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Planning is an important capability of artificial agents that perform long-horizon tasks in real-world environments. In this work, we explore the use of pre-trained language models (PLMs) to reason about plan sequences from text…

Computation and Language · Computer Science 2023-03-17 Anthony Z. Liu , Lajanugen Logeswaran , Sungryull Sohn , Honglak Lee

The design of widespread vision-and-language datasets and pre-trained encoders directly adopts, or draws inspiration from, the concepts and images of ImageNet. While one can hardly overestimate how much this benchmark contributed to…

Computation and Language · Computer Science 2021-10-25 Fangyu Liu , Emanuele Bugliarello , Edoardo Maria Ponti , Siva Reddy , Nigel Collier , Desmond Elliott

A standing challenge in undergraduate Computer Science curricula is the teaching and learning of computer programming. Through this paper which is an essay about programming, we aim to contribute to the plethora of existing pedagogies,…

Programming Languages · Computer Science 2022-02-21 Elpida Keravnou-Papailiou

Visual planning simulates how humans make decisions to achieve desired goals in the form of searching for visual causal transitions between an initial visual state and a final visual goal state. It has become increasingly important in…

Artificial Intelligence · Computer Science 2024-03-28 Yilue Qian , Peiyu Yu , Ying Nian Wu , Yao Su , Wei Wang , Lifeng Fan

Scene graphs have emerged as a structured and serializable environment representation for grounded spatial reasoning with Large Language Models (LLMs). In this work, we propose SG^2, an iterative Schema-Guided Scene-Graph reasoning…

Machine Learning · Computer Science 2025-08-12 Yiye Chen , Harpreet Sawhney , Nicholas Gydé , Yanan Jian , Jack Saunders , Patricio Vela , Ben Lundell

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a…

Artificial Intelligence · Computer Science 2025-11-14 Radosław Miernik , Marek Szykuła , Jakub Kowalski , Jakub Cieśluk , Łukasz Galas , Wojciech Pawlik

Several modeling domains make use of three-dimensional representations, e.g., the "ball-and-stick" models of molecules. Our generator framework DEViL3D supports the design and implementation of visual 3D languages for such modeling…

Programming Languages · Computer Science 2013-11-21 Jan Wolter

Recent advancements in Large Language Models (LLMs) and their multimodal extensions (MLLMs) have substantially enhanced machine reasoning across diverse tasks. However, these models predominantly rely on pure text as the medium for both…

Machine Learning · Computer Science 2026-02-23 Yi Xu , Chengzu Li , Han Zhou , Xingchen Wan , Caiqi Zhang , Anna Korhonen , Ivan Vulić

We build upon time-series classification by leveraging the capabilities of Vision Language Models (VLMs). We find that VLMs produce competitive results after two or less epochs of fine-tuning. We develop a novel approach that incorporates…

Artificial Intelligence · Computer Science 2025-01-22 Vinay Prithyani , Mohsin Mohammed , Richa Gadgil , Ricardo Buitrago , Vinija Jain , Aman Chadha

The design of complex engineering systems is an often long and articulated process that highly relies on engineers' expertise and professional judgment. As such, the typical pitfalls of activities involving the human factor often manifest…

Computation and Language · Computer Science 2022-11-22 Shaohong Zhong , Andrea Scarinci , Alice Cicirello

The increasing complexity of computing systems places a tremendous burden on optimizing compilers, requiring ever more accurate and aggressive optimizations. Machine learning offers significant benefits for constructing optimization…

Machine Learning · Computer Science 2020-03-25 Chris Cummins , Zacharias V. Fisches , Tal Ben-Nun , Torsten Hoefler , Hugh Leather

Data visualization principles, derived from decades of research in design and perception, ensure proper visual communication. While prior work has shown that large language models (LLMs) can generate charts or flag misleading figures, it…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Martin Sinnona , Valentin Bonas , Viviana Siless , Emmanuel Iarussi

There has been substantial growth in the use of JSON-based grammars, as well as other standard data serialization languages, to create visualizations. Each of these grammars serves a purpose: some focus on particular computational tasks…

Human-Computer Interaction · Computer Science 2022-07-19 Andrew McNutt

World models have emerged as a powerful paradigm for building interactive simulation environments, with recent video-based approaches demonstrating impressive progress in generating visually plausible dynamics. However, because these models…

Artificial Intelligence · Computer Science 2026-05-15 Hongyu Wang , Jingquan Wang , Bocheng Zou , Radu Serban , Dan Negrut

Currently, there is no consistent model for visually or formally representing the architecture of AI systems. This lack of representation brings interpretability, correctness and completeness challenges in the description of existing models…

Artificial Intelligence · Computer Science 2018-12-31 Guy Marshall , André Freitas

Vision-language-action models have reshaped autonomous driving to incorporate languages into the decision-making process. However, most existing pipelines only utilize the language modality for scene descriptions or reasoning and lack the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Sicheng Zuo , Yuxuan Li , Wenzhao Zheng , Zheng Zhu , Jie Zhou , Jiwen Lu

To successfully negotiate a deal, it is not enough to communicate fluently: pragmatic planning of persuasive negotiation strategies is essential. While modern dialogue agents excel at generating fluent sentences, they still lack pragmatic…

Computation and Language · Computer Science 2021-06-03 Rishabh Joshi , Vidhisha Balachandran , Shikhar Vashishth , Alan Black , Yulia Tsvetkov

Data visualizations are central to scientific communication, journalism, and everyday decision-making, yet they are frequently prone to errors that can distort interpretation or mislead audiences. Rule-based visualization linters can flag…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Valentin Bonas , Martin Sinnona , Viviana Siless , Emmanuel Iarussi

This paper presents the Pi-graphs, a visual paradigm for the modelling and verification of mobile systems. The language is a graphical variant of the Pi-calculus with iterators to express non-terminating behaviors. The operational semantics…

Formal Languages and Automata Theory · Computer Science 2010-11-02 Frédéric Peschanski , Hanna Klaudel , Raymond Devillers

This is a draft of the textbook/monograph that presents computability theory using string diagrams. The introductory chapters have been taught as graduate and undergraduate courses and evolved through 8 years of lecture notes. The later…

Logic in Computer Science · Computer Science 2023-03-29 Dusko Pavlovic