Related papers: A faster implementation of the pivot algorithm for…
Step adjustment can improve the gait robustness of biped robots, however the adaptation of step timing is often neglected as it gives rise to non-convex problems when optimized over several footsteps. In this paper, we argue that it is not…
For a graph $G$ on $n$ vertices, naively sampling the position of a random walk of at time $t$ requires work $\Omega(t)$. We desire local access algorithms supporting $\text{position}(G,s,t)$ queries, which return the position of a random…
Reactive stepping and push recovery for biped robots is often restricted to flat terrains because of the difficulty in computing capture regions for nonlinear dynamic models. In this paper, we address this limitation by using reinforcement…
This paper presents a two-step algorithm for online trajectory planning in indoor environments with unknown obstacles. In the first step, sampling-based path planning techniques such as the optimal Rapidly exploring Random Tree (RRT*)…
This paper considers unconstrained convex optimization problems with time-varying objective functions. We propose algorithms with a discrete time-sampling scheme to find and track the solution trajectory based on prediction and correction…
The quantum walk (QW) is the term given to a family of algorithms governing the evolution of a discrete quantum system and as such has a founding role in the study of quantum computation. We contribute to the investigation of QW phenomena…
Mixed-integer convex quadratic programs with indicator variables (MIQP) encompass a wide range of applications, from statistical learning to energy, finance, and logistics. The outer approximation (OA) algorithm has been proven efficient in…
Quantum random walks on graphs have been shown to display many interesting properties, including exponentially fast hitting times when compared with their classical counterparts. However, it is still unclear how to use these novel…
We discuss possible sources of systematic errors in the computation of critical exponents by renormalization-group methods, extrapolations from exact enumerations and Monte Carlo simulations. A careful Monte Carlo determination of the…
Quantum algorithms implemented on near-term devices require qubit mapping due to noise and limited qubit connectivity. In this paper we propose a strategy called algorithm-oriented qubit mapping (AOQMAP) that aims to bridge the gap between…
We discuss non-reversible Markov-chain Monte Carlo algorithms that, for particle systems, rigorously sample the positional Boltzmann distribution and that have faster than physical dynamics. These algorithms all feature a non-thermal…
We prove simple general formulas for expectations of functions of a random walk and its running extremum. Under additional conditions, we derive analytical formulas using the inverse $Z$-transform, the Fourier/Laplace inversion and…
We develop an approach for performing scaling analysis of $N$-step Random Walks (RWs). The mean square end-to-end distance, $\langle\vec{R}_{N}^{2}\rangle$, is written in terms of inner persistence lengths (IPLs), which we define by the…
We present an adiabatic quantum algorithm for the abstract problem of searching marked vertices in a graph, or spatial search. Given a random walk (or Markov chain) $P$ on a graph with a set of unknown marked vertices, one can define a…
Designing clinical trials requires evaluating multiple operating characteristics (OCs), such as the likelihood of an early stopping decision, the probability of detecting a treatment effect, and the Type I error rate. In most cases, these…
We introduce and simulate the random walk that adapts move strategies according to local node preferences on a directed graph. We consider graphs with double-hierarchical connectivity and variable wiring diagram in the universality class of…
We experimentally demonstrate a quantum walk on a line in phase space using one and two trapped ion. A walk with up to 23 steps is realized by subjecting an ion to state-dependent displacement operations interleaved with quantum coin…
This work revisits quantum algorithms for the well-known welded tree problem, proposing a very succinct quantum algorithm based on the simplest coined quantum walks. It simply iterates the naturally defined coined quantum walk operator for…
We make a high-precision Monte Carlo study of two- and three-dimensional self-avoiding walks (SAWs) of length up to 80000 steps, using the pivot algorithm and the Karp-Luby algorithm. We study the critical exponents $\nu$ and $2\Delta_4…
Quantum imaginary time evolution (QITE) is one of the promising candidates for finding eigenvalues and eigenstates of a Hamiltonian. However, the original QITE proposal [Nat. Phys. 16, 205-210 (2020)], which approximates the imaginary time…