Related papers: An O(n log n)-Time Algorithm for the Restricted Sc…
We preprocess the input subdivision with $n$ points on the plane in $O(n\sqrt{\log n})$ time to facilitate point location in constant time. Previously the preprocessing time is $O(n\log n)$ and point location takes $O(\log n)$ time.
Given a set $S$ of $n$ points in the plane, we study the two-line-center problem: finding two lines that minimize the maximum distance from each point in $S$ to its closest line. We present a $(1+\varepsilon)$-approximation algorithm for…
Given two point sets S and T, in a many-to-many matching between S and T each point in S is assigned to one or more points in T and vice versa. A generalization of the many-to-many matching problem is the limited capacity many-to-many…
We are given a read-only memory for input and a write-only stream for output. For a positive integer parameter s, an s-workspace algorithm is an algorithm using only $O(s)$ words of workspace in addition to the memory for input. In this…
We study the shared processor scheduling problem with a single shared processor where a unit time saving (weight) obtained by processing a job on the shared processor depends on the job. A polynomial-time optimization algorithm has been…
Given a set P of n points in the plane, the two-line center problem asks to find two lines that minimize the maximum distance from each point in P to its closer one of the two resulting lines. The currently best algorithm for the problem…
We present self-adjusting data structures for answering point location queries in convex and connected subdivisions. Let $n$ be the number of vertices in a convex or connected subdivision. Our structures use $O(n)$ space. For any convex…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…
An arrangement of $n$ curves in the plane is given. The query is a point $q$ and the goal is to find the face of the arrangement that contains $q$. A data-structure for point-location, preprocesses the curves into a data structure of…
We consider a classical k-center problem in trees. Let T be a tree of n vertices and every vertex has a nonnegative weight. The problem is to find k centers on the edges of T such that the maximum weighted distance from all vertices to…
Let A={a_1,a_2,...,a_s} and B={b_1,b_2,...,b_t} be two sets of objects with s+r=n, the generalized assignment problem assigns each element a_i in A to at least alpha_i and at most alpha '_i elements in B, and each element b_j in B to at…
Given two sets $S$ and $T$ of points in the plane, of total size $n$, a {many-to-many} matching between $S$ and $T$ is a set of pairs $(p,q)$ such that $p\in S$, $q\in T$ and for each $r\in S\cup T$, $r$ appears in at least one such pair.…
An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for…
We explore the fundamental limits of distributed balls-into-bins algorithms. We present an adaptive symmetric algorithm that achieves a bin load of two in log* n+O(1) communication rounds using O(n) messages in total. Larger bin loads can…
Given a set of $n$ points (sites) inside a rectangle $R$ and $n$ points (label locations or ports) on its boundary, a boundary labeling problem seeks ways of connecting every site to a distinct port while achieving different labeling…
Traditional Insertion Sort runs in O(n^2) time because each insertion takes O(n) time. When people run Insertion Sort in the physical world, they leave gaps between items to accelerate insertions. Gaps help in computers as well. This paper…
We show that for all functions $t(n) \geq n$, every multitape Turing machine running in time $t$ can be simulated in space only $O(\sqrt{t \log t})$. This is a substantial improvement over Hopcroft, Paul, and Valiant's simulation of time…
Let $S$ be a planar $n$-point set. A triangulation for $S$ is a maximal plane straight-line graph with vertex set $S$. The Voronoi diagram for $S$ is the subdivision of the plane into cells such that all points in a cell have the same…
We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…