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This paper presents a programming language which includes paradigms that are usually associated with declarative languages, such as sets, rules and search, into an imperative (functional) language. Although these paradigms are separately…

Programming Languages · Computer Science 2007-05-23 Yves Caseau , Francois-Xavier Josset , Francois Laburthe

This paper considers an example of Object-Oriented Programming (OOP) leading to subtle errors that break separation of interface and implementations. A comprehensive principle that guards against such errors is undecidable. The paper…

Programming Languages · Computer Science 2007-05-23 Oleg Kiselyov

It is becoming increasingly clear that, if a useful device for quantum computation will ever be built, it will be embodied by a classical computing machine with control over a truly quantum subsystem, this apparatus performing a mixture of…

Programming Languages · Computer Science 2009-11-07 S. Bettelli , L. Serafini , T. Calarco

This study explores running times of different ways to program cellular automata in C and C++, i.e. looping through arrays by different means, the effect of structures and objects, and the choice of data structure (array versus vector in…

Programming Languages · Computer Science 2024-11-01 Patrik Christen

It is quite common for security testing to be delayed until after the software has been developed, but vulnerabilities may get noticed throughout the implementation phase and the earlier they are discovered, the easier and cheaper it will…

Software Engineering · Computer Science 2018-05-25 Rahma Mahmood , Qusay H. Mahmoud

The Message-Passing Interface (MPI) and C++ form the backbone of high-performance computing, but MPI only provides C and Fortran bindings. While this offers great language interoperability, high-level programming languages like C++ make…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-13 Tim Niklas Uhl , Matthias Schimek , Lukas Hübner , Demian Hespe , Florian Kurpicz , Christoph Stelz , Peter Sanders

More often than not, there is a need to understand the structure of complex computer code: what functions and in what order they are called, how information travels around static, input, and output variables, what depends on what. As a…

Software Engineering · Computer Science 2016-10-10 Igor Polkovnikov

Designing conversational user interface experience is complicated because conversation comes with many expectations. When these expectations are met, we feel the interface is natural, but once violated, we feel something is amiss. The last…

Human-Computer Interaction · Computer Science 2018-02-27 Ahmed Fadhil

Calling multi-threaded C++ code from R has its perils. Since the R interpreter is single-threaded, one must not check for user interruptions or print to the R console from multiple threads. One can, however, synchronize with R from the main…

Computation · Statistics 2021-02-09 Thomas Nagler

DESP-C++ is a C++ discrete-event random simulation engine that has been designed to be fast, very easy to use and expand, and valid. DESP-C++ is based on the resource view. Its complete architecture is presented in detail, as well as a…

Databases · Computer Science 2016-11-29 Jérôme Darmont

Automation of existing Graphical User Interfaces (GUIs) is important but hard to achieve. Upstream of making the GUI user-accessible or somehow scriptable, even the data-collection to understand the original interface poses significant…

Human-Computer Interaction · Computer Science 2025-04-15 Iason Chaimalas , Arnas Vyšniauskas , Gabriel Brostow

We present a concurrent framework for Win32 programming based on Concurrent ML, a concurrent language with higher-order functions, static typing, lightweight threads and synchronous communication channels. The key points of the framework…

Programming Languages · Computer Science 2007-05-23 Riccardo Pucella

std::string view is a reference-like data structure in the C++ Standard Template Library (STL) that enables fast and cheap processing of read-only strings. Due to its wide applicability and performance enhancing power, std::string view has…

Software Engineering · Computer Science 2024-08-20 Reka Kovacs , Gabor Horvath , Zoltan Porkolab

Generative Programming (GP) is a computing paradigm allowing automatic creation of entire software families utilizing the configuration of elementary and reusable components. GP can be projected on different technologies, e.g.…

Human-Computer Interaction · Computer Science 2007-05-23 Max Schlee , Jean Vanderdonckt

We focus on control constructs that allow programmers define actions to be performed when respective conditions are met without requiring the explicit evaluation and testing of conditions as part of an imperative algorithm. Such elements…

Programming Languages · Computer Science 2021-03-08 Anthony Savidis

Software testing is a fundamental process of software development, and prior work has shown that visualizations of test results support testers' decision-making. However, Human-Computer Interaction research on software testing has yet to…

Human-Computer Interaction · Computer Science 2026-05-07 Brandon Lit , Anthony Maocheia-Ricci , Thomas Driscoll

Software engineering education and training have obstacles caused by a lack of basic knowledge about a process of program execution. The article is devoted to the development of special tools that help to visualize the process. We analyze…

C++0x is the working title for the revision of the ISO standard of the C++ programming language that was originally planned for release in 2009 but that was delayed to 2011. The largest language extension in C++0x was "concepts", that is, a…

Programming Languages · Computer Science 2012-01-04 Jeremy G. Siek

As applications grow in capability, they also grow in complexity. This complexity in turn gets pushed into modules and libraries. In addition, hardware configurations become increasingly elaborate, too. These two trends make understanding,…

Software Engineering · Computer Science 2018-03-21 Ronny Brendel , Bert Wesarg , Ronny Tschüter , Matthias Weber , Thomas Ilsche , Sebastian Oeste

Programming robots is a complicated and time-consuming task. A robot is essentially a real-time, distributed embedded system. Often, control and communication paths within the system are tightly coupled to the actual physical configuration…

Robotics · Computer Science 2014-01-08 Thomas Buchmann , Johannes Baumgartl , Dominik Henrich , Bernhard Westfechtel