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We live in a dynamic world where things change all the time. Given two images of the same scene, being able to automatically detect the changes in them has practical applications in a variety of domains. In this paper, we tackle the change…
This text presents a cognitive-psychology analysis of spontaneous, co-speech gestures in a face-to-face architectural design meeting (A1 in DTRS7). The long-term objective is to formulate specifications for remote collaborative-design…
Tracing knowledge acquisition and linking learning events to interaction between peers is a major challenge of our times. We have conceived, designed and evaluated a new paradigm for constructing and using collective knowledge by Web…
AI tools are being deployed over MBSE models today, and those models were not designed for this kind of consumption. The problem is not simply that tools hallucinate: well-prompted frontier models produce competent, useful output over a…
The importance of replication is often discussed and advocated -- not only in the domains of visualization and HCI, but in all scientific areas. When replicating a study, design decisions need to be made with regards which aspects of the…
Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random…
The complexity of a business environment often causes organizations to produce several inconsistent views on the same business process, leading to fragmentation and inefficiencies. Business process view integration attempts to produce an…
We study the design of data publishing mechanisms that allow a collection of autonomous distributed datasources to collaborate to support queries. A common mechanism for data publishing is via views: functions that expose derived data to…
Remote collaboration is a common reality of spatial design processes, but tools for computer aided design were made for single users. Via TeamCAD, we introduce a user experience where online remote collaboration experience is more like…
A three-tiered specification approach is developed to formally specify collections of collaborating objects, say micro-architectures. (i) The structural properties to be maintained in the collaboration are specified in the lowest tier. (ii)…
In recent years, more and more videos are captured from the first-person viewpoint by wearable cameras. Such first-person video provides additional information besides the traditional third-person video, and thus has a wide range of…
This work presents the development of a parallel manipulator used for otological surgery from the perspective of co-design. Co-design refers to the simultaneous involvement of the end-users (surgeons), stakeholders (designers, ergonomic…
Spatial visualisation skills and interpretations are critical in the design professions, but traditionally difficult to effectively teach. Visualization and multimedia presentation studies show positive improvements in learner outcomes for…
Radiology report analysis provides valuable information that can aid with public health initiatives, and has been attracting increasing attention from the research community. In this work, we present a novel insight that the structure of a…
Automatic or assisted workflow composition is a field of intense research for applications to the world wide web or to business process modeling. Workflow composition is traditionally addressed in various ways, generally via theorem proving…
Infographic designers balance many choices at once: chart type, color, and whether to add a benchmark or a scale. Past work studies these factors one at a time, so we know little about how readers weigh them against each other. We address…
Collaborative multi-robot perception provides multiple views of an environment, offering varying perspectives to collaboratively understand the environment even when individual robots have poor points of view or when occlusions are caused…
This paper introduces a new mechanism for specifying constraints in distributed workflows. By introducing constraints in a contextual form, it is shown how different people and groups within collaborative communities can cooperatively…
The structure of component and connector (C&C) models, which are used in many application domains of software engineering, consists of components at different containment levels, their typed input and output ports, and the connectors…
Establishing common ground and maintaining shared awareness amongst participants is a key challenge in collaborative visualization. For real-time collaboration, existing work has primarily focused on synchronizing constituent visualizations…