Related papers: Minimum Dilation Stars
We study the problem of representing all distances between $n$ points in $\mathbb R^d$, with arbitrarily small distortion, using as few bits as possible. We give asymptotically tight bounds for this problem, for Euclidean metrics, for…
This article explains an optimization-based approach for counting and localizing stars within a small cluster, based on photon counts in a focal plane array. The array need not be arranged in any particular way, and relatively small numbers…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
The problem of finding the degeneracy of a graph is a subproblem of the k-core decomposition problem. In this paper, we present a (1 + epsilon)-approximate solution to the degeneracy problem which runs in O(n log n) time, sublinear in the…
In 2008, Vallentin made a conjecture involving the least distortion of an embedding of a distance-regular graph into Euclidean space. Vallentin's conjecture implies that for a least distortion Euclidean embedding of a distance-regular graph…
The weighted $k$-center problem in graphs is a classical facility location problem where we place $k$ centers on the graph, which minimize the maximum weighted distance of a vertex to its nearest center. We study this problem when the…
The minimum rank of a graph G is the minimum rank over all real symmetric matrices whose off-diagonal sparsity pattern is the same as that of the adjacency matrix of G. In this note we present the first exact algorithm for the minimum rank…
Given a set P of n points in the plane, the unit-disk graph G_{r}(P) with respect to a parameter r is an undirected graph whose vertex set is P such that an edge connects two points p, q \in P if the Euclidean distance between p and q is at…
Zero forcing is a process on graphs in which a color change rule is used to force vertices to become blue. The amount of time taken for all vertices in the graph to become blue is the propagation time. Throttling minimizes the sum of the…
This paper is concerned with a constrained optimization problem over a directed graph (digraph) of nodes, in which the cost function is a sum of local objectives, and each node only knows its local objective and constraints. To…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
This paper considers the problem of distributed optimization over time-varying graphs. For the case of undirected graphs, we introduce a distributed algorithm, referred to as DIGing, based on a combination of a distributed inexact gradient…
We describe a randomized algorithm that, given a set $P$ of points in the plane, computes the best location to insert a new point $p$, such that the Delaunay triangulation of $P\cup\{p\}$ has the largest possible minimum angle. The expected…
A circulant graph H is defined on the set of vertices V=\left\{ 1,\ldots,n\right\} and edges E=\left\{ \left(i,j\right):\left|i-j\right|\equiv s\left(\textrm{mod}n\right),s\in S\right\} , where S\subseteq\left\{…
In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…
Graph embedding is a fundamental problem of mapping nodes of a guest graph into a host graph while minimizing the distance distortion, with broad applications, including virtual network embeddings into physical topologies, VLSI design, or…
A prominent tool in many problems involving metric spaces is a notion of randomized low-diameter decomposition. Loosely speaking, $\beta$-decomposition refers to a probability distribution over partitions of the metric into sets of low…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
Given a set $ P $ of $n$ points and a set $ H $ of $n$ half-planes in the plane, we consider the problem of computing a smallest subset of points such that each half-plane contains at least one point of the subset. The previously best…
We consider a random graph G(n,p) whose vertex set V has been randomly embedded in the unit square and whose edges are given weight equal to the geometric distance between their end vertices. Then each pair {u,v} of vertices have a distance…