Related papers: An implemented model of punning riddles
Riddles based on simple puns can be classified according to the patterns of word, syllable or phrase similarity they depend upon. We have devised a formal model of the semantic and syntactic regularities underlying some of the simpler types…
Well-defined jokes can be divided neatly into a setup and a punchline. While most works on humor today talk about a joke as a whole, the idea of generating punchlines to a setup has applications in conversational humor, where funny remarks…
A chatbot is perceived as more humanlike and likeable if it includes some jokes in its output. But most existing joke generators were not designed to be integrated into chatbots. This paper presents Witscript, a novel joke generation system…
Riddles are concise linguistic puzzles that describe an object or idea through indirect, figurative, or playful clues. They are a longstanding form of creative expression, requiring the solver to interpret hints, recognize patterns, and…
A previous paper presented Witscript, a system for generating conversational jokes that rely on wordplay. This paper extends that work by presenting Witscript 2, which uses a large language model to generate conversational jokes that rely…
In this paper, we propose a simple yet effective way to generate pun sentences that does not require any training on existing puns. Our approach is inspired by humor theories that ambiguity comes from the context rather than the pun word…
Humour, as a complex language form, is derived from myriad aspects of life. Whilst existing work on computational humour has focussed almost exclusively on short pun-based jokes, we investigate whether the ability of Large Language Models…
We propose a unified framework to generate both homophonic and homographic puns to resolve the split-up in existing works. Specifically, we incorporate three linguistic attributes of puns to the language models: ambiguity, distinctiveness,…
The generation of humor is an under-explored and challenging problem. Previous works mainly utilize templates or replace phrases to generate humor. However, few works focus on freer forms and the background knowledge of humor. The…
Humor recognition has been widely studied as a text classification problem using data-driven approaches. However, most existing work does not examine the actual joke mechanism to understand humor. We break down any joke into two distinct…
Much previous work has been done in attempting to identify humor in text. In this paper we extend that capability by proposing a new task: assessing whether or not a joke is humorous. We present a novel way of approaching this problem by…
Generating humor and quotes are very challenging problems in the field of computational linguistics and are often tackled separately. In this paper, we present a controlled Long Short-Term Memory (LSTM) architecture which is trained with…
Answer Set Programming (ASP) is a powerful modeling formalism for combinatorial problems. However, writing ASP models is not trivial. We propose a novel method, called Sketched Answer Set Programming (SkASP), aiming at supporting the user…
Detecting if a text is humorous is a hard task to do computationally, as it usually requires linguistic and common sense insights. In machine learning, humor detection is usually modeled as a binary classification task, trained to predict…
Humor is a magnetic component in everyday human interactions and communications. Computationally modeling humor enables NLP systems to entertain and engage with users. We investigate the effectiveness of prompting, a new transfer learning…
This paper demonstrates an approach for learning highly semantic image representations without relying on hand-crafted data-augmentations. We introduce the Image-based Joint-Embedding Predictive Architecture (I-JEPA), a non-generative…
Previous papers presented Witscript and Witscript 2, AI systems for improvising jokes in a conversation. Witscript generates jokes that rely on wordplay, whereas the jokes generated by Witscript 2 rely on common sense. This paper extends…
We present a simple structure based model of how words are formed from morphemes. The model explains two major empirical facts: the typical distribution of word lengths and the appearance of Zipf like rank frequency curves. In contrast to…
In this paper, we explore the generation of one-liner jokes through multi-step reasoning. Our work involved reconstructing the process behind creating humorous one-liners and developing a working prototype for humor generation. We conducted…
In this paper, we focus on the task of generating a pun sentence given a pair of word senses. A major challenge for pun generation is the lack of large-scale pun corpus to guide the supervised learning. To remedy this, we propose an…