Related papers: Limits of Rush Hour Logic Complexity
We propose a game theoretic approach to address the problem of searching for available parking spots in a parking lot and picking the ``optimal'' one to park. The approach exploits limited information provided by the parking lot, i.e., its…
We prove the well-posedness of a system of balance laws inspired by [8], describing macro-scopically the traffic flow on a multi-lane road network. Motivated by real applications, we allow for the the presence of space discontinuities both…
This paper explores the system 1 thinking capability of Large Reasoning Models (LRMs), the intuitive ability to respond efficiently with minimal token usage. While existing LRMs rely on long-chain reasoning and excel at complex tasks, their…
Recursive analysis was introduced by A. Turing [1936], A. Grzegorczyk [1955], and D. Lacombe [1955]. It is based on a discrete mechanical framework that can be used to model computation over the real numbers. In this context the…
We study a scheduling problem in which jobs may be split into parts, where the parts of a split job may be processed simultaneously on more than one machine. Each part of a job requires a setup time, however, on the machine where the job…
Imaginary time is often used in quantum tunnelling calculations. This article advocates a conceptually sounder alternative: complex lapse. In the ``3+1'' action for the Einstein gravitational field minimally coupled to a Klein-Gordon field,…
Energy games belong to a class of turn-based two-player infinite-duration games}played on a weighted directed graph. It is one of the rare and intriguing combinatorial problems that lie in ${\sf NP} \cap {\sf co\mbox{-}NP}$, but are not…
We introduce the notion of Local Computation Mechanism Design - designing game theoretic mechanisms which run in polylogarithmic time and space. Local computation mechanisms reply to each query in polylogarithmic time and space, and the…
The Capacitated Vehicle Routing problem is to find a minimum-cost set of tours that collectively cover clients in a graph, such that each tour starts and ends at a specified depot and is subject to a capacity bound on the number of clients…
The difficulty of explaining non-local correlations in a fixed causal structure sheds new light on the old debate on whether space and time are to be seen as fundamental. Refraining from assuming space-time as given a priori has a number of…
This paper proposes a thought experiment to search for efficient bounded algorithms of NPC problems by machine enumeration. The key contributions are: -- On Universal Turing Machines, a program's time complexity should be characterized as:…
In this paper we show how rule-based decision making can be combined with traditional motion planning techniques to achieve human-like behavior of a self-driving vehicle in complex traffic situations. We give and discuss examples of…
Using reinforcement learning to learn control policies is a challenge when the task is complex with potentially long horizons. Ensuring adequate but safe exploration is also crucial for controlling physical systems. In this paper, we use…
Large Reasoning Models (LRMs) have demonstrated remarkable problem-solving abilities in mathematics, as evaluated by existing benchmarks exclusively on well-defined problems. However, such evaluation setup constitutes a critical gap, since…
With the number of vehicles continuously increasing, parking monitoring and analysis are becoming a substantial feature of modern cities. In this study, we present a methodology to monitor car parking areas and to analyze their occupancy in…
Large Language Models (LLMs) have garnered significant attention for their ability to understand text and images, generate human-like text, and perform complex reasoning tasks. However, their ability to generalize this advanced reasoning…
Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems. In this paper, we introduce TextGames, an innovative benchmark specifically crafted to assess LLMs…
In this work, we consider the problem of planning for temporal logic tasks in large robot environments. When full task compliance is unattainable, we aim to achieve the best possible task satisfaction by integrating user preferences for…
Inspired by Solomonoffs theory of inductive inference, we propose a prior based on circuit complexity. There are several advantages to this approach. First, it relies on a complexity measure that does not depend on the choice of UTM. There…
This paper proves that push-pull block puzzles in 3D are PSPACE-complete to solve, and push-pull block puzzles in 2D with thin walls are NP-hard to solve, settling an open question by Zubaran and Ritt. Push-pull block puzzles are a type of…