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Related papers: Verbal Interactions in Virtual Worlds

200 papers

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

We present some results concerning the dialogue behavior and inferred sentiment of a group of older adults interacting with a computer-based avatar. Our avatar is unique in its ability to hold natural dialogues on a wide range of everyday…

Human-Computer Interaction · Computer Science 2019-07-16 S. Zahra Razavi , Lenhart K. Schubert , Kimberly A. Van Orden , Mohammad Rafayet Ali

Access to non-verbal cues in social interactions is vital for people with visual impairment. It has been shown that non-verbal cues such as eye contact, number of people, their names and positions are helpful for individuals who are blind.…

Computers and Society · Computer Science 2017-11-30 M. Saquib Sarfraz , Angela Constantinescu , Melanie Zuzej , Rainer Stiefelhagen

When language is utilized as a medium to store and communicate sensory information, there arises a kind of radical virtual reality, namely "the realities that are reduced into the same sentence are virtual/equivalent." In the current era,…

Human-Computer Interaction · Computer Science 2024-12-04 Goki Muramoto , Yuri Yasui , Hirosuke Asahi

We present the design of an online social skills development interface for teenagers with autism spectrum disorder (ASD). The interface is intended to enable private conversation practice anywhere, anytime using a web-browser. Users…

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

Human-Computer Interaction · Computer Science 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

Safety is a fundamental requirement in any human-robot collaboration scenario. To ensure the safety of users for such scenarios, we propose a novel Virtual Barrier system facilitated by an augmented reality interface. Our system provides…

Robotics · Computer Science 2021-04-13 Khoa Cong Hoang , Wesley P. Chan , Steven Lay , Akansel Cosgun , Elizabeth Croft

Humans can collaborate and complete tasks based on visual signals and instruction from the environment. Training such a robot is difficult especially due to the understanding of the instruction and the complicated environment. Previous…

Artificial Intelligence · Computer Science 2023-05-12 Kairui Zhou

We present an optimised multi-modal dialogue agent for interactive learning of visually grounded word meanings from a human tutor, trained on real human-human tutoring data. Within a life-long interactive learning period, the agent, trained…

Computation and Language · Computer Science 2017-10-02 Yanchao Yu , Arash Eshghi , Oliver Lemon

Language-guided long-horizon mobile manipulation has long been a grand challenge in embodied semantic reasoning, generalizable manipulation, and adaptive locomotion. Three fundamental limitations hinder progress: First, although large…

Robotics · Computer Science 2025-08-12 Kaijun Wang , Liqin Lu , Mingyu Liu , Jianuo Jiang , Zeju Li , Bolin Zhang , Wancai Zheng , Xinyi Yu , Hao Chen , Chunhua Shen

The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

The development of information technology and Internet has led to rapidly progressed in e-commerce and online shopping, due to the convenience that they provide consumers. E-commerce and online shopping are still not able to fully replace…

Computers and Society · Computer Science 2015-12-09 Nahla Khalil

In this position paper, we propose researching the combination of Augmented Reality (AR) and Artificial Intelligence (AI) to support conversations, inspired by the interfaces of dialogue systems commonly found in videogames. AR-capable…

Human-Computer Interaction · Computer Science 2025-03-10 Julián Méndez , Marc Satkowski

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

This research establishes a better understanding of the syntax choices in speech interactions and of how speech, gesture, and multimodal gesture and speech interactions are produced by users in unconstrained object manipulation environments…

Human-Computer Interaction · Computer Science 2022-08-09 Adam S. Williams , Francisco R. Ortega

Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene perception. Although prior approaches have advanced each capability…

The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Gal Fiebelman , Tamir Cohen , Ayellet Morgenstern , Peter Hedman , Hadar Averbuch-Elor

Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Dongping Chen , Yue Huang , Siyuan Wu , Jingyu Tang , Liuyi Chen , Yilin Bai , Zhigang He , Chenlong Wang , Huichi Zhou , Yiqiang Li , Tianshuo Zhou , Yue Yu , Chujie Gao , Qihui Zhang , Yi Gui , Zhen Li , Yao Wan , Pan Zhou , Jianfeng Gao , Lichao Sun

In virtual reality games, players dive into fictional environments and can experience a compelling and immersive world. State-of-the-art VR systems allow for natural and intuitive navigation through physical walking. However, the tracking…

Human-Computer Interaction · Computer Science 2024-03-08 Sebastian Cmentowski , Andrey Krekhov , Jens Krüger

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang