Related papers: The minimum linear arrangement problem on proper i…
A linear-interval order is the intersection of a linear order and an interval order. For this class of orders, several structural results have been known. This paper introduces a new subclass of linear-interval orders. We call a partial…
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
We study theoretical runtime guarantees for a class of optimization problems that occur in a wide variety of inference problems. these problems are motivated by the lasso framework and have applications in machine learning and computer…
Many problems of interest for cyber-physical network systems can be formulated as Mixed Integer Linear Programs in which the constraints are distributed among the agents. In this paper we propose a distributed algorithm to solve this class…
The interval graph for a set of intervals on a line consists of one vertex for each interval, and an edge for each intersecting pair of intervals. A probe interval graph is a variant that is motivated by an application to genomics, where…
Given an undirected graph $G=(V,E)$ with positive edge lengths and two vertices $s$ and $t$, the next-to-shortest path problem is to find an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path…
The minimum degree algorithm is one of the most widely-used heuristics for reducing the cost of solving large sparse systems of linear equations. It has been studied for nearly half a century and has a rich history of bridging techniques…
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…
We design a linear time approximation scheme for the Gale-Berlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest Codeword Problem (NCP) and Unique Games Problem. Further…
We consider the unrestricted, minimal, and bounded representation problems for unit interval (UIG) and unit circular-arc (UCA) graphs. In the unrestricted version, a proper circular-arc (PCA) model $\cal M$ is given and the goal is to…
We study graph ordering problems with a min-max objective. A classical problem of this type is cutwidth, where given a graph we want to order its vertices such that the number of edges crossing any point is minimized. We give a $…
We consider a wireless network with a set of transmitter-receiver pairs, or links, that share a common channel, and address the problem of emptying finite traffic volume from the transmitters in minimum time. This, so called, minimum-time…
We study approximation algorithms for scheduling problems with the objective of minimizing total weighted completion time, under identical and related machine models with job precedence constraints. We give algorithms that improve upon many…
In a seminal paper on finding large matchings in sparse random graphs, Karp and Sipser proposed two algorithms for this task. The second algorithm has been intensely studied, but due to technical difficulties, the first algorithm has…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
Lekkerkerker and Boland characterized the minimal forbidden induced subgraphs for the class of interval graphs. We give a linear-time algorithm to find one in any graph that is not an interval graph. Tucker characterized the minimal…
We present an improved algorithm for computing the $4$-edge-connected components of an undirected graph in linear time. The new algorithm uses only elementary data structures, and it is simple to describe and to implement in the pointer…
Graph isomorphism is an important computer science problem. The problem for the general case is unknown to be in polynomial time. The base algorithm for the general case works in quasi-polynomial time. The solutions in polynomial time for…
We provide algorithms for the minimum 2-edge-connected spanning subgraph problem and the minimum 2-vertex-connected spanning subgraph problem with approximation ratio both $\frac{4}{3}$. Using a common theme, the algorithms and their…
This paper deals with the problem of finding a collection of vertex-disjoint paths in a given graph G=(V,E) such that each path has at least four vertices and the total number of vertices in these paths is maximized. The problem is NP-hard…