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We present a new algorithm for selection of informative frames in video action recognition. Our approach is designed for aerial videos captured using a moving camera where human actors occupy a small spatial resolution of video frames. Our…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Ruiqi Xian , Xijun Wang , Divya Kothandaraman , Dinesh Manocha

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Recent developments have created differentiable physics simulators designed for machine learning pipelines that can be accelerated on a GPU. While these can simulate biomechanical models, these opportunities have not been exploited for…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 R. James Cotton

We present a novel approach for long-term human trajectory prediction in indoor human-centric environments, which is essential for long-horizon robot planning in these environments. State-of-the-art human trajectory prediction methods are…

Robotics · Computer Science 2024-10-31 Nicolas Gorlo , Lukas Schmid , Luca Carlone

Aerial surveillance demands rapid and precise detection of moving objects in dynamic environments. Event cameras, which draw inspiration from biological vision systems, present a promising alternative to frame-based sensors due to their…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Sami Arja , Alexandre Marcireau , Saeed Afshar , Bharath Ramesh , Gregory Cohen

Zebrafish is an excellent model organism, which has been widely used in the fields of biological experiments, drug screening, and swarm intelligence. In recent years, there are a large number of techniques for tracking of zebrafish involved…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Heng Cong , Mingzhu Sun , Duoying Zhou , Xin Zhao

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

While camera-based capture systems remain the gold standard for recording human motion, learning-based tracking systems based on sparse wearable sensors are gaining popularity. Most commonly, they use inertial sensors, whose propensity for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Rayan Armani , Changlin Qian , Jiaxi Jiang , Christian Holz

Many applications involve humans in the loop, where continuous and accurate human motion monitoring provides valuable information for safe and intuitive human-machine interaction. Portable devices such as inertial measurement units (IMUs)…

Systems and Control · Electrical Eng. & Systems 2023-04-12 Xiaobing Dai , Huanzhuo Wu , Siyi Wang , Junjie Jiao , Giang T. Nguyen , Frank H. P. Fitzek , Sandra Hirche

Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall

Stochastic sampling based trackers have shown good performance for abrupt motion tracking so that they have gained popularity in recent years. However, conventional methods tend to use a two-stage sampling paradigm, in which the search…

Computer Vision and Pattern Recognition · Computer Science 2015-03-11 Tianfei Zhou , Yao Lu , Feng Lv , Huijun Di , Qingjie Zhao , Jian Zhang

Real-time robotic grasping, supporting a subsequent precise object-in-hand operation task, is a priority target towards highly advanced autonomous systems. However, such an algorithm which can perform sufficiently-accurate grasping with…

Computer Vision and Pattern Recognition · Computer Science 2021-11-12 Tuan-Tang Le , Trung-Son Le , Yu-Ru Chen , Joel Vidal , Chyi-Yeu Lin

3D point cloud mapping plays a essential role in localization and autonomous navigation. However, dynamic objects often leave residual traces during the map construction process, which undermine the performance of subsequent tasks.…

Robotics · Computer Science 2025-03-11 Shufang Zhang , Tao Jiang , Jiazheng Wu , Ziyu Meng , Ziyang Zhang , Shan An

We tackle the problem of highly-accurate, holistic performance capture for the face, body and hands simultaneously. Motion-capture technologies used in film and game production typically focus only on face, body or hand capture…

Biometric recognition on partial captured targets is challenging, where only several partial observations of objects are available for matching. In this area, deep learning based methods are widely applied to match these partial captured…

Computer Vision and Pattern Recognition · Computer Science 2018-10-18 Lingxiao He , Zhenan Sun , Yuhao Zhu , Yunbo Wang

While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment due to the kinematic nature. As a result, kinematic-based…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Li Siyao , Yao Feng , Omid Taheri , Chen Change Loy , Michael J. Black

We present a new method to capture detailed human motion, sampling more than 1000 unique points on the body. Our method outputs highly accurate 4D (spatio-temporal) point coordinates and, crucially, automatically assigns a unique label to…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 He Chen , Hyojoon Park , Kutay Macit , Ladislav Kavan
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