English
Related papers

Related papers: Design approaches in technology enhanced learning

200 papers

This paper discusses the systematic use of product feedback information to support life-cycle design approaches and provides guidelines for developing a design at both the product and the system levels. Design activities are surveyed in the…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 V. V. Kryssanov , H. Tamaki , K. Ueda

Context: Advancements in machine learning (ML) lead to a shift from the traditional view of software development, where algorithms are hard-coded by humans, to ML systems materialized through learning from data. Therefore, we need to…

Software Engineering · Computer Science 2021-06-16 Görkem Giray

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

In the info-tech age E-Methods of learning are becoming the most important vehicle in disseminating knowledge in higher education institutions. This sector is growing and changing at a rapid speed due to developments in technologies. But…

Computers and Society · Computer Science 2011-08-30 Boumedyen , Kaneez , Rafael , Victor

Optimal designs are usually model-dependent and likely to be sub-optimal if the postulated model is not correctly specified. In practice, it is common that a researcher has a list of candidate models at hand and a design has to be found…

Statistics Theory · Mathematics 2023-03-29 Mingyao Ai , Holger Dette , Zhengfu Liu , Jun Yu

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

Action research provides the opportunity to explore the usefulness and usability of software engineering methods in industrial settings, and makes it possible to develop methods, tools and techniques with software engineering practitioners.…

Software Engineering · Computer Science 2025-11-14 Yvonne Dittrich , Johan Bolmsten , Catherine Seidelin

This paper presents a comprehensive exploration of leveraging Large Language Models (LLMs), specifically GPT-4, in the field of instructional design. With a focus on scaling evidence-based instructional design expertise, our research aims…

Computation and Language · Computer Science 2023-06-27 Gautam Yadav

The choice of the tools and programming technologies for information systems creation is relevant. For every projected system, it is necessary to define a number of criteria for development environment, used libraries and technologies. The…

Human-Computer Interaction · Computer Science 2019-06-13 Evgeny Nikulchev , Dmitry Ilin , Pavel Kolyasnikov , Ilya Zakharov , Sergey Malykh

Educative platforms are at the heart of the development of online education. They can not only be reduced to technological aspects. Underlying models impact teaching and learning from the preparing of lessons to the learning sessions.…

Human-Computer Interaction · Computer Science 2007-12-12 Sébastien George , Alain Derycke

Integrating Large Language Models (LLMs) in educational technology presents unprecedented opportunities to improve instructional design (ID), yet existing approaches often prioritize automation over pedagogical rigor and human agency. This…

Computers and Society · Computer Science 2025-03-13 Hongming Li , Yizirui Fang , Shan Zhang , Seiyon M. Lee , Yiming Wang , Mark Trexler , Anthony F. Botelho

Hackathons are time-bounded collaborative events of intense teamwork to build prototypes usually in the form of software, aiming to specific challenges proposed by the organizers. These events became a widespread practice in the IT…

Software Engineering · Computer Science 2022-06-13 Kiev Gama , George Valença , Pedro Alessio , Rafael Formiga , André Neves , Nycolas Lacerda

Nowadays, Intelligent Tutoring Systems (ITSs) are so regarded in order to improve education quality via new technologies in this area. One of the problems is that the language of ITSs is different from the learner's. It forces the learners…

Computers and Society · Computer Science 2013-04-17 Hossein Movafegh Ghadirli , Maryam Rastgarpour

The use of Multimedia applications in Learning provides useful concepts for Instructional Content Design. This study aimed to investigate the effect of design electronic curriculum and multimedia applications on acquiring e-content design…

Computers and Society · Computer Science 2013-02-25 Natheer K Gharaibeh , Mohareb A Alsmadi

While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans. We propose a field of research, Automated Game…

Artificial Intelligence · Computer Science 2017-07-12 Joseph C Osborn , Adam Summerville , Michael Mateas

This paper considers economic intelligence contribution to exploit individual and collective images of change, in ICT design decision-making. Technical devices meeting with real use situations often gives the opportunity to emerge mental…

Software Engineering · Computer Science 2010-02-02 Pierre Humbert

With the rapid development of big data and AI technology, programming is in high demand and has become an essential skill for students. Meanwhile, researchers also focus on boosting the online judging system's guidance ability to reduce…

Computers and Society · Computer Science 2024-03-25 Yingfan Liu , Renyu Zhu , Ming Gao

Education for sustainable development supports the improvement of knowledge, skills, attitudes and behaviors related to global challenges such as climate change, global warming and environmental degradation, among others. It is increasingly…

Computers and Society · Computer Science 2022-09-07 Ewa Duda

Lifelong learning - an agent's ability to learn throughout its lifetime - is a hallmark of biological learning systems and a central challenge for artificial intelligence (AI). The development of lifelong learning algorithms could lead to a…

The computing education community endeavors to consistently move forward, improving the educational experience of our students. As new innovations in computing education practice are learned and shared, however, these papers may not exhibit…

Computers and Society · Computer Science 2021-10-13 Jeffrey C. Carver , Sarah Heckman , Mark Sherriff
‹ Prev 1 8 9 10 Next ›