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We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

Multiagent Systems · Computer Science 2023-05-16 Yue Chen , Peng Yi

Spectrum management has been identified as a crucial step towards enabling the technology of the cognitive radio network (CRN). Most of the current works dealing with spectrum management in the CRN focus on a single task of the problem,…

Information Theory · Computer Science 2016-11-17 Mingyi Hong , Alfredo Garcia , Jorge Alviar

A game-theoretic framework is used to study the effect of constellation size on the energy efficiency of wireless networks for M-QAM modulation. A non-cooperative game is proposed in which each user seeks to choose its transmit power (and…

Information Theory · Computer Science 2016-11-17 Farhad Meshkati , Andrea J. Goldsmith , H. Vincent Poor , Stuart C. Schwartz

Frequency non-selective time-selective multiple access channels in which transmitters can freely choose their power control policy are considered. The individual objective of the transmitters is to maximize their averaged energy-efficiency.…

Computer Science and Game Theory · Computer Science 2011-07-22 François Mériaux , Maël Le Treust , Samson Lasaulce , Michel Kieffer

In this paper, an aggregate game approach is proposed for the modeling and analysis of energy consumption control in smart grid. Since the electricity user's cost function depends on the aggregate load, which is unknown to the end users, an…

Economics · Quantitative Finance 2017-03-22 Maojiao Ye , Guoqiang Hu

This paper studies the performance of a wireless data network using energy-efficient power control techniques when different multiple access schemes, namely direct-sequence code division multiple access (DS-CDMA) and impulse-radio…

Computer Science and Game Theory · Computer Science 2007-07-13 Giacomo Bacci , Marco Luise , H. Vincent Poor

This paper is focused on the design and analysis of power control procedures for the uplink of multipath code-division-multiple-access (CDMA) channels based on the large system analysis (LSA). Using the tools of LSA, a new decentralized…

Information Theory · Computer Science 2016-11-17 Stefano Buzzi , Valeria Massaro , H. Vincent Poor

A game-theoretic framework is used to study the effect of constellation size on the energy efficiency of wireless networks for M-QAM modulation. A non-cooperative game is proposed in which each user seeks to choose its transmit power (and…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , Andrea J. Goldsmith , H. Vincent Poor , Stuart C. Schwartz

A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…

Information Theory · Computer Science 2016-11-18 Elena Veronica Belmega , Samson Lasaulce , Merouane Debbah

We study a Stackelberg game between a base station and a multi-antenna power beacon for wireless energy harvesting in a multiple sensor node scenario. Assuming imperfect CSI between the sensor nodes and the power beacon, we propose a…

Information Theory · Computer Science 2016-10-27 Siddhartha Sarma , Kundan Kandhway , Joy Kuri

For multi-user transmissions over MIMO interference channels, each user designs the transmit covariance matrix to maximize its information rate. When passive radio-frequency (RF) energy harvesters are present in the network, the…

Information Theory · Computer Science 2017-04-14 Liang Dong

One of the contributions of this work is to formulate the problem of energy-efficient power control in multiple access channels (namely, channels which comprise several transmitters and one receiver) as a stochastic differential game. The…

Networking and Internet Architecture · Computer Science 2013-05-14 François Mériaux , Samson Lasaulce , Hamidou Tembine

Algorithms and models based on game theory have nowadays become prominent techniques for the design of digital controllers for critical systems. Indeed, such techniques enable automatic synthesis: given a model of the environment and a…

Computer Science and Game Theory · Computer Science 2016-08-03 Thomas Brihaye , Amit Kumar Dhar , Gilles Geeraerts , Axel Haddad , Benjamin Monmege

We propose and analyze a broad family of games played by resource-constrained players, which are characterized by the following central features: 1) each user has a multi-dimensional action space, subject to a single sum resource…

Computer Science and Game Theory · Computer Science 2010-05-07 Yi Su , Mihaela van der Schaar

Network management is a fundamental ingredient for efficient operation of wireless networks. With increasing bandwidth, number of antennas and number of users, the amount of information required for network management increases…

Networking and Internet Architecture · Computer Science 2022-07-20 Wenbo Wang , Amir Leshem

We consider a wireless channel shared by multiple transmitter-receiver pairs. Their transmissions interfere with each other. Each transmitter-receiver pair aims to maximize its long-term average transmission rate subject to an average power…

Information Theory · Computer Science 2015-01-20 Krishna Chaitanya A , Utpal Muherji , Vinod Sharma

We employ a game theoretic approach to formulate communication between two nodes over a wireless link in the presence of an adversary. We define a constrained, two-player, zero-sum game between a transmitter/receiver pair with adaptive…

Information Theory · Computer Science 2014-07-10 Koorosh Firouzbakht , Guevara Noubir , Masoud Salehi

This paper considers wireless uplink information and downlink power transfer in cell-free massive multiple-input multiple-output systems. The single-antenna user equipments (UEs) utilize the energy harvested in the downlink to transmit…

Information Theory · Computer Science 2020-11-13 Özlem Tuğfe Demir , Emil Björnson

This paper considers the problem of cooperative power control in distributed small cell wireless networks. We introduce a novel framework, based on repeated games, which models the interactions of the different transmit base stations in the…

Computer Science and Game Theory · Computer Science 2010-11-22 Mael Le Treust , Hamidou Tembine , Samson Lasaulce , Mérouane Debbah

In this paper, we enable the coexistence of multiple wireless body area networks (BANs) using a finite repeated non-cooperative game, in which BANs are rational players but act selfishly. A game-theoretic based transmit power control scheme…

Networking and Internet Architecture · Computer Science 2014-12-24 Jie Dong , David B. Smith , Leif W. Hanlen