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Contemporary software often becomes vastly complex, and we are required to use a variety of technologies and different programming languages for its development. As interoperability between programming languages could cause high overhead…

Programming Languages · Computer Science 2021-12-30 M. Šipek , B. Mihaljević , A. Radovan

Developing IoT, Data Computing and Cloud Computing software requires different programming skills and different programming languages. This cause a problem for many companies and researchers that need to hires many programmers to develop a…

Programming Languages · Computer Science 2017-12-27 Mahmoud S. Fayed , Muhammad Al-Qurishi , Atif Alamri , Ahmad A. Al-Daraiseh

GitHub Copilot, an extension for the Visual Studio Code development environment powered by the large-scale language model Codex, makes automatic program synthesis available for software developers. This model has been extensively studied in…

Software Engineering · Computer Science 2021-11-16 Dominik Sobania , Martin Briesch , Franz Rothlauf

The GOSIP (Gigabit Optical Serial Interface Protocol) provides communication via optical fibres between multiple kinds of front-end electronics and the KINPEX PCIe receiver board located in the readout host PC. In recent years a stack of…

Instrumentation and Detectors · Physics 2021-09-01 Joern Adamczewski-Musch , Nikolaus Kurz

DevBots are automated tools that perform various tasks in order to support software development. They are a growing trend and have been used in repositories to automate repetitive tasks, as code generators, and as collaborators in eliciting…

Software Engineering · Computer Science 2023-12-12 Vinicius Soares Silva Marques

CUDA and OpenCL are two different frameworks for GPU programming. OpenCL is an open standard that can be used to program CPUs, GPUs, and other devices from different vendors, while CUDA is specific to NVIDIA GPUs. Although OpenCL promises a…

Performance · Computer Science 2011-05-17 Kamran Karimi , Neil G. Dickson , Firas Hamze

In this paper we present CQ, a specification for a C-like API for quantum accelerated HPC, as well as CQ-SimBE, a reference implementation of CQ written in C99, and built on top of the statevector simulator QuEST. CQ focuses on enabling the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-15 Oliver Thomson Brown , Mateusz Meller , James Richings

This work presents transparent checkpointing of OpenGL applications, refining the split-process technique[1] for application in GPU-based 3D graphics. The split-process technique was earlier applied to checkpointing MPI and CUDA programs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-03 David Hou , Jun Gan , Yue Li , Younes El Idrissi Yazami , Twinkle Jain

When designing simulation models, it is favourable to reuse existing models as far as possible to reduce the effort from the first idea to simulation results. Thanks to the OMNeT++ community, there are several toolboxes available covering a…

Software Engineering · Computer Science 2015-09-14 Raphael Riebl , Christian Facchi

This paper presents a proposed alternative to simulate non-linear dynamical systems. This has an application in bachelor programs like: Electrical and mechanical engineering, Networks and Telecommunications engineering, Mechanical…

Systems and Control · Electrical Eng. & Systems 2019-09-04 Felipe de Jesús Torres , Monserrat Sugey Arredondo , José Manuel Martinez , Víctor Manuel Ocampo

Graphics Processing Units (GPUs) are being used in many areas of physics, since the performance versus cost is very attractive. The GPUs can be addressed by CUDA which is a NVIDIA's parallel computing architecture. It enables dramatic…

High Energy Physics - Lattice · Physics 2012-10-12 Nuno Cardoso , Marco Cardoso , Pedro Bicudo

The main goal of this project is to create a new software artefact: a custom Generative Pre-trained Transformer (GPT) for developers to discuss and solve ethical issues through AI engineering. This conversational agent will provide…

Software Engineering · Computer Science 2024-01-23 Lauren Olson

Generic programming (GP) is an increasingly important trend in programming languages. Well-known GP mechanisms, such as type classes and the C++0x concepts proposal, usually combine two features: 1) a special type of interfaces; and 2)…

Programming Languages · Computer Science 2012-03-21 Bruno C. d. S. Oliveira , Tom Schrijvers , Wontae Choi , Wonchan Lee , Kwangkeun Yi

Molecular datasets often suffer from a lack of data. It is well-known that gathering data is difficult due to the complexity of experimentation or simulation involved. Here, we leverage mutual information across different tasks in molecular…

Machine Learning · Computer Science 2024-05-06 Sung Moon Ko , Sumin Lee , Dae-Woong Jeong , Hyunseung Kim , Chanhui Lee , Soorin Yim , Sehui Han

In recent years, utilization of heterogeneous hardware other than small core CPU such as GPU, FPGA or many core CPU is increasing. However, when using heterogeneous hardware, barriers of technical skills such as CUDA are high. Based on…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-10 Yoji Yamato

Game engines provide a platform for developers to build games with an interface tailored to handle the complexity during game development. To reduce effort and improve quality of game development, there is a strong need to understand and…

Software Engineering · Computer Science 2019-05-14 Chaitanya S. Lakkundi , Vartika Agrahari , Sridhar Chimalakonda

Program synthesis is an umbrella term for generating programs and logical formulae from specifications. With the remarkable performance improvements that GPUs enable for deep learning, a natural question arose: can we also implement a…

Programming Languages · Computer Science 2025-04-29 Martin Berger , Nathanaël Fijalkow , Mojtaba Valizadeh

We present parallel algorithms for constructing and traversing sparse octrees on graphics processing units (GPUs). The algorithms are based on parallel-scan and sort methods. To test the performance and feasibility, we implemented them in…

Instrumentation and Methods for Astrophysics · Physics 2012-04-11 Jeroen Bédorf , Evghenii Gaburov , Simon Portegies Zwart

The growing capabilities of generative AI (GenAI) have begun to reshape how games are designed and developed, offering new tools for content creation, gameplay simulation, and design ideation. While prior research has explored traditional…

Software Engineering · Computer Science 2025-07-25 Xiang Echo Chen , Wenhan Zhu , Guoshuai Albert Shi , Michael W. Godfrey

One of the barriers to the adoption of parallel computing is the inherent complexity of its programming. The Open Multi-Processing (OpenMP) Application Programming Interface (API) facilitates such implementations, providing high abstraction…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-21 Reinaldo Agostinho de Souza Filho , Diego V. Cirilo do Nascimento , Samuel Xavier-de-Souza
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