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We present a flexible rule compiler developed for a text-to-speech (TTS) system. The compiler converts a set of rules into a finite-state transducer (FST). The input and output of the FST are subject to parameterization, so that the system…

Computation and Language · Computer Science 2007-05-23 Wojciech Skut , Stefan Ulrich , Kathrine Hammervold

Context-dependent rewrite rules are used in many areas of natural language and speech processing. Work in computational phonology has demonstrated that, given certain conditions, such rewrite rules can be represented as finite-state…

cmp-lg · Computer Science 2008-02-03 Mehryar Mohri , Richard Sproat

We report on a method for compiling decision trees into weighted finite-state transducers. The key assumptions are that the tree predictions specify how to rewrite symbols from an input string, and the decision at each tree node is…

cmp-lg · Computer Science 2008-02-03 Richard Sproat , Michael Riley

This paper describes an algorithm for the compilation of a two (or more) level orthographic or phonological rule notation into finite state transducers. The notation is an alternative to the standard one deriving from Koskenniemi's work: it…

cmp-lg · Computer Science 2008-02-03 Edmund Grimley-Evans , George Anton Kiraz , Stephen G. Pulman

A rewriting system is a set of equations over a given set of terms called rules that characterize a system of computation and is a powerful general method for providing decision procedures of equational theories, based upon the principle of…

Combinatorics · Mathematics 2007-05-23 A. Heyworth , M. Johnson

Term rewriting plays a crucial role in software verification and compiler optimization. With dozens of highly parameterizable techniques developed to prove various system properties, automatic term rewriting tools work in an extensive…

Logic in Computer Science · Computer Science 2025-08-01 Liao Zhang , Fabian Mitterwallner , Jan Jakubuv , Cezary Kaliszyk

Reactive synthesis is an automatic way to translate a human intention expressed in some logic into a system of some kind. This thesis has two parts, devoted to logic and to systems. In Part I, we develop two new approaches to CTL*…

Logic in Computer Science · Computer Science 2018-08-29 Ayrat Khalimov

In this paper we outline how a simple compiler can be completely specified using higher order rewriting in all stages: parsing, analysis/optimization, and code emission, specifically using the crsx.sf.net system for a small declarative…

Logic in Computer Science · Computer Science 2011-02-21 Kristoffer H. Rose

Minimizing finite automata, proving trace equivalence of labelled transition systems or representing sofic subshifts involve very similar arguments, which suggests the possibility of a unified formalism. We propose finite states…

Logic in Computer Science · Computer Science 2025-02-11 Titouan Carette , Marc de Visme , Vivien Ducros , Victor Lutfalla , Etienne Moutot

We present a general framework based on weighted finite automata and weighted finite-state transducers for describing and implementing speech recognizers. The framework allows us to represent uniformly the information sources and data…

cmp-lg · Computer Science 2008-02-03 Fernando C. N. Pereira , Michael D. Riley

We investigate the new, Turing-complete class of layered systems, whose lefthand sides of rules can only be overlapped at a multiset of disjoint or equal positions. Layered systems define a natural notion of rank for terms: the maximal…

Logic in Computer Science · Computer Science 2015-09-16 Jean-Pierre Jouannaud , Jiaxiang Liu , Mizuhito Ogawa

A new technique is presented to prove non-termination of term rewriting. The basic idea is to find a non-empty regular language of terms that is closed under rewriting and does not contain normal forms. It is automated by representing the…

Logic in Computer Science · Computer Science 2015-05-05 Jörg Endrullis , Hans Zantema

In this paper, we introduce a novel rule for synthesis of reactive systems, applicable to systems made of n components which have each their own objectives. It is based on the notion of admissible strategies. We compare our novel rule with…

Logic in Computer Science · Computer Science 2015-07-03 Romain Brenguier , Jean-François Raskin , Ocan Sankur

Reordering is a preprocessing stage for Statistical Machine Translation (SMT) system where the words of the source sentence are reordered as per the syntax of the target language. We are proposing a rich set of rules for better reordering.…

Computation and Language · Computer Science 2016-10-25 Raj Nath Patel , Rohit Gupta , Prakash B. Pimpale , Sasikumar M

In this paper, we describe a new method for constructing minimal, deterministic, acyclic finite-state automata from a set of strings. Traditional methods consist of two phases: the first to construct a trie, the second one to minimize it.…

Computation and Language · Computer Science 2007-05-23 Jan Daciuk , Stoyan Mihov , Bruce Watson , Richard Watson

Reranking, the process of refining the output of a first-stage retriever, is often considered computationally expensive, especially with Large Language Models. Borrowing from recent advances in document compression for RAG, we reduce the…

Information Retrieval · Computer Science 2025-05-22 Hervé Déjean , Stéphane Clinchant

In reactive synthesis, the goal is to automatically generate an implementation from a specification of the reactive and non-terminating input/output behaviours of a system. Specifications are usually modelled as logical formulae or automata…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Léo Exibard , Emmanuel Filiot , Pierre-Alain Reynier

We present a type system for strategy languages that express program transformations as compositions of rewrite rules. Our row-polymorphic type system assists compiler engineers to write correct strategies by statically rejecting non…

Programming Languages · Computer Science 2021-03-26 Rongxiao Fu , Xueying Qin , Ornela Dardha , Michel Steuwer

Large Language Models (LLMs) have demonstrated the ability to solve a wide range of practical tasks within multi-agent systems. However, existing human-designed multi-agent frameworks are typically limited to a small set of pre-defined…

Artificial Intelligence · Computer Science 2025-07-31 Yaolun Zhang , Xiaogeng Liu , Chaowei Xiao

SYNTAGMA is a rule-based parsing system, structured on two levels: a general parsing engine and a language specific grammar. The parsing engine is a language independent program, while grammar and language specific rules and resources are…

Computation and Language · Computer Science 2016-01-22 Daniel Christen
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