Related papers: The Equivalence Problem for Deterministic MSO Tree…
The deterministic membership problem for timed automata asks whether the timed language given by a nondeterministic timed automaton can be recognised by a deterministic timed automaton. An analogous problem can be stated in the setting of…
L-systems can be made to model and create simulations of many biological processes, such as plant development. Finding an L-system for a given process is typically solved by hand, by experts, in a massively time-consuming process. It would…
We consider the decidability of state-to-state reachability in linear time-invariant control systems over continuous time. We analyse this problem with respect to the allowable control sets, which are assumed to be the image under a linear…
Algorithmic meta-theorems provide an important tool for showing tractability of graph problems on graph classes defined by structural restrictions. While such results are well established for static graphs, corresponding frameworks for…
We consider combinatorial problems that can be solved in polynomial time for graphs of bounded treewidth but where the order of the polynomial that bounds the running time is expected to depend on the treewidth bound. First we review some…
We study the problem of connecting the parts of a multipartite graph using a minimum number of edges under a matching constraint. We introduce interconnection trees, defined as matchings whose projections onto the quotient graph form a…
For $t,g>0$, a vertex-weighted graph of total weight $W$ is $(t,g)$-trimmable if it contains a vertex-induced subgraph of total weight at least $(1-1/t)W$ and with no simple path of more than $g$ edges. A family of graphs is trimmable if…
We present an alternative proof of a theorem by Courcelle, Makowski and Rotics which states that problems expressible in MSO are solvable in linear time for graphs of bounded rankwidth. Our proof uses a game-theoretic approach and has the…
We study the question of whether, for a given class of finite graphs, one can define, for each graph of the class, a linear ordering in monadic second-order logic, possibly with the help of monadic parameters. We consider two variants of…
Higher-order pushdown systems and ground tree rewriting systems can be seen as extensions of suffix word rewriting systems. Both classes generate infinite graphs with interesting logical properties. Indeed, the model-checking problem for…
Decision trees and systems of decision rules are widely used as classifiers, as a means for knowledge representation, and as algorithms. They are among the most interpretable models for data analysis. The study of the relationships between…
Finite (word) state transducers extend finite state automata by defining a binary relation over finite words, called rational relation. If the rational relation is the graph of a function, this function is said to be rational. The class of…
We prove that functionality of compositions of top-down tree transducers is decidable by reducing the problem to the functionality of one top-down tree transducer with look-ahead.
We introduce and study the general problem of finding a most "scale-free-like" spanning tree of a connected graph. It is motivated by a particular problem in epidemiology, and may be useful in studies of various dynamical processes in…
This paper shows that over infinite trees, satisfiability is decidable for weak monadic second-order logic extended by the unbounding quantifier U and quantification over infinite paths. The proof is by reduction to emptiness for a certain…
We introduce a model of register automata over infinite trees with extrema constraints. Such an automaton can store elements of a linearly ordered domain in its registers, and can compare those values to the suprema and infima of register…
We study the classification problems over string data for hypotheses specified by formulas of monadic second-order logic MSO. The goal is to design learning algorithms that run in time polynomial in the size of the training set,…
In this paper we address the decision problem for a fragment of set theory with restricted quantification which extends the language studied in [4] with pair related quantifiers and constructs, in view of possible applications in the field…
We report on a method for compiling decision trees into weighted finite-state transducers. The key assumptions are that the tree predictions specify how to rewrite symbols from an input string, and the decision at each tree node is…
Graph games and Markov decision processes (MDPs) are standard models in reactive synthesis and verification of probabilistic systems with nondeterminism. The class of $\omega$-regular winning conditions; e.g., safety, reachability,…