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The activity of design involves the decomposition of problems into subproblems and the development and evaluation of solutions. In many cases, solution development is not done from scratch. Designers often evoke and adapt solutions…

Software Engineering · Computer Science 2007-05-23 Françoise Detienne

This paper presents an empirical study of the software reuse activity by expert designers in the context of object-oriented design. Our study focuses on the three following aspects of reuse : (1) the interaction between some design…

Human-Computer Interaction · Computer Science 2016-08-14 Jean-Marie Burkhardt , Françoise Détienne

This paper focuses on the use of knowledge possessed by designers. Data collection was based on observations (by the cognitive ergonomics researcher) and simultaneous verbalisations (by the designers) in empirical studies conducted in the…

Human-Computer Interaction · Computer Science 2007-11-09 Willemien Visser

Collective memory -- community members' interconnected memories and impressions of the group -- is essential to the community's culture and identity. Its development requires members' continuous participatory contribution and sensemaking.…

Human-Computer Interaction · Computer Science 2026-04-14 Zeyu Huang , Xinyi Cao , Yue Deng , Junze Li , Kangyu Yuan , Xiaojuan Ma

This paper presents a cognitive typology of reuse processes, and a cognitive typology of documenting processes. Empirical studies on design with reuse and on software documenting provide evidence for a generalized cognitive model. First,…

Human-Computer Interaction · Computer Science 2016-08-16 Françoise Détienne , Jean-François Rouet , Jean-Marie Burkhardt , Catherine Deleuze-Dordron

This text presents the cognitive-ergonomics approach to design, in both its individual and collective form. It focuses on collective design with respect to individual design. The theoretical framework adopted is that of information…

Other Computer Science · Computer Science 2007-11-09 Willemien Visser

Memory can be defined as the ability to retain and recall information in a diverse range of forms. It is a vital component of the way in which we as human beings operate on a day to day basis. Given a particular situation, decisions are…

Artificial Intelligence · Computer Science 2013-05-31 William Wilson , Uwe Aickelin

Engineering collective adaptive systems (CAS) with learning capabilities is a challenging task due to their multi-dimensional and complex design space. Data-driven approaches for CAS design could introduce new insights enabling system…

Software Engineering · Computer Science 2020-08-11 Mirko D'Angelo , Sona Ghahremani , Simos Gerasimou , Johannes Grohmann , Ingrid Nunes , Sven Tomforde , Evangelos Pournaras

Collective memory is a common representation of the past shared by a group of people that modulates its identity. Recent literature on computational social science quantifies collective memories using expressions of those memories…

Physics and Society · Physics 2026-02-27 Cristian Candia

This text analyses the papers accepted for the workshop "Reuse of designs: an interdisciplinary cognitive approach". Several dimensions and questions considered as important (by the authors and/or by us) are addressed: What about the…

Human-Computer Interaction · Computer Science 2007-05-23 Willemien Visser , Brigitte Trousse

Classical models of memory in psychology and neuroscience rely on similarity-based retrieval of stored patterns, where similarity is a function of retrieval cues and the stored patterns. While parsimonious, these models do not allow…

Neurons and Cognition · Quantitative Biology 2025-03-05 Samuel J. Gershman , Ila Fiete , Kazuki Irie

Memory is often defined as the mental capacity of retaining information about facts, events, procedures and more generally about any type of previous experience. Memories are remembered as long as they influence our thoughts, feelings, and…

Neurons and Cognition · Quantitative Biology 2017-06-16 Stefano Fusi

In social systems, people communicate with each other and form groups based on their interests. The pattern of interactions, the network, and the ideas that flow on the network naturally evolve together. Researchers use simple models to…

Physics and Society · Physics 2015-03-18 Atieh Mirshahvalad , Martin Rosvall

The Memory-Centred Cognition perspective places an active association substrate at the heart of cognition, rather than as a passive adjunct. Consequently, it places prediction and priming on the basis of prior experience to be inherent and…

Robotics · Computer Science 2016-02-19 Paul Baxter

This paper defends an augmented cognitively oriented "generic-design hypothesis": There are both significant similarities between the design activities implemented in different situations and crucial differences between these and other…

Human-Computer Interaction · Computer Science 2007-05-23 Willemien Visser

An observational study was conducted on a professional designer working on a design project in aerospace industry. The protocol data were analyzed in order to gain insight into the actions the designer used for the development of a solution…

Human-Computer Interaction · Computer Science 2007-05-23 Willemien Visser

This overview paper defends an augmented cognitively oriented generic-design hypothesis: there are both significant similarities between the design activities implemented in different situations and crucial differences between these and…

Human-Computer Interaction · Computer Science 2009-08-20 Willemien Visser

Experience-driven learning has emerged as a promising paradigm for enabling agents to improve from interaction trajectories by accumulating and reusing past experience. However, existing approaches are predominantly developed in textual…

Artificial Intelligence · Computer Science 2026-05-19 Xingyu Sui , Weixiang Zhao , Yongxin Tang , Yanyan Zhao , Yang Wu , Dandan Tu , Bing Qin

Professional visualization design has become an increasingly important area of inquiry, yet much of the field's discourse remains anchored in researcher-centered contexts. Studies of design practice often focus on individual designers'…

Human-Computer Interaction · Computer Science 2025-07-03 Paul C. Parsons , Arran Ridley

Matching animal-like flexibility in recognition and the ability to quickly incorporate new information remains difficult. Limits are yet to be adequately addressed in neural models and recognition algorithms. This work proposes a…

Computer Vision and Pattern Recognition · Computer Science 2012-06-26 Tsvi Achler
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