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Related papers: Flipping Cubical Meshes

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We introduce an elementary transformation called flips on tilings by squares and triangles and conjecture that it connects any two tilings of the same region of the Euclidean plane.

Discrete Mathematics · Computer Science 2024-06-25 Thomas Fernique , Olga Mikhailovna Sizova

Two important classes of three-dimensional elements in computational meshes are hexahedra and tetrahedra. While several efficient methods exist that convert a hexahedral element to a tetrahedral elements, the existing algorithm for…

Computational Geometry · Computer Science 2023-01-23 Aman Timalsina , Matthew G. Knepley

Rectangulations are partitions of a square into axis-aligned rectangles. A number of results provide bijections between combinatorial equivalence classes of rectangulations and families of pattern-avoiding permutations. Other results deal…

Combinatorics · Mathematics 2023-06-22 Jean Cardinal , Vera Sacristán , Rodrigo I. Silveira

We present some work relating to fractal transformations on masked iterated function systems and demonstrate how well known algorithms for generating fractal transformations can be modifed for these systems. We also demonstrate that these…

Dynamical Systems · Mathematics 2013-09-02 Michael Barnsley , Brendan Harding

In this article, we provide a detailed survey of techniques for hexahedral mesh generation. We cover the whole spectrum of alternative approaches to mesh generation, as well as post processing algorithms for connectivity editing and mesh…

We investigate a type of distance between triangulations on finite type surfaces where one moves between triangulations by performing simultaneous flips. We consider triangulations up to homeomorphism and our main results are upper bounds…

Geometric Topology · Mathematics 2015-09-15 Valentina Disarlo , Hugo Parlier

We show that any polyhedron forming a topological ball with an even number of quadrilateral sides can be partitioned into O(n) topological cubes, meeting face to face. The result generalizes to non-simply-connected polyhedra satisfying an…

Computational Geometry · Computer Science 2010-01-21 David Eppstein

We study the folding of the regular two-dimensional triangular lattice embedded in the regular three-dimensional Face-Centred Cubic lattice, a discrete model for the crumpling of membranes. Possible folds are complete planar folds, folds…

Statistical Mechanics · Physics 2008-02-03 Mark Bowick , Olivier Golinelli , Emmanuel Guitter , Shintaro Mori

The change of conformal moduli of polygonal quadrilaterals under some geometric transformations is studied. We consider the motion of one vertex when the other vertices remain fixed, the rotation of sides, polarization, symmetrization, and…

Complex Variables · Mathematics 2007-08-08 V. N. Dubinin , M. Vuorinen

We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by controlling mean curvature. Applications include surface fairing -- flowing a mesh onto say, a reference sphere -- and mesh extrusion --…

Computational Geometry · Computer Science 2019-06-11 Loic Le Folgoc , Daniel C. Castro , Jeremy Tan , Bishesh Khanal , Konstantinos Kamnitsas , Ian Walker , Amir Alansary , Ben Glocker

We construct the quaternion algebra [10] "geometrically" by a three dimensional analogue of the classic two dimensional geometric description of the complex field. The algebraic description of the multiplication operation in three…

Rings and Algebras · Mathematics 2010-12-13 Bob Palais

We develop a theory of simple pentagonal subdivision of quadrilateral tilings, on orientable as well as non-orientable surfaces. Then we apply the theory to answer questions related to pentagonal tilings of surfaces, especially those…

Combinatorics · Mathematics 2019-08-23 Min Yan

Plane perfect matchings of $2n$ points in convex position are in bijection with triangulations of convex polygons of size $n+2$. Edge flips are a classic operation to perform local changes both structures have in common. In this work, we…

Combinatorics · Mathematics 2019-07-23 Oswin Aichholzer , Lukas Andritsch , Karin Baur , Birgit Vogtenhuber

We distinguish diffeomorphism types of relative trisections using a ``capping'' operation, which yields a trisection diagram of a closed 4-manifold from a relative trisection diagram. Using this operation, we give various examples of…

Geometric Topology · Mathematics 2026-02-17 Natsuya Takahashi

We call "flippable tilings" of a constant curvature surface a tiling by "black" and "white" faces, so that each edge is adjacent to two black and two white faces (one of each on each side), the black face is forward on the right side and…

Differential Geometry · Mathematics 2014-05-23 Francois Fillastre , Jean-Marc Schlenker

We associate to triangulations of infinite type surface a type of flip graph where simultaneous flips are allowed. Our main focus is on understanding exactly when two triangulations can be related by a sequence of flips. A consequence of…

Geometric Topology · Mathematics 2020-11-05 Ariadna Fossas , Hugo Parlier

Given a tetrahedral mesh and objective functionals measuring the mesh quality which take into account the shape, size, and orientation of the mesh elements, our aim is to improve the mesh quality as much as possible. In this paper, we…

Numerical Analysis · Mathematics 2018-06-29 Franco Dassi , Lennard Kamenski , Patricio Farrell , Hang Si

We describe a simple geometric transformation of triangles which leads to an efficient and effective algorithm to smooth triangle and tetrahedral meshes. Our focus lies on the convergence properties of this algorithm: we prove the…

Numerical Analysis · Mathematics 2014-11-18 Dimitris Vartziotis , Doris Bohnet

We introduce a smoothing algorithm for triangle, quadrilateral, tetrahedral and hexahedral meshes whose centerpiece is a simple geometric triangle transformation. The first part focuses on the mathematical properties of the element…

Numerical Analysis · Mathematics 2017-08-29 Dimitris Vartziotis , Doris Bohnet

Accuracy of a simulation is strongly depend on the grid quality. Here, quality means orthogonality at the boundaries and quasi-orthogonality within the critical regions, smoothness, bounded aspect ratios, solution adaptive behaviour, etc.…

Numerical Analysis · Mathematics 2007-05-23 sanjay kumar khattri
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