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This tutorial presents cooperative and noncooperative game-theoretic frameworks for modeling, learning, and control in socio-technical systems, where human behavior, incentives, institutions, and social interactions are coupled with…

Systems and Control · Electrical Eng. & Systems 2026-05-19 Tamer Başar , Tomohisa Hayakawa , Hideaki Ishii , Quanyan Zhu

Measuring individual productivity (or equivalently distributing the overall productivity) in a network structure of workers displaying peer effects has been a subject of ongoing interest in many areas ranging from academia to industry. In…

Computer Science and Game Theory · Computer Science 2024-02-07 N. Allouch , Luis A. Guardiola , A. Meca

Wireless communication networks are becoming highly virtualized with two-layer hierarchies, in which controllers at the upper layer with tasks to achieve can ask a large number of agents at the lower layer to help realize computation,…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-07 Zijie Zheng , Lingyang Song , Zhu Han , Geoffrey Ye Li , H. Vincent Poor

Federated Learning rests on the notion of training a global model distributedly on various devices. Under this setting, users' devices perform computations on their own data and then share the results with the cloud server to update the…

Machine Learning · Computer Science 2020-09-15 Rui Hu , Yanmin Gong

In repeated games, such as auctions, players rely on autonomous learning agents to choose their actions. We study settings in which players have their agents make monetary transfers to other agents during play at their own expense, in order…

Computer Science and Game Theory · Computer Science 2026-02-12 Yoav Kolumbus , Joe Halpern , Éva Tardos

In this paper, we consider a network allocation problem motivated by peer-to-peer cloud storage models. The setting is that of a network of units (e.g. computers) that collaborate and offer each other space for the back up of the data of…

Optimization and Control · Mathematics 2018-09-21 Barbara Franci , Fabio Fagnani

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

Obtaining knowledge and skill achievement through peer learning can lead to higher academic achievement. However, peer learning implementation is not just about putting students together and hoping for the best. At its worst-designed, peer…

Computers and Society · Computer Science 2019-10-29 Seyede Fatemeh Noorani , Mohammad Hossein Manshaei , Mohammad Ali Montazeri , Behnaz Omoomi

Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…

Condensed Matter · Physics 2007-05-23 Wan Ahmad Tajuddin Wan Abdullah

Game theory provides a framework for studying communication dynamics and emergent phenomena arising from rational agent interactions. We present a model framework for the Volunteer's Dilemma with four key contributions: (1) formulating it…

Multiagent Systems · Computer Science 2025-09-24 Jacob Dineen , A S M Ahsan-Ul Haque , Matthew Bielskas

Governments and enterprises strongly rely on incentives to generate favorable outcomes from social and strategic interactions between individuals. The incentives are usually modeled by payoffs in evolutionary games, such as the prisoner's…

Physics and Society · Physics 2018-05-14 Kaj-Kolja Kleineberg , Dirk Helbing

We present a general framework for evolutionary learning to emergent unbiased state representation without any supervision. Evolutionary frameworks such as self-play converge to bad local optima in case of multi-agent reinforcement learning…

Machine Learning · Statistics 2023-02-03 Shohei Ohsawa

Each participant in peer-to-peer network prefers to free-ride on the contribution of other participants. Reputation based resource sharing is a way to control the free riding. Instead of classical game theory we use evolutionary game theory…

Computer Science and Game Theory · Computer Science 2017-03-27 Antriksh Goswami , Ruchir Gupta

Cryptocurrencies have garnered much attention in recent years, both from the academic community and industry. One interesting aspect of cryptocurrencies is their explicit consideration of incentives at the protocol level. Understanding how…

Cryptography and Security · Computer Science 2020-02-24 Sarah Azouvi , Alexander Hicks

In this paper we show that gossip algorithms may be effectively used to disseminate game events in Peer-to-Peer (P2P) Multiplayer Online Games (MOGs). Game events are disseminated through an overlay network. The proposed scheme exploits the…

Networking and Internet Architecture · Computer Science 2015-03-18 Gabriele D'Angelo , Stefano Ferretti , Moreno Marzolla

Peer-to-Peer networks are designed to rely on resources of their own users. Therefore, resource management plays an important role in P2P protocols. Therefore, resource management plays an important role in P2P protocols. Early P2P networks…

Networking and Internet Architecture · Computer Science 2019-07-01 Samaneh Berenjian , Saeed Hajizadeh , Reza Ebrahimi Atani

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

Multiagent Systems · Computer Science 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

This paper proposes a potential game theoretic approach to address event-triggered distributed resource allocation in multi-agent systems. The fitness dynamic of the population is proposed and exploited as a linear parametervarying dynamic…

Optimization and Control · Mathematics 2018-07-24 Prashant Bansode , Sharad Jadhav , Mukesh Patil , Navdeep Singh

To maintain fairness, in the terms of resources shared by an individual peer, a proper incentive policy is required in a peer to peer network. This letter proposes, a simpler mechanism to rank the peers based on their resource contributions…

Networking and Internet Architecture · Computer Science 2016-06-03 Sateesh Kumar Awasthi , Yatindra Nath Singh