Related papers: The Complexity of Clickomania
Peg solitaire is an old puzzle with a 300 year history. We consider two ways a computer can be utilized to find interesting peg solitaire puzzles. It is common for a peg solitaire puzzle to begin from a symmetric board position, we have…
We consider combinatorial avoidance and achievement games based on graph Ramsey theory: The players take turns in coloring still uncolored edges of a graph G, each player being assigned a distinct color, choosing one edge per move. In…
We study the computational complexity of distance games, a class of combinatorial games played on graphs. A move consists of colouring an uncoloured vertex subject to it not being at certain distances determined by two sets, D and S. D is…
Connect Four is a two-player game where each player attempts to be the first to create a sequence of four of their pieces, arranged horizontally, vertically, or diagonally, by dropping pieces into the columns of a grid of width seven and…
We prove several results about the complexity of the role colouring problem. A role colouring of a graph $G$ is an assignment of colours to the vertices of $G$ such that two vertices of the same colour have identical sets of colours in…
A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…
We propose a new coloring game on a graph, called the independence coloring game, which is played by two players with opposite goals. The result of the game is a proper coloring of vertices of a graph $G$, and Alice's goal is that as few…
Consider a vertex colouring game played on a simple graph with $k$ permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once…
We introduce a class of pairs of graphs consisting of two cliques joined by an arbitrary number of edges. The members of a pair have the property that the clique-bridging edge-set of one graph is the complement of that of the other. We…
We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg at a specified board location. We develop necessary and…
A necklace can be considered as a cyclic list of $n$ red and $n$ blue beads in an arbitrary order, and the goal is to fold it into two and find a large cross-free matching of pairs of beads of different colors. We give a counterexample for…
In this paper we show that it can be decided in polynomial time whether or not the visibility graph of a given point set is 4-colourable, and such a 4-colouring, if it exists, can also be constructed in polynomial time. We show that the…
Cluster deletion is an NP-hard graph clustering objective with applications in computational biology and social network analysis, where the goal is to delete a minimum number of edges to partition a graph into cliques. We first provide a…
We study reconfiguration problems for cliques in a graph, which determine whether there exists a sequence of cliques that transforms a given clique into another one in a step-by-step fashion. As one step of a transformation, we consider…
Consider the following one-player game played on an initially empty graph with $n$ vertices. At each stage a randomly selected new edge is added and the player must immediately color the edge with one of $r$ available colors. Her objective…
The typical problem in (generalized) Ramsey theory is to find the order of the largest monochromatic member of a family F (for example matchings, paths, cycles, connected subgraphs) that must be present in any edge coloring of a complete…
I present a single algorithm which solves the clique problems, "What is the largest size clique?", "What are all the maximal cliques?" and the decision problem, "Does a clique of size k exist?" for any given graph in polynomial time. The…
Solving a Radon-Kaczmarz puzzle involves filling a square grid with positive integers, each between one and nine, satisfying certain clues coming from the sum of entries that lie on the same line in the square grid. Given a set of slopes…
We consider the general problem of blocking all solutions of some given combinatorial problem with only few elements. For example, the problem of destroying all maximum cliques of a given graph by forbidding only few vertices. Problems of…
A picture-hanging puzzle is the task of hanging a framed picture with a wire around a set of nails in such a way that it can remain hanging on certain specified sets of nails, but will fall if any more are removed. The classical brain…