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Related papers: Fast Hands-free Writing by Gaze Direction

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Gaze behaviour has been used as a way to gather cognitive information for a number of years. In this paper, we discuss the use of gaze behaviour in solving different tasks in natural language processing (NLP) without having to record it at…

Computation and Language · Computer Science 2022-01-04 Sandeep Mathias , Diptesh Kanojia , Abhijit Mishra , Pushpak Bhattacharyya

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Atul Sahay , Imon Mukherjee , Kavi Arya

Estimation eye gaze direction is useful in various human-computer interaction tasks. Knowledge of gaze direction can give valuable information regarding users point of attention. Certain patterns of eye movements known as eye accessing cues…

Computer Vision and Pattern Recognition · Computer Science 2016-05-18 Anjith George , Aurobinda Routray

Eye gaze controlled interfaces allow us to directly manipulate a graphical user interface just by looking at it. This technology has great potential in military aviation, in particular, operating different displays in situations where…

Gaze reflects how humans process visual scenes and is therefore increasingly used in computer vision systems. Previous works demonstrated the potential of gaze for object-centric tasks, such as object localization and recognition, but it…

Computer Vision and Pattern Recognition · Computer Science 2016-08-19 Yusuke Sugano , Andreas Bulling

This paper presents a real time video based pointing method which allows sketching and writing of English text over air in front of mobile camera. Proposed method have two main tasks: first it track the colored finger tip in the video…

Multimedia · Computer Science 2016-04-29 Saira Beg , M. Fahad Khan , Faisal Baig

Humans directly completing tasks in dangerous or hazardous conditions is not always possible where these tasks are increasingly be performed remotely by teleoperated robots. However, teleoperation is difficult since the operator feels a…

Robotics · Computer Science 2025-04-07 Jeremy D. Webb , Michael Bowman , Songpo Li , Xiaoli Zhang

Lip reading is used to understand or interpret speech without hearing it, a technique especially mastered by people with hearing difficulties. The ability to lip read enables a person with a hearing impairment to communicate with others and…

Computer Vision and Pattern Recognition · Computer Science 2014-09-24 Ahmad Basheer Hassanat

The potential of gaze for hands-free mobile interaction is increasingly evident. While each gaze input technique presents distinct advantages and limitations, a combination can amplify strengths and mitigate challenges. We report on the…

Human-Computer Interaction · Computer Science 2026-01-14 Omar Namnakani , Yasmeen Abdrabou , Jonathan Grizou , Mohamed Khamis

Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…

Human-Computer Interaction · Computer Science 2020-04-03 Nizamuddin Maitlo , Yanbo Wang , Chao Ping Chen , Lantian Mi , Wenbo Zhang

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

Computer Vision and Pattern Recognition · Computer Science 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

A novel fast recursive coding technique is proposed. It operates with only integer values not longer 8 bits and is multiplication free. Recursion the algorithm is based on indirectly provides rather effective coding of symbols for very…

Information Theory · Computer Science 2007-08-22 Nikolay Ponomarenko , Vladimir Lukin , Karen Egiazarian , Jaakko Astola , Boris Y Ryabko

Eye typing interfaces enable a person to enter text into an interface using only their own eyes. But despite the inherent advantages of touchless operation and intuitive design, such eye-typing interfaces often suffer from slow typing…

Human-Computer Interaction · Computer Science 2023-12-15 Zhe Zeng , Xiao Wang , Felix Wilhelm Siebert , Hailong Liu

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

Text input on mobile devices without physical keys can be challenging for people who are blind or low-vision. We interview 12 blind adults about their experiences with current mobile text input to provide insights into what sorts of…

Human-Computer Interaction · Computer Science 2025-10-03 Dylan Gaines , Keith Vertanen

In this paper we consider the problem of tracking the progression of reading through eye-gaze measurements. Such an algorithm is novel and will ultimately help to develop a method of analyzing eye-gaze data which had been collected during…

Human-Computer Interaction · Computer Science 2019-05-09 Stephen Bottos , Balakumar Balasingam

In this paper we propose an easy algorithm for real time hand finger counting involving one or more than one hand. Hand finger counting is a simple medium for Human-Computer Interface which can prove to be a convenient input method for…

Human-Computer Interaction · Computer Science 2014-04-11 Sumit Kumar Dey , Shubham Anand

Gaze and face tracking algorithms have traditionally battled a compromise between computational complexity and accuracy; the most accurate neural net algorithms cannot be implemented in real time, but less complex real-time algorithms…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 George He , Sami Oueida , Tucker Ward

Active perception and foveal vision are the foundations of the human visual system. While foveal vision reduces the amount of information to process during a gaze fixation, active perception will change the gaze direction to the most…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Alexandre M. F. Dias , Luís Simões , Plinio Moreno , Alexandre Bernardino