Related papers: Where's the "Party" in "Multi-Party"? Analyzing th…
Multi-party Conversational Systems are systems with natural language interaction between one or more people or systems. From the moment that an utterance is sent to a group, to the moment that it is replied in the group by a member, several…
This paper presents a mobile audio space intended for use by gelled social groups. In face-to-face interactions in such social groups, conversational floors change frequently, e.g., two participants split off to form a new conversational…
Topics play an important role in the global organisation of a conversation as what is currently discussed constrains the possible contributions of the participant. Understanding the way topics are organised in interaction would provide…
Recently, research in human-robot interaction began to consider a robot's influence at the group level. Despite the recent growth in research investigating the effects of robots within groups of people, our overall understanding of what…
Multiparty sessions are systems of concurrent processes, which allow several participants to communicate by sending and receiving messages. Their overall behaviour can be described by means of global types. Typable multiparty session enjoy…
The detection of free-standing conversing groups has received significant attention in recent years. In the absence of a formal definition, most studies operationalize the notion of a conversation group either through a spatial or a…
Multi-party open-ended conversation remains a major challenge in human-robot interaction, particularly when robots must recognise speakers, allocate turns, and respond coherently under overlapping or rapidly shifting dialogue. This paper…
Relating the specification of the global communication behavior of a distributed system and the specifications of the local communication behavior of each of its nodes/peers (e.g., to check if the former is realizable by the latter under…
A multiparty session formalises a set of concurrent communicating participants. We propose a type system for multiparty sessions where some communications between participants can be ignored. This allows us to type some sessions with global…
We present an asynchronous calculus for multiparty sessions with mixed choice, which extends the Simple MultiParty Session framework in order to support nondeterministic choices with both input and output prefixes. Global types -- equipped…
Curiosity is the strong desire to learn or know more about something or someone. Since learning is often a social endeavor, social dynamics in collaborative learning may inevitably influence curiosity. There is a scarcity of research,…
Multi-party Conversational Agents (MPCAs) are systems designed to engage in dialogue with more than two participants simultaneously. Unlike traditional two-party agents, designing MPCAs faces additional challenges due to the need to…
Social communication between people and social robots has been studied extensively and found to have various notable benefits, including the enhancement of human-robot team cohesion and the development of rapport and trust. However, the…
Multi-party linguistic entrainment refers to the phenomenon that speakers tend to speak more similarly during conversation. We first developed new measures of multi-party entrainment on features describing linguistic style, and then…
In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…
The scenario-based specification of a large distributed system is usually naturally decomposed into various modules. The integration of specification modules contrasts to the parallel composition of program components, and includes various…
In this paper, we describe a novel approach, based on Markov jump processes, to model small group conversational dynamics and to predict small group performance. More precisely, we estimate conversational events such as turn taking,…
Programs are more distributed and concurrent today than ever before, and structural communications are at the core. Constructing and debugging such programs are hard due to the lack of formal specification/verification of concurrency. This…
Most people participate in meetings almost every day, multiple times a day. The study of meetings is important, but also challenging, as it requires an understanding of social signals and complex interpersonal dynamics. Our aim this work is…
Current dialogue research primarily studies pairwise (two-party) conversations, and does not address the everyday setting where more than two speakers converse together. In this work, we both collect and evaluate multi-party conversations…