Related papers: New Visualization of Surfaces in Parallel Coordina…
We present a new method for visualizing implicit real algebraic curves inside a bounding box in the $2$-D or $3$-D ambient space based on numerical continuation and critical point methods. The underlying techniques work also for tracing…
Consider a 2-plane $P \subset \mathbb{C}^n$ and let $D$ be a bounded region in $P$ with a piecewise-smooth boundary. Let $I(D)$ be the infimum of areas of all piecewise-smooth isotropic surfaces in $\mathbb{C}^n$ with the same boundary as…
Two-dimensional conformally parametrized surfaces immersed in the su(N) algebra are investigated. The focus is on surfaces parametrized by solutions of the equations for the CP^(N-1) sigma model. The Lie-point symmetries of the CP^(N-1)…
Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin…
We show that every (possibly unbounded) convex polygon $P$ in $R^2$ with $m$ edges can be represented by inequalities $p_1 \ge 0,...,p_n \ge 0,$ where the $p_i$'s are products of at most $k$ affine functions each vanishing on an edge of $P$…
In this paper we settle the computational complexity of two open problems related to the extension of the notion of level planarity to surfaces different from the plane. Namely, we show that the problems of testing the existence of a level…
Planar bipartite graphs can be represented as touching graphs of horizontal and vertical segments in $\mathbb{R}^2$. We study a generalization in space: touching graphs of axis-aligned rectangles in $\mathbb{R}^3$, and prove that planar…
The article presents a new approach to euclidean plane geometry based on projective geometric algebra (PGA). It is designed for anyone with an interest in plane geometry, or who wishes to familiarize themselves with PGA. After a brief…
A tutorial introduction to projective geometric algebra (PGA), a modern, coordinate-free framework for doing euclidean geometry. PGA features: uniform representation of points, lines, and planes; robust, parallel-safe join and meet…
Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…
In this paper, we solve a separation of singularities problem in the Bergman space. More precisely, we show that if $P\subset \mathbb{C}$ is a convex polygon which is the intersection of $n$ half planes, then the Bergman space on $P$…
Given a plane geometric graph $G$ on $n$ vertices, we want to augment it so that given parity constraints of the vertex degrees are met. In other words, given a subset $R$ of the vertices, we are interested in a plane geometric supergraph…
Subdivision surfaces are proven to be a powerful tool in geometric modeling and computer graphics, due to the great flexibility they offer in capturing irregular topologies. This paper discusses the robust and efficient implementation of an…
Surface parameterization is a fundamental concept in fields such as differential geometry and computer graphics. It involves mapping a surface in three-dimensional space onto a two-dimensional parameter space. This process allows for the…
We present a reduction of codimension theorem for surfaces with parallel mean curvature in symmetric spaces.
Cubic spline interpolation on Euclidean space is a standard topic in numerical analysis, with countless applications in science and technology. In several emerging fields, for example computer vision and quantum control, there is a growing…
In this work, we present a new efficient method for convex shape representation, which is regardless of the dimension of the concerned objects, using level-set approaches. Convexity prior is very useful for object completion in computer…
In this paper we describe an algorithm for implicitizing rational hypersurfaces in case there exists at most a finite number of base points. It is based on a technique exposed in math.AG/0210096, where implicit equations are obtained as…
Consider a periodical (in two independent directions) tiling of the plane with polygons (faces). In this article we shall only give examples using squares, regular hexagons, equilateral triangles and parallelograms ("unions" of two…
We examine implicit representations of parametric or point cloud models, based on interpolation matrices, which are not sensitive to base points. We show how interpolation matrices can be used for ray shooting of a parametric ray with a…