even facing attacks by malicious parties. In the honest-majority setting, randomization and cryptography were harnessed to achieve…
Oblivious transfer is a fundamental primitive in cryptography. While perfect information theoretic security is impossible, quantum oblivious transfer protocols can limit the dishonest players' cheating. Finding the optimal security…
Recently, two certificateless three-party authenticated key agreement protocols were proposed, and both protocols were claimed they can meet the desirable security properties including forward security, key compromise impersonation…
A card-based secure computation protocol is a method for $n$ parties to compute a function $f$ on their private inputs $(x_1,\ldots,x_n)$ using physical playing cards, in such a way that the suits of revealed cards leak no information…
In this paper we propose an extended version of the ping-pong protocol and study its security. The proposed protocol incorporates the usage of mutually unbiased bases in the control mode. We show that, by increasing the number of bases, it…
This paper studies the rationalization and identification of binary games where players have correlated private types. Allowing for correlation is crucial in global games and in models with social interactions as it represents correlated…
The strategies adopted by individuals to select relevant information to pass on are central to understanding problem solving by groups. Here we use agent-based simulations to revisit a cooperative problem-solving scenario where the task is…
This article presents a new three-player version of the bridge playing card game for the purpose of ending fixed partnerships so that the play can be more dynamic and flexible. By dynamically redefining team makeup in real time, this game…
We formalise the notion of an anonymous public announcement in the tradition of public announcement logic. Such announcements can be seen as in-between a public announcement from ``the outside" (an announcement of $\phi$) and a public…
This work initiates an analysis of several cryptographic protocols from a rational point of view using a game-theoretical approach, which allows us to represent not only the protocols but also possible misbehaviours of parties. Concretely,…
Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…
We consider the generic problem of Secure Aggregation of Distributed Information (SADI), where several agents acting as a team have information distributed among them, modeled by means of a publicly known deck of cards distributed among the…
When elementary quantum systems, such as polarized photons, are used to transmit digital information, the uncertainty principle gives rise to novel cryptographic phenomena unachievable with traditional transmission media, e.g. a…
In this paper, we use the ten security requirements proposed by Liao et al. for a smart card based authentication protocol to examine five recent work in this area. After analyses, we found that the protocols of Juang et al.'s , Hsiang et…
Randomizing the address-to-set mapping and partitioning of the cache has been shown to be an effective mechanism in designing secured caches. Several designs have been proposed on a variety of rationales: (1) randomized design, (2)…
Random beacons-information sources that broadcast a stream of random digits unknown by anyone beforehand-are useful for various cryptographic purposes. But such beacons can be easily and undetectably sabotaged, so that their output is known…