Related papers: Modeling Belief in Dynamic Systems, Part I: Founda…
Active inference is a mathematical framework for understanding how agents (biological or artificial) interact with their environments, enabling continual adaptation and decision-making. It combines Bayesian inference and free energy…
Many multiagent applications require an agent to learn quickly how to interact with previously unknown other agents. To address this problem, researchers have studied learning algorithms which compute posterior beliefs over a hypothesised…
We present a representation of partial confidence in belief and preference that is consistent with the tenets of decision-theory. The fundamental insight underlying the representation is that if a person is not completely confident in a…
With machine learning models being increasingly used to aid decision making even in high-stakes domains, there has been a growing interest in developing interpretable models. Although many supposedly interpretable models have been proposed,…
Human preferences in RLHF are typically modeled as a function of the human's reward function or corresponding optimal state-action values. In this work, we propose that human beliefs about the capabilities of the agent being trained also…
In this paper, we consider the problem of social learning, where a group of agents embedded in a social network are interested in learning an underlying state of the world. Agents have incomplete, noisy, and heterogeneous sources of…
We build simple computational models of belief dynamics within the framework of discrete-spin statistical physics models, and explore how suitable they are for understanding and predicting real-world belief change on both the individual and…
This study reports findings from a cross-sectional survey (n = 72) of higher education practitioners examining beliefs, behaviors, and institutional conditions related to artificial intelligence (AI) integration in teaching and learning.…
This work explores a social learning problem with agents having nonidentical noise variances and mismatched beliefs. We consider an $N$-agent binary hypothesis test in which each agent sequentially makes a decision based not only on a…
This work introduces a novel deep learning-based architecture, termed the Deep Belief Markov Model (DBMM), which provides efficient, model-formulation agnostic inference in Partially Observable Markov Decision Process (POMDP) problems. The…
We introduce and study the problem of detecting whether an agent is updating their prior beliefs given new evidence in an optimal way that is Bayesian, or whether they are biased towards their own prior. In our model, biased agents form…
We propose an abstract conceptual framework for analysing complex security systems using a new notion of modes and mode transitions. A mode is an independent component of a system with its own objectives, monitoring data, algorithms, and…
An agent who interacts with a wide population of other agents needs to be aware that there may be variations in their understanding of the world. Furthermore, the machinery which they use to perceive may be inherently different, as is the…
We define a new notion of conditional belief, which plays the same role for Dempster-Shafer belief functions as conditional probability does for probability functions. Our definition is different from the standard definition given by…
This paper provides a behavioral analysis of conservatism in beliefs. I introduce a new axiom, Dynamic Conservatism, that relaxes Dynamic Consistency when information and prior beliefs "conflict." When the agent is a subjective expected…
The belief construction is a fundamental technique for transforming partially observable systems to fully observable ones while preserving the relevant semantics. It plays a central role in the analysis of partially observable systems, in…
Recognizing when people have false beliefs is crucial for understanding their actions. We introduce the novel problem of identifying when people in abstract scenes have incorrect beliefs. We present a dataset of scenes, each visually…
Navigating in environments alongside humans requires agents to reason under uncertainty and account for the beliefs and intentions of those around them. Under a sequential decision-making framework, egocentric navigation can naturally be…
This paper examines games with strategic complements or substitutes and incomplete information, where players are uncertain about the opponents' parameters. We assume that the players' beliefs about the opponent's parameters are selected…
Despite AI's superhuman performance in a variety of domains, humans are often unwilling to adopt AI systems. The lack of interpretability inherent in many modern AI techniques is believed to be hurting their adoption, as users may not trust…