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Related papers: Bargaining over the interference channel

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In this two-parts paper we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-multipoint communication system composed of a set of wideband…

Information Theory · Computer Science 2009-11-13 Gesualdo Scutari , D. P. Palomar , S. Barbarossa

An inner bound to the capacity region of a class of deterministic interference channels with three user pairs is presented. The key idea is to simultaneously decode the combined interference signal and the intended message at each receiver.…

Information Theory · Computer Science 2015-03-13 Bernd Bandemer , Abbas El Gamal

This paper investigates Nash equilibrium (NE) seeking problems for noncooperative games over multi-players networks with finite bandwidth communication. A distributed quantized algorithm is presented, which consists of local gradient play,…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-16 Ziqin Chen , Ji Ma , Shu Liang , Li Li

In this paper a new multiple access algorithm for cognitive radio networks based on game theory is presented. We address the problem of a multiple access system where the number of users and their types are unknown. In order to do this, the…

Computer Science and Game Theory · Computer Science 2013-05-24 Oscar Filio Rodriguez , Serguei Primak , Valeri Kontorovich , Abdallah Shami

In this work, we derive achievable rate regions for the three-user interference channels with asymmetric transmitter cooperation and various decoding capabilities at the receivers. The three-user channel facilitates different ways of…

Information Theory · Computer Science 2011-02-23 K. G. Nagananda , Chandra R. Murthy

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

Computer Science and Game Theory · Computer Science 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

In this paper we develop a novel approach to the convergence of Best-Response Dynamics for the family of interference games. Interference games represent the fundamental resource allocation conflict between users of the radio spectrum. In…

Computer Science and Game Theory · Computer Science 2018-11-20 Ilai Bistritz , Amir Leshem

A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…

Information Theory · Computer Science 2016-11-18 Elena Veronica Belmega , Samson Lasaulce , Merouane Debbah

The problem of computing a common point that lies in the intersection of a finite number of closed convex sets, each known to one agent in a network, is studied. This issue, known as the distributed convex feasibility problem or the…

Multiagent Systems · Computer Science 2020-08-11 Dimitris Ampeliotis , Kostas Berberidis

An achievable rate region for certain noisy three-user-pair interference channels is proposed. The channel class under consideration generalizes the three-pair deterministic interference channel (3-DIC) in the same way as the Telatar-Tse…

Information Theory · Computer Science 2016-11-17 Bernd Bandemer

In this paper, we study the problem of the distributed Nash equilibrium seeking of N-player games over jointly strongly connected switching networks. The action of each player is governed by a class of uncertain nonlinear systems. Our…

Optimization and Control · Mathematics 2024-11-05 Jie Huang

We derive inner and outer bounds on the capacity region for a class of three-user partially connected interference channels. We focus on the impact of topology, interference alignment, and interplay between interference and noise. The…

Information Theory · Computer Science 2017-02-14 Muryong Kim , Yitao Chen , Sriram Vishwanath

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

Computer Science and Game Theory · Computer Science 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

This paper studies the optimal points in the capacity region of Gaussian multiple access channels (GMACs) with constant fading, multiple antennas and various power constraints. The points of interest maximize general rate objectives that…

Information Theory · Computer Science 2016-01-15 Daniel Calabuig , Ramy H. Gohary , Halim Yanikomeroglu

The optimal rate region for interference networks is characterized when encoding is restricted to random code ensembles with superposition coding and time sharing. A simple simultaneous nonunique decoding rule, under which each receiver…

Information Theory · Computer Science 2016-11-15 Bernd Bandemer , Abbas El Gamal , Young-Han Kim

This paper considers a game-theoretic framework for distributed machine learning problems over networks where the information acquisition at a node is modeled as a rational choice of a player. In the proposed game, players decide both the…

Computer Science and Game Theory · Computer Science 2022-10-28 Shutian Liu , Tao Li , Quanyan Zhu

For multi-user transmissions over MIMO interference channels, each user designs the transmit covariance matrix to maximize its information rate. When passive radio-frequency (RF) energy harvesters are present in the network, the…

Information Theory · Computer Science 2017-04-14 Liang Dong

The behavior of rational and selfish players (receivers) over a multiple-input multiple-output Gaussian broadcast channel is investigated using the framework of noncooperative game theory. In contrast to the game-theoretic model of the…

Information Theory · Computer Science 2012-03-16 Srinivas Yerramalli , Rahul Jain , Urbashi Mitra

The discrete memoryless interference channel is modelled as a conditional probability distribution with two outputs depending on two inputs and has widespread applications in practical communication scenarios. In this paper, we introduce…

Quantum Physics · Physics 2015-03-19 Ivan Savov , Omar Fawzi , Mark M. Wilde , Pranab Sen , Patrick Hayden

In this paper, the problem of finding a Nash equilibrium of a multi-player game is considered. The players are only aware of their own cost functions as well as the action space of all players. We develop a relatively fast algorithm within…

Systems and Control · Computer Science 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel