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In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud

Fluid simulations are often performed using the incompressible Navier-Stokes equations (INSE), leading to sparse linear systems which are difficult to solve efficiently in parallel. Recently, kinetic methods based on the…

Graphics · Computer Science 2021-01-29 Yixin Chen , Wei Li , Rui Fan , Xiaopei Liu

Numerical simulation results of basic exactly solvable fluid flows using the previously proposed Lattice Boltzmann Method (LBM) formulated on a general curvilinear coordinate system are presented. As was noted in the theoretical work of H.…

Fluid Dynamics · Physics 2023-01-12 Alexei Chekhlov , Ilya Staroselsky , Raoyang Zhang , Hudong Chen

Microfluidics provides a powerful and versatile technology to accurately control spatial and temporal conditions for cell culturing and can therefore be used to study cellular responses to gradients. Here we use Lattice Boltzmann methods…

Fluid Dynamics · Physics 2013-08-12 Simon Tanaka , Dagmar Iber

Simulating fluid-granular flows is crucial for understanding natural disasters, industrial processes, and visually realistic phenomena in computer graphics. These systems are challenging to simulate because of the strong nonlinear coupling…

Graphics · Computer Science 2026-03-17 Xingqiao Li , Kui Wu , Haozhe Su , Tianhong Gao , Mengyu Chu , Chenfanfu Jiang , Wei Li , Baoquan Chen

Both cellular automata (CA) and lattice-gas automata (LG) provide finite algorithmic presentations for certain classes of infinite dynamical systems studied by symbolic dynamics; it is customary to use the term `cellular automaton' or…

Cellular Automata and Lattice Gases · Physics 2007-09-11 Tommaso Toffoli , Silvio Capobianco , Patrizia Mentrasti

This paper describes a work in progress about software and hardware architecture to steer and control an ongoing fluid simulation in a context of a serious game application. We propose to use the Lattice Boltzmann Method as the simulation…

Graphics · Computer Science 2019-12-11 Mengchen Wang , Nicolas Ferey , Patrick Bourdot , Frederic Magoules

In this work, we aimed to replicate and extend the results presented in the DiffFluid paper[1]. The DiffFluid model showed that diffusion models combined with Transformers are capable of predicting fluid dynamics. It uses a denoising…

Fluid Dynamics · Physics 2025-07-14 Yannick Gachnang , Vismay Churiwala

A new lattice Boltzmann method for simulating multiphase flows is developed theoretically. The method is adjusted such that its continuum limit is the Navier-Stokes equation, with a driving force derived from the Cahn-Hilliard free energy.…

Statistical Mechanics · Physics 2014-09-25 Jasna Zelko , Burkhard Duenweg

This work introduces CLIP, a CUDA-accelerated phase-field lattice Boltzmann framework for simulating immiscible two-phase flows with high density and viscosity ratios in both two- and three-dimensional domains. By leveraging GPU…

Fluid Dynamics · Physics 2025-05-20 Mehdi Shadkhah , Mohammad Taeibi Rahni , Azadeh Kebriaee , Mohammad Reza Salimi

Numerical simulation of fluids plays an essential role in modeling many physical phenomena, such as weather, climate, aerodynamics and plasma physics. Fluids are well described by the Navier-Stokes equations, but solving these equations at…

Fluid Dynamics · Physics 2022-04-27 Dmitrii Kochkov , Jamie A. Smith , Ayya Alieva , Qing Wang , Michael P. Brenner , Stephan Hoyer

Suspensions with fiber-like particles in the low Reynolds number regime are modeled by two different approaches that both use a Lagrangian representation of individual particles. The first method is the well-established formulation based on…

Computational Engineering, Finance, and Science · Computer Science 2015-03-25 Dominik Bartuschat , Ellen Fischermeier , Katarina Gustavsson , Ulrich Rüde

Soft particles at fluid interfaces play an important role in many aspects of our daily life, such as the food industry, paints and coatings, and medical applications. Analytical methods are not capable of describing the emergent effects of…

Computational Physics · Physics 2019-09-25 Maarten Wouters , Othmane Aouane , Timm Krueger , Jens Harting

We introduce a mesoscopic three-dimensional Lattice Boltzmann Model which attempts to mimick the physical features associated with cage effects in dynamically heterogeneous fluids. To this purpose, we extend the standard Lattice Boltzmann…

Soft Condensed Matter · Physics 2009-11-11 A. Lamura , S. Succi

The birth of the lattice Boltzmann method (LBM) fulfils a dream that simple arithmetic calculations can simulate complex fluid flows without solving complicated partial differential flow equations. Its power and potential of resolving more…

Computational Engineering, Finance, and Science · Computer Science 2019-01-10 Jian Guo Zhou

We present a hybrid lattice Boltzmann algorithm for the simulation of flow glass-forming fluids, characterized by slow structural relaxation, at the level of the Navier-Stokes equation. The fluid is described in terms of a nonlinear…

Soft Condensed Matter · Physics 2015-04-24 S. Papenkort , Th. Voigtmann

This paper presents the first high-order computational fluid dynamics (CFD) simulations of static and spinning golf balls at realistic flow conditions. The present results are shown to capture the complex fluid dynamics inside the dimples…

Fluid Dynamics · Physics 2018-06-04 Jacob Crabill , Freddie Witherden , Antony Jameson

We introduce a novel mesoscopic computational model based on a multiphase-multicomponent lattice Boltzmann method for the simulation of self-phoretic particles in the presence of liquid-liquid interfaces. Our model features fully resolved…

Soft Condensed Matter · Physics 2022-06-22 Lucas Palacios , Andrea Scagliarini , Ignacio Pagonabarraga

Fluid simulation is an important research topic in computer graphics (CG) and animation in video games. Traditional methods based on Navier-Stokes equations are computationally expensive. In this paper, we treat fluid motion as point cloud…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Yu Chen , Shuai Zheng , Nianyi Wang , Menglong Jin , Yan Chang

We explore possible applications of the Lattice-Boltzmann Method for the simulation of geophysical flows. This fluid solver, while successful in other fields, is still rarely used for geotechnical applications. We show how the standard…

Fluid Dynamics · Physics 2015-09-04 Alessandro Leonardi , Falk K. Wittel , Miller Mendoza , Hans J. Herrmann