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Qubit-efficient optimization studies how large combinatorial problems can be addressed with quantum circuits whose width is far smaller than the number of logical variables. In quadratic unconstrained binary optimization (QUBO), objective…

Quantum Physics · Physics 2026-01-13 Gordon Ma , Dimitris G. Angelakis

We present an algorithm for creating contiguous cartograms using meshes. We use numerical optimization to minimize cartographic error and distortion by transforming the mesh vertices. The vertices can either be optimized in the plane or…

Computational Geometry · Computer Science 2024-11-27 Robert C. Sargent

Wide-angle images gained a huge popularity in the last years due to the development of computational photography and imaging technological advances. They present the information of a scene in a way which is more natural for the human eye…

Graphics · Computer Science 2015-04-20 Luis Peñaranda , Luiz Velho , Leonardo Sacht

We define quasiconvex programming, a form of generalized linear programming in which one seeks the point minimizing the pointwise maximum of a collection of quasiconvex functions. We survey algorithms for solving quasiconvex programs either…

Computational Geometry · Computer Science 2007-05-23 David Eppstein

In shape optimisation it is desirable to obtain deformations of a given mesh without negative impact on the mesh quality. We propose a new algorithm using least square formulations of the Cauchy-Riemann equations. Our method allows to…

Optimization and Control · Mathematics 2021-06-09 José A. Iglesias , Kevin Sturm , Florian Wechsung

We investigate the relationship between quasisymmetric and convergence groups acting on the circle. We show that the M\"obius transformations of the circle form a maximal convergence group. This completes the characterization of the…

Complex Variables · Mathematics 2007-05-23 Ara Basmajian , Mahmoud Zeinalian

M\"obius transformations play an important role in both geometry and spherical image processing - they are the group of conformal automorphisms of 2D surfaces and the spherical equivalent of homographies. Here we present a novel,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Thomas W. Mitchel , Noam Aigerman , Vladimir G. Kim , Michael Kazhdan

We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…

Computational Geometry · Computer Science 2010-01-21 Nina Amenta , Marshall Bern , David Eppstein

A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…

Optimization and Control · Mathematics 2019-04-08 Valentin R. Koch , Hung M. Phan

We present in this paper new multiscale transforms on the sphere, namely the isotropic undecimated wavelet transform, the pyramidal wavelet transform, the ridgelet transform and the curvelet transform. All of these transforms can be…

Astrophysics · Physics 2016-08-30 Jean-Luc Starck , Yassir Moudden , Pierrick Abrial , Mai Nguyen

The medial axis transform has applications in numerous fields including visualization, computer graphics, and computer vision. Unfortunately, traditional medial axis transformations are usually brittle in the presence of outliers,…

We propose a novel Moebius interpolator that takes as an input a discrete map between the vertices of two planar triangle meshes, and outputs a smooth map on the input domain. The output map interpolates the discrete map, is continuous…

Graphics · Computer Science 2023-06-23 Shir Rorberg , Amir Vaxman , Mirela Ben-Chen

In Part I of this paper, we proposed and analyzed a novel algorithmic framework for the minimization of a nonconvex (smooth) objective function, subject to nonconvex constraints, based on inner convex approximations. This Part II is devoted…

Information Theory · Computer Science 2017-04-05 Gesualdo Scutari , Francisco Facchinei , Lorenzo Lampariello , Peiran Song , Stefania Sardellitti

We derive optimal filters on the sphere in the context of detecting compact objects embedded in a stochastic background process. The matched filter and the scale adaptive filter are derived on the sphere in the most general setting,…

Astrophysics · Physics 2011-10-28 J. D. McEwen , M. P. Hobson , A. N. Lasenby

Various transformations of isothermic surfaces are discussed and their interrelations are analyzed. Applications to cmc-1 surfaces in hyperbolic space and their minimal cousins in Euclidean space are presented: the Umehara-Yamada…

Differential Geometry · Mathematics 2007-05-23 Udo Hertrich-Jeromin , Emilio Musso , Lorenzo Nicolodi

We propose a new class of space-filling designs called rotated sphere packing designs for computer experiments. The approach starts from the asymptotically optimal positioning of identical balls that covers the unit cube. Properly scaled,…

Methodology · Statistics 2016-08-15 Xu He

We study ways to expedite Yates's algorithm for computing the zeta and Moebius transforms of a function defined on the subset lattice. We develop a trimmed variant of Moebius inversion that proceeds point by point, finishing the calculation…

Data Structures and Algorithms · Computer Science 2008-02-21 Andreas Björklund , Thore Husfeldt , Petteri Kaski , Mikko Koivisto

We develop a new optimisation technique that combines multiresolution subdivision surfaces for boundary description with immersed finite elements for the discretisation of the primal and adjoint problems of optimisation. Similar to wavelets…

Numerical Analysis · Mathematics 2016-01-20 Kosala Bandara , Thomas Rüberg , Fehmi Cirak

For most optimisation methods an essential assumption is the vector space structure of the feasible set. This condition is not fulfilled if we consider optimisation problems over the sphere. We present an algorithm for solving a special…

Computation · Statistics 2018-02-27 Gabriele Eichfelder , Thomas Hotz , Johannes Wieditz

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel
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