Related papers: Surface Triangulation -- The Metric Approach
We present a detailed study of the curvature and symplectic asphericity properties of symmetric products of surfaces. We show that these spaces can be used to answer nuanced questions arising in the study of closed Riemannian manifolds with…
High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…
Surface parametrization is a crucial part in various fields, having applications in computer graphic, medical imaging, scientific computing and computational engineering. The majority of surface parametrization approaches are performed on…
We investigate necessary and sufficient conditions for the extendibility and boundedness of Gaussian curvature, Mean curvature and principal curvatures near all types of singularities on fronts. We also study the convergence to infinite…
In this paper, we study the estimation of Gauss curvature for $K$-quasiconformal harmonic surface in ${\mathbb R}^3$ and present an accurate improvement of the previous result in [6, Theorem 5.2]. Let $X:M\rightarrow{\mathbb R}^3$ denote a…
Determining the positions of lattice defects on elastic surfaces with Gaussian curvature is a non-trivial task of mechanical energy optimization, particularly for surfaces with boundaries. We introduce a simple way to predict the onset of…
In computer graphics and vision, recovering easily modifiable scene appearance from image data is crucial for applications such as content creation. We introduce a novel method that integrates 3D Gaussian Splatting with an implicit surface…
Discrete forms of the mean and directed curvature are constructed on piecewise flat manifolds, providing local curvature approximations for smooth manifolds embedded in both Euclidean and non-Euclidean spaces. The resulting expressions take…
Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…
We propose conformal generative modeling, a framework for generative modeling on 2D surfaces approximated by discrete triangle meshes. Our approach leverages advances in discrete conformal geometry to develop a map from a source triangle…
Surveillance and surveying are two important applications of empirical research. A major part of terrain modelling is supported by photographic surveys which are used for capturing expansive natural surfaces using a wide range of sensors --…
The curvature regularities are well-known for providing strong priors in the continuity of edges, which have been applied to a wide range of applications in image processing and computer vision. However, these models are usually non-convex,…
3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…
This paper proposes improvements to the physically-based surface triangulation method, bubble meshing. The method simulates physical bubbles to automatically generate mesh vertices, resulting in high-quality Delaunay triangles. Despite its…
We introduce a smoothing algorithm for triangle, quadrilateral, tetrahedral and hexahedral meshes whose centerpiece is a simple geometric triangle transformation. The first part focuses on the mathematical properties of the element…
We review recent results on classifying complete constant mean curvature 1 (CMC 1) surfaces in hyperbolic 3-space with low total curvature. There are two natural notions of "total curvature" -- one is the total absolute curvature, which is…
A ruled surface is a shape swept out by moving a line in 3D space. Due to their simple geometric forms, ruled surfaces have applications in various domains such as architecture and engineering. In the past, various approaches have been…
Mesh adaption procedures for finite element approximation allows one to adapt the resolution, by local refinement in the regions of strong variation of the function of interest. This procedure plays a key role in numerous applications of…
Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…
We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…