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We consider a bandit problem over a graph where the rewards are not directly observed. Instead, the decision maker can compare two nodes and receive (stochastic) information pertaining to the difference in their value. The graph structure…

Machine Learning · Computer Science 2011-09-13 Dotan Di Castro , Claudio Gentile , Shie Mannor

A graph drawing is $\textit{greedy}$ if, for every ordered pair of vertices $(x,y)$, there is a path from $x$ to $y$ such that the Euclidean distance to $y$ decreases monotonically at every vertex of the path. Greedy drawings support a…

Computational Geometry · Computer Science 2017-01-03 Giordano Da Lozzo , Anthony D'Angelo , Fabrizio Frati

The total effective resistance, also called the Kirchhoff index, provides a robustness measure for a graph $G$. We consider two optimization problems of adding $k$ new edges to $G$ such that the resulting graph has minimal total effective…

Social and Information Networks · Computer Science 2023-09-18 Maria Predari , Lukas Berner , Robert Kooij , Henning Meyerhenke

In a model of network communication based on a random walk in an undirected graph, what subset of nodes (subject to constraints on the set size), enables the fastest spread of information? In this paper, we assume the dynamics of spread is…

Discrete Mathematics · Computer Science 2017-04-11 F. Y. Hunt

In this paper, we investigate the topology convergence problem for the gossip-based Gradient overlay network. In an overlay network where each node has a local utility value, a Gradient overlay network is characterized by the properties…

Systems and Control · Computer Science 2016-11-17 Håkan Terelius , Guodong Shi , Jim Dowling , Amir Payberah , Ather Gattami , Karl Henrik Johansson

We propose a simple algorithm that needs only a few data samples from a single graph for learning local routing policies that generalize across a rich class of geometric random graphs in Euclidean metric spaces. We thus solve the all-pairs…

Machine Learning · Computer Science 2025-09-09 Yung-Fu Chen , Sen Lin , Anish Arora

Greedy algorithms are a fundamental category of algorithms in mathematics and computer science, characterized by their iterative, locally optimal decision-making approach, which aims to find global optima. In this review, we will discuss…

Functional Analysis · Mathematics 2024-12-09 Andrea García

Random walks are widely used for mining networks due to the computational efficiency of computing them. For instance, graph representation learning learns a d-dimensional embedding space, so that the nodes that tend to co-occur on random…

Social and Information Networks · Computer Science 2024-05-24 Sam F. L. Windels , Noel Malod-Dognin , Natasa Przulj

The Greedy algorithm is the simplest heuristic in sequential decision problem that carelessly takes the locally optimal choice at each round, disregarding any advantages of exploring and/or information gathering. Theoretically, it is known…

Machine Learning · Computer Science 2021-01-05 Matthieu Jedor , Jonathan Louëdec , Vianney Perchet

We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Shantanu Das , Giuseppe Antonio Di Luna , Leszek A. Gasieniec

In a random key graph (RKG) of $n$ nodes each node is randomly assigned a key ring of $K_n$ cryptographic keys from a pool of $P_n$ keys. Two nodes can communicate directly if they have at least one common key in their key rings. We assume…

Information Theory · Computer Science 2013-05-03 B. Santhana Krishnan , Ayalvadi Ganesh , D. Manjunath

A greedy omnidirectional relay scheme is developed, and the corresponding achievable rate region is obtained for the all-source all-cast problem. The discussions are first based on the general discrete memoryless channel model, and then…

Information Theory · Computer Science 2009-02-17 Liang-Liang Xie

We cluster a set of trajectories T using subtrajectories of T. Clustering quality may be measured by the number of clusters, the number of vertices of T that are absent from the clustering, and by the Fr\'{e}chet distance between…

Computational Geometry · Computer Science 2025-03-19 Ivor van der Hoog , Lara Ost , Eva Rotenberg , Daniel Rutschmann

The realization that selfish interests need to be accounted for in the design of algorithms has produced many contributions in computer science under the umbrella of algorithmic mechanism design. Novel algorithmic properties and paradigms…

Computer Science and Game Theory · Computer Science 2020-07-24 Diodato Ferraioli , Paolo Penna , Carmine Ventre

In this paper, we give an analytic solution for graphs with n nodes and E edges for which the probability of obtaining a given graph G is specified in terms of the degree sequence of G. We describe how this model naturally appears in the…

Probability · Mathematics 2008-10-20 M. Draief , A. Ganesh , L. Massoulie

Despite being a relatively new communication technology, Low-Power Wide Area Networks (LPWANs) have shown their suitability to empower a major part of Internet of Things applications. Nonetheless, most LPWAN solutions are built on star…

Networking and Internet Architecture · Computer Science 2017-05-24 Sergio Barrachina-Muñoz , Boris Bellalta

It is known that greedy methods perform well for maximizing monotone submodular functions. At the same time, such methods perform poorly in the face of non-monotonicity. In this paper, we show - arguably, surprisingly - that invoking the…

Machine Learning · Computer Science 2017-04-07 Moran Feldman , Christopher Harshaw , Amin Karbasi

We study network design with a cost structure motivated by redundancy in data traffic. We are given a graph, g groups of terminals, and a universe of data packets. Each group of terminals desires a subset of the packets from its respective…

Data Structures and Algorithms · Computer Science 2013-07-31 Siddharth Barman , Shuchi Chawla , Seeun Umboh

A greedily routable region (GRR) is a closed subset of $\mathbb R^2$, in which each destination point can be reached from each starting point by choosing the direction with maximum reduction of the distance to the destination in each point…

Computational Geometry · Computer Science 2017-03-01 Martin Nöllenburg , Roman Prutkin , Ignaz Rutter

In this paper we study local routing strategies on geometric graphs. Such strategies use geometric properties of the graph like the coordinates of the current and target nodes to route. Specifically, we study routing strategies in the…

Computational Geometry · Computer Science 2021-02-10 Prosenjit Bose , Matias Korman , André van Renssen , Sander Verdonschot