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The Unified Modeling Language is a standardized visual language widely used for modeling and documenting the design of software systems. Although many tools generate UML diagrams from UML code, generating executable UML code from…

Software Engineering · Computer Science 2025-05-16 Averi Bates , Ryan Vavricka , Shane Carleton , Ruosi Shao , Chongle Pan

The development of Machine Learning (ML) based systems is complex and requires multidisciplinary teams with diverse skill sets. This may lead to communication issues or misapplication of best practices. Process models can alleviate these…

Software Engineering · Computer Science 2024-08-29 Sergio Morales , Robert Clarisó , Jordi Cabot

Driven by increasing compute requirements for deep learning models, compiler developers have been looking for ways to target specialised hardware and heterogeneous systems more efficiently. The MLIR project has the goal to offer…

Programming Languages · Computer Science 2025-03-10 Jules Merckx

Feedback is crucial for every design process, such as user interface (UI) design, and automating design critiques can significantly improve the efficiency of the design workflow. Although existing multimodal large language models (LLMs)…

Artificial Intelligence · Computer Science 2025-05-26 Peitong Duan , Chin-Yi Cheng , Bjoern Hartmann , Yang Li

Graphical User Interface (GUI) Agents have emerged as a transformative paradigm in human-computer interaction, evolving from rule-based automation scripts to sophisticated AI-driven systems capable of understanding and executing complex…

Human-Computer Interaction · Computer Science 2025-06-05 Fei Tang , Haolei Xu , Hang Zhang , Siqi Chen , Xingyu Wu , Yongliang Shen , Wenqi Zhang , Guiyang Hou , Zeqi Tan , Yuchen Yan , Kaitao Song , Jian Shao , Weiming Lu , Jun Xiao , Yueting Zhuang

To improve the accessibility of smart devices and to simplify their usage, building models which understand user interfaces (UIs) and assist users to complete their tasks is critical. However, unique challenges are proposed by UI-specific…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Chongyang Bai , Xiaoxue Zang , Ying Xu , Srinivas Sunkara , Abhinav Rastogi , Jindong Chen , Blaise Aguera y Arcas

Significant advancements has recently been achieved in the field of multi-modal large language models (MLLMs), demonstrating their remarkable capabilities in understanding and reasoning across diverse tasks. However, these models are often…

Computation and Language · Computer Science 2024-08-06 Zhaowei Li , Wei Wang , YiQing Cai , Xu Qi , Pengyu Wang , Dong Zhang , Hang Song , Botian Jiang , Zhida Huang , Tao Wang

User Interface (UI) prototyping is a necessary step in the early stages of application development. Transforming sketches of a Graphical User Interface (UI) into a coded UI application is an uninspired but time-consuming task performed by a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Vanita Jain , Piyush Agrawal , Subham Banga , Rishabh Kapoor , Shashwat Gulyani

Developing cross-device multi-user interfaces (UIs) is a challenging problem. There are numerous ways in which content and interactivity can be distributed. However, good solutions must consider multiple users, their roles, their…

The increasing integration of machine learning across various domains has underscored the necessity for accessible systems that non-experts can utilize effectively. To address this need, the field of automated machine learning (AutoML) has…

Human-Computer Interaction · Computer Science 2024-10-24 Amr Gomaa , Michael Sargious , Antonio Krüger

Prompting-based user interfaces (UIs) shift the task of defining and accessing relevant functions from developers to users. However, how UIs shape this flexibility has not yet been investigated explicitly. We explored interaction with Large…

Human-Computer Interaction · Computer Science 2024-10-15 Florian Lehmann , Daniel Buschek

While LLMs enable a range of AI applications, interacting with multiple models and customizing workflows can be challenging, and existing LLM interfaces offer limited support for collaborative extension or real-world evaluation. In this…

Human-Computer Interaction · Computer Science 2025-10-06 Jaeryang Baek , Ayana Hussain , Danny Liu , Nicholas Vincent , Lawrence H. Kim

Unified modelling language (UML) 2.0 introduced in 2002 has been developing and influencing object-oriented software engineering and has become a standard and reference for information system analysis and design modelling. There are many…

Software Engineering · Computer Science 2010-06-10 Spits Warnars

Requirements elicitation, a critical, yet time-consuming and challenging step in product development, often fails to capture the full spectrum of user needs. This may lead to products that fall short of expectations. This paper introduces a…

Human-Computer Interaction · Computer Science 2024-04-26 Mohammadmehdi Ataei , Hyunmin Cheong , Daniele Grandi , Ye Wang , Nigel Morris , Alexander Tessier

Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…

Computer Vision and Pattern Recognition · Computer Science 2018-03-16 Long Chen , Wen Tang , Nigel John , Tao Ruan Wan , Jian Jun Zhang

The Unified Modeling Language is extensible, and so can be regarded as a family of languages. Implicitly or explicitly, any particular UML model should be accompanied by a definition of the particular UML family member used for the model.…

Software Engineering · Computer Science 2014-09-25 Steve Cook , Anneke Kleppe , Richard Mitchell , Bernhard Rumpe , Jos Warmer , Alan Wills

User Interface (UI) understanding has been an increasingly popular topic over the last few years. So far, there has been a vast focus solely on web and mobile applications. In this paper, we introduce the harder task of computer UI…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Andrés Muñoz , Daniel Borrajo

The Gaze Interaction Markup Language (GIML) is presented, which is new language for designing the gaze-controlled application and psychological experiments (also by non-programmers).

Human-Computer Interaction · Computer Science 2019-11-21 J. Matulewski , B. Bałaj , I. Mościchowska , A. Ignaczewska , R. Linowiecki , J. Dreszer , W. Duch

While LLMs can effectively help prototype single ML functionalities, many real-world applications involve complex tasks that cannot be easily handled via a single run of an LLM. Recent work has found that chaining multiple LLM runs together…

Human-Computer Interaction · Computer Science 2022-03-15 Tongshuang Wu , Ellen Jiang , Aaron Donsbach , Jeff Gray , Alejandra Molina , Michael Terry , Carrie J Cai

Automatic residential floorplan generation has long been a central challenge bridging architecture and computer graphics, aiming to make spatial design more efficient and accessible. While early methods based on constraint satisfaction or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Kaede Shiohara , Toshihiko Yamasaki