Related papers: Compatible Triangulations and Point Partitions by …
We compute the number of triangulations of a convex $k$-gon each of whose sides is subdivided by $r-1$ points. We find explicit formulas and generating functions, and we determine the asymptotic behaviour of these numbers as $k$ and/or $r$…
We introduce a new subclass of chordal graphs that generalizes split graphs, which we call well-partitioned chordal graphs. Split graphs are graphs that admit a partition of the vertex set into cliques that can be arranged in a star…
Maximal $(k+1)$-crossing-free graphs on a planar point set in convex position, that is, $k$-triangulations, have received attention in recent literature, with motivation coming from several interpretations of them. We introduce a new way of…
Quantum entanglement in multipartite systems cannot be shared freely. In order to illuminate basic rules of entanglement sharing between qubits we introduce a concept of an entangled structure (graph) such that each qubit of a multipartite…
In this paper, we introduce a natural geometric extension of the partition function. More precisely, we investigate the problem of counting partitions of a rectangle into rectangular blocks with integer sides. Here, two partitions of a…
Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving…
Let $P$ be a $d$-dimensional $n$-point set. A partition $T$ of $P$ is called a Tverberg partition if the convex hulls of all sets in $T$ intersect in at least one point. We say $T$ is $t$-tolerant if it remains a Tverberg partition after…
We observe that certain large-clique graph triangulations can be useful to reduce both computational and space requirements when making queries on mixed stochastic/deterministic graphical models. We demonstrate that many of these…
In this work, a graph partitioning problem in a fixed number of connected components is considered. Given an undirected graph with costs on the edges, the problem consists of partitioning the set of nodes into a fixed number of subsets with…
Consider a plane graph G, drawn with straight lines. For every pair a,b of vertices of G, we compare the shortest-path distance between a and b in G (with Euclidean edge lengths) to their actual distance in the plane. The worst-case ratio…
Methods were developed in Ref. [1] for constructing reference metrics (and from them differentiable structures) on three-dimensional manifolds with topologies specified by suitable triangulations. This note generalizes those methods by…
$\newcommand{\floor}[1]{\left\lfloor {#1} \right\rfloor} \renewcommand{\Re}{\mathbb{R}}$ Tverberg's theorem states that a set of $n$ points in $\Re^d$ can be partitioned into $\floor{n/(d+1)}$ sets with a common intersection. A point in…
We obtain new upper and lower bounds on the number of unit perimeter triangles spanned by points in the plane. We also establish improved bounds in the special case where the point set is a section of the integer grid.
We consider the problem of finding an inductive construction, based on vertex splitting, of triangulated spheres with a fixed number of additional edges (braces). We show that for any positive integer $b$ there is such an inductive…
The detection and classification of intersections between triangles are crucial tasks in a wide range of applications within Computer Graphics and Geometry Processing, including mesh Arrangements, mesh Booleans, and generic mesh processing…
Computing maximum independent sets in graphs is an important problem in computer science. In this paper, we develop an evolutionary algorithm to tackle the problem. The core innovations of the algorithm are very natural combine operations…
We propose the first GPU algorithm for the 3D triangulation refinement problem. For an input of a piecewise linear complex $\mathcal{G}$ and a constant $B$, it produces, by adding Steiner points, a constrained Delaunay triangulation…
In order to study real-world systems, many applied works model them through signed graphs, i.e. graphs whose edges are labeled as either positive or negative. Such a graph is considered as structurally balanced when it can be partitioned…
The feedback set problems are about removing the minimum number of vertices or edges from a graph to break all its cycles. Much effort has gone into understanding their complexity on planar graphs as well as on graphs of bounded degree. We…
We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…