Related papers: Testing Graph Isomorphism in Parallel by Playing a…
Graph isomorphism problem is a known hard problem. In this paper, a novel randomized algorithm is proposed for this problem which is very simple and fast. It solves the graph isomorphism problem with running time O(n^2.373) for any pair of…
In this paper we present a novel graph kernel framework inspired the by the Weisfeiler-Lehman (WL) isomorphism tests. Any WL test comprises a relabelling phase of the nodes based on test-specific information extracted from the graph, for…
In a drawing of a clustered graph vertices and edges are drawn as points and curves, respectively, while clusters are represented by simple closed regions. A drawing of a clustered graph is c-planar if it has no edge-edge, edge-region, or…
A method for improving the efficiency of graph isomorphism testing is presented. The method uses the structure of the graph colored by vertex hash codes as a means of partitioning vertices into equivalence classes, which in turn reduces the…
For every integer $g$, isomorphism of graphs of Euler genus at most $g$ can be decided in linear time. This improves previously known algorithms whose time complexity is $n^{O(g)}$ (shown in early 1980's), and in fact, this is the first…
Two simple undirected graphs are cospectral if their respective adjacency matrices have the same multiset of eigenvalues. Cospectrality yields an equivalence relation on the family of graphs which is provably weaker than isomorphism. In…
In the $(G,H)$-isomorphism game, a verifier interacts with two non-communicating players (called provers) by privately sending each of them a random vertex from either $G$ or $H$, whose aim is to convince the verifier that two graphs $G$…
The $k$-dimensional Weisfeiler-Leman algorithm is a powerful tool in graph isomorphism testing. For an input graph $G$, the algorithm determines a canonical coloring of $s$-tuples of vertices of $G$ for each $s$ between 1 and $k$. We say…
Let H be a graph, and let C_H(G) be the number of (subgraph isomorphic) copies of H contained in a graph G. We investigate the fundamental problem of estimating C_H(G). Previous results cover only a few specific instances of this general…
The state-of-the-art solvers for the graph isomorphism problem can readily solve generic instances with tens of thousands of vertices. Indeed, experiments show that on inputs without particular combinatorial structure the algorithms scale…
Consider a family $\mathcal F$ of $C_{2r+1}$-free graphs, where $r\geq 2$. Suppose that each graph in $\mathcal F$ has minimum degree linear in its number of vertices. Thomassen showed that such a family has bounded chromatic number, or,…
In this paper, we investigate the computational complexity of isomorphism testing for finite groups and quasigroups, given by their multiplication tables. We crucially take advantage of their various decompositions to show the following: -…
Modern methods of graph theory describe a graph up to isomorphism, which makes it difficult to create mathematical models for visualizing graph drawings on a plane. The topological drawing of the planar part of a graph allows representing…
The isomorphism problem for planar graphs is known to be efficiently solvable. For planar 3-connected graphs, the isomorphism problem can be solved by efficient parallel algorithms, it is in the class $AC^1$. In this paper we improve the…
Two planar graphs G1 and G2 sharing some vertices and edges are `simultaneously planar' if they have planar drawings such that a shared vertex [edge] is represented by the same point [curve] in both drawings. It is an open problem whether…
The rise of graph analytic systems has created a need for ways to measure and compare the capabilities of these systems. Graph analytics present unique scalability difficulties. The machine learning, high performance computing, and visual…
Graphs are widely used to model complicated data semantics in many application domains. In this paper, two novel and efficient algorithms Fast-ON and Fast-P are proposed for solving the subgraph isomorphism problem. The two algorithms are…
Graph pattern matching is a routine process for a wide variety of applications such as social network analysis. It is typically defined in terms of subgraph isomorphism which is NP-Complete. To lower its complexity, many extensions of graph…
We consider the following two algorithmic problems: given a graph $G$ and a subgraph $H\subseteq G$, decide whether $H$ is an isometric or a geodesically convex subgraph of $G$. It is relatively easy to see that the problems can be solved…
Graph matching, also known as network alignment, refers to finding a bijection between the vertex sets of two given graphs so as to maximally align their edges. This fundamental computational problem arises frequently in multiple fields…