Related papers: Dealing With Curious Players in Secure Networks
Poker is ideal for testing automated reasoning under uncertainty. It introduces uncertainty both by physical randomization and by incomplete information about opponents hands.Another source OF uncertainty IS the limited information…
This work addresses the problem of ensuring trustworthy computation in a linear consensus network. A solution to this problem is relevant for several tasks in multi-agent systems including motion coordination, clock synchronization, and…
Sender-receiver games are simple models of information transmission that provide a formalism to study the evolution of honest signaling and deception between a sender and a receiver. In many practical scenarios, lies often affect groups of…
We consider the problem of rational secret sharing introduced by Halpern and Teague [1], where the players involved in secret sharing play only if it is to their advantage. This can be characterized in the form of preferences. Players would…
This paper investigates the Nash equilibrium seeking problems for networked games with intermittent communication, where each player is capable of communicating with other players intermittently over a strongly connected and directed graph.…
I study a repeated game in which a patient player (e.g., a seller) wants to win the trust of some myopic opponents (e.g., buyers) but can strictly benefit from betraying them. Her benefit from betrayal is strictly positive and is her…
Stakeholder-based ethics analysis is now a formal requirement for submissions to top cybersecurity research venues. This requirement reflects a growing consensus that cybersecurity researchers must go beyond providing capabilities to…
The level of trust accorded to certification authorities has been decreasing over the last few years as several cases of misbehavior and compromise have been observed. Log-based approaches, such as Certificate Transparency, ensure that…
The new information and communication technology providers collect increasing amounts of personal data, a lot of which is user generated. Unless use policies are privacy-friendly, this leaves users vulnerable to privacy risks such as…
Cryptocurrency off-chain networks such as Lightning (e.g., Bitcoin) or Raiden (e.g., Ethereum) aim to increase the scalability of traditional on-chain transactions. To support nodes in learning about possible paths to route their…
Quantum private query (QPQ) is the quantum version for symmetrically private retrieval. However, the user privacy in QPQ is generally guarded in the non-realtime and cheat sensitive way. That is, the dishonest database holder's cheating to…
Secure Message Transmission (SMT) is a two-party cryptographic protocol by which the sender can securely and reliably transmit messages to the receiver using multiple channels. An adversary can corrupt a subset of the channels and commit…
We address the problem of learning the legitimacy of other agents in a multiagent network when an unknown subset is comprised of malicious actors. We specifically derive results for the case of directed graphs and where stochastic side…
Chess is an emblematic sport that stands out because of its age, popularity and complexity. It has served to study human behavior from the perspective of a wide number of disciplines, from cognitive skills such as memory and learning, to…
The last years of the 20 th century and the beginning of the 21 th mark the facilitation trend of our real life due to the big development and progress of the computers and other intelligent devices. Algorithms based on artificial…
Security challenges accompany the efficiency. The pervasive integration of information and communications technologies (ICTs) makes cyber-physical systems vulnerable to targeted attacks that are deceptive, persistent, adaptive and…
Securing dynamic networks against adversarial actions is challenging because of the need to anticipate and counter strategic disruptions by adversarial entities within complex network structures. Traditional game-theoretic models, while…
Collaborative learning techniques have the potential to enable training machine learning models that are superior to models trained on a single entity's data. However, in many cases, potential participants in such collaborative schemes are…
Background: Cyber offences, such as hacking, malware creation and distribution, and online fraud, present a substantial threat to organizations attempting to safeguard their data and information. By understanding the evolving…
The "Battlefield" online game is well-known for its large-scale multiplayer capabilities and unique gaming features, including various vehicle controls. However, these features make the game a major target for cheating, significantly…