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Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Active visual perception refers to the ability of a system to dynamically engage with its environment through sensing and action, allowing it to modify its behavior in response to specific goals or uncertainties. Unlike passive systems that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yian Li , Xiaoyu Guo , Hao Zhang , Shuiwang Li , Xiaowei Dai

Chromatic dispersion, an inherent wavelength-dependent phenomenon in optical systems, has traditionally been regarded as a detrimental effect to be minimized in imaging and display. Here, we present a paradigm shift by deliberately…

Optics · Physics 2025-12-19 Zi Wang , Dong Zhao , Li Liang , Hengyi Wang , Yuan Liu , Fang-Wen Sun , Kun Huang

In the Jupyter ecosystem, data visualization is usually done with "widgets" created as notebook cell outputs. While this mechanism works well in some circumstances, it is not well-suited to presenting interfaces that are long-lived,…

Instrumentation and Methods for Astrophysics · Physics 2022-12-09 Peter K. G. Williams , Jonathan Carifio , Henrik Norman , A. David Weigel

We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Xinzhong Lu , Ju Shen , Saverio Perugini , Jianjun Yang

We present FLINT (learning-based FLow estimation and temporal INTerpolation), a novel deep learning-based approach to estimate flow fields for 2D+time and 3D+time scientific ensemble data. FLINT can flexibly handle different types of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Hamid Gadirov , Jos B. T. M. Roerdink , Steffen Frey

Sliding window approaches have been widely used for object recognition tasks in recent years. They guarantee an investigation of the entire input image for the object to be detected and allow a localization of that object. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Julian Müller , Andreas Fregin , Klaus Dietmayer

We describe a system to detect objects in three-dimensional space using video and inertial sensors (accelerometer and gyrometer), ubiquitous in modern mobile platforms from phones to drones. Inertials afford the ability to impose…

Computer Vision and Pattern Recognition · Computer Science 2017-04-19 Jingming Dong , Xiaohan Fei , Stefano Soatto

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

Detecting visual relationships, i.e. <Subject, Predicate, Object> triplets, is a challenging Scene Understanding task approached in the past via linguistic priors or spatial information in a single feature branch. We introduce a new deeply…

Computer Vision and Pattern Recognition · Computer Science 2019-02-18 Nikolaos Gkanatsios , Vassilis Pitsikalis , Petros Koutras , Athanasia Zlatintsi , Petros Maragos

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Guikun Chen , Wenguan Wang

Technology has advanced to the point that it is possible to image the entire sky every night and process the data in real time. The sky is hardly static: many interesting phenomena occur, including variable stationary objects such as stars…

Instrumentation and Methods for Astrophysics · Physics 2018-05-23 J. L. Tonry , L. Denneau , A. N. Heinze , B. Stalder , K. W. Smith , S. J. Smartt , C. W. Stubbs , H. J. Weiland , A. Rest

Effective embodied exploration requires agents to accumulate and retain spatial knowledge over time. However, existing scene representations, such as discrete scene graphs or static view-based snapshots, lack \textit{post-hoc…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Yiren Lu , Yi Du , Disheng Liu , Yunlai Zhou , Chen Wang , Yu Yin

Modern interactive visualizations are akin to distributed systems, where user interactions, background data processing, remote requests, and streaming data read and modify the interface at the same time. This concurrency is crucial to…

Human-Computer Interaction · Computer Science 2019-07-02 Yifan Wu , Remco Chang , Eugene Wu , Joe Hellerstein

The Visual Physics Analysis (VISPA) project defines a toolbox for accessing software via the web. It is based on latest web technologies and provides a powerful extension mechanism that enables to interface a wide range of applications.…

3D Gaussian Splatting has made a marked impact on neural rendering by achieving impressive fidelity and performance. Despite this achievement, however, it is not readily applicable to developing interactive applications. Real-time…

Graphics · Computer Science 2024-03-01 Xiangzhi Eric Wang , Zackary P. T. Sin

In-the-wild photo collections often contain limited volumes of imagery and exhibit multiple appearances, e.g., taken at different times of day or seasons, posing significant challenges to scene reconstruction and novel view synthesis.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Deming Li , Kaiwen Jiang , Yutao Tang , Ravi Ramamoorthi , Rama Chellappa , Cheng Peng

Blind individuals, who by necessity depend on screen readers to interact with computers, face considerable challenges in navigating the diverse and complex graphical user interfaces of different computer applications. The heterogeneity of…

Human-Computer Interaction · Computer Science 2024-07-31 Satwik Ram Kodandaram , Utku Uckun , Xiaojun Bi , IV Ramakrishnan , Vikas Ashok

Bird's-Eye View (BEV) features are popular intermediate scene representations shared by the 3D backbone and the detector head in LiDAR-based object detectors. However, little research has been done to investigate how to incorporate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Haitao Yang , Zaiwei Zhang , Xiangru Huang , Min Bai , Chen Song , Bo Sun , Li Erran Li , Qixing Huang