Related papers: Fast Hands-free Writing by Gaze Direction
We propose a system to deliver dynamic guidance in drawing, sketching and handwriting tasks via an electromagnet moving underneath a high refresh rate pressure sensitive tablet. The system allows the user to move the pen at their own pace…
People today are overwhelmed by massive amounts of information, leading to cognitive overload and memory burden. Traditional visual memory augmentation methods are either effortful and disruptive or fail to align with user intent. To…
A memetic framework for optimal inverse design is proposed by combining a local gradient-based procedure and a robust global scheme. The procedure is based on method-of-moments matrices and does not demand full inversion of a system matrix.…
Gaze is a valuable means of communication for impaired people with extremely limited motor capabilities. However, robust gaze-based intent recognition in multi-object environments is challenging due to gaze noise, micro-saccades, viewpoint…
Human eye can see and read what is written or displayed either in natural handwriting or in printed format. The same work in case the machine does is called handwriting recognition. Handwriting recognition can be broken down into two…
Ophthalmic surgical robots offer superior stability and precision by reducing the natural hand tremors of human surgeons, enabling delicate operations in confined surgical spaces. Despite the advancements in developing vision- and…
The guided filter is a technique for edge-aware image filtering. Because of its nice visual quality, fast speed, and ease of implementation, the guided filter has witnessed various applications in real products, such as image editing apps…
We introduce to VR a novel imperceptible gaze guidance technique from a recent discovery that human gaze can be attracted to a cue that contrasts from the background in its perceptually non-distinctive ocularity, defined as the relative…
Patients with motor control difficulties often "type" on a computer using a switch keyboard to guide a scanning cursor to text elements. We show how to optimize some parts of the design of switch keyboards by casting the design problem as…
Smart glasses enhance interactions with the environment by using head-mounted cameras to observe the user's viewpoint, but lack the visual feedback used for common interactions. We introduce Gazeify then Voiceify, a multimodal approach…
Determining the direction in which a person is looking is an important problem in a wide range of HCI applications. In this paper we describe a highly accurate algorithm that performs gaze estimation using an affordable and widely available…
Eye movement is closely related to limb actions, so it can be used to infer movement intentions. More importantly, in some cases, eye movement is the only way for paralyzed and impaired patients with severe movement disorders to communicate…
We present a novel approach to optimally retarget videos for varied displays with differing aspect ratios by preserving salient scene content discovered via eye tracking. Our algorithm performs editing with cut, pan and zoom operations by…
Losing track of reading progress during line switching can be frustrating. Eye gaze tracking technology offers a potential solution by highlighting read paragraphs, aiding users in avoiding wrong line switches. However, the gap between gaze…
What does human gaze reveal about a users' intents and to which extend can these intents be inferred or even visualized? Gaze was proposed as an implicit source of information to predict the target of visual search and, more recently, to…
We present CasualGaze, a novel eye-gaze-based target selection technique to support natural and casual eye-gaze input. Unlike existing solutions that require users to keep the eye-gaze center on the target actively, CasualGaze allows users…
We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…
We introduce Inkorrect, a data- and label-efficient approach for online handwriting (Digital Ink) spelling correction - DISC. Unlike previous work, the proposed method does not require multiple samples from the same writer, or access to…
Common computational methods for automated eye movement detection - i.e. the task of detecting different types of eye movement in a continuous stream of gaze data - are limited in that they either involve thresholding on hand-crafted signal…
Gaze estimation is the fundamental basis for many visual tasks. Yet, the high cost of acquiring gaze datasets with 3D annotations hinders the optimization and application of gaze estimation models. In this work, we propose a novel Head-Eye…