Related papers: Evolutionary Games and Computer Simulations
This article uses data from two experimental studies of two-person Prisoner's Dilemma games [1, 2] and compares the data with the theoretic predictions calculated with the use of a quantum game theoretical method. The experimental findings…
Differences between men and women have intrigued generations of social scientists, who have found that the two sexes behave differently in settings requiring competition, risk taking, altruism, honesty, as well as many others. Yet, little…
We study the combined influence of selection and random fluctuations on the evolutionary dynamics of two-strategy ("cooperation" and "defection") games in populations comprising cooperation facilitators. The latter are individuals that…
The emergence and prevalence of cooperative behavior within a group of selfish individuals remains a puzzle for \text{evolutionary game theory} precisely because it conflicts directly with the central idea of natural selection. Accordingly,…
We analyze an extended model of the Iterated Prisoner's Dilemma where agents decide to play based on the data from their limited memory or recommendations. The cooperators can decide whether to play with the matched opponent or not. The…
Cyclic dominance has become a pivotal factor in sustaining cooperation within structured populations. However, this comprehension has predominantly revolved around node dynamics, where players are confined to employing the same strategy…
We study an evolutionary version of the Prisoner's Dilemma game, played by agents placed in a small-world network. Agents are able to change their strategy, imitating that of the most successful neighbor. We observe that different…
This paper explores the use of Generative Pre-trained Transformers (GPT) in strategic game experiments, specifically the ultimatum game and the prisoner's dilemma. I designed prompts and architectures to enable GPT to understand the game…
What is intuitive: pro-social or anti-social behaviour? To answer this fundamental question, recent studies analyse decision times in game theory experiments under the assumption that intuitive decisions are fast and that deliberation is…
Eco-evolutionary game dynamics which characterizes the mutual interactions and the coupled evolutions of strategies and environments has been of growing interests in very recent years. Since such feedback loops widely exist in a range of…
Rewards and penalties are common practical tools that can be used to promote cooperation in social institutions. The evolution of cooperation under reward and punishment incentives in joint enterprises has been formalized and investigated,…
The evolution of cooperation has been a perennial problem for evolutionary biology because cooperation is undermined by selfish cheaters (or "free riders") that profit from cooperators but do not invest any resources themselves. In a purely…
Biological and social scientists have long been interested in understanding how to reconcile individual and collective interests in iterated Prisoner's Dilemma. Many effective strategies have been proposed, and they are often categorized…
Introducing strategy complexity into the basic conflict of cooperation and defection is a natural response to avoid the tragedy of the common state. As an intermediate approach, quasi-cooperators were recently suggested to address the…
Unlike computation or the numerical analysis of differential equations, simulation does not have a well established conceptual and mathematical foundation. Simulation is an arguable unique union of modeling and computation. However,…
Real-world processes often exhibit temporal separation between actions and reactions - a characteristic frequently ignored in many modelling frameworks. Adding temporal aspects, like time delays, introduces a higher complexity of problems…
We consider the prisoner's dilemma being played repeatedly on a dynamic network, where agents may choose their actions as well as their co-players. This leads to co-evolution of network structure and strategy patterns of the players.…
Multi-agent AI systems need behavioral constitutions, but it is unresolved whether such rules should emerge internally through agent self-governance or be discovered externally through optimization. We present the first controlled…
Cooperation is commonly found in ecological and social systems even when it apparently seems that individuals can benefit from selfish behavior. We investigate how cooperation emerges with the spatial prisoner's dilemma played in a class of…
The complete cooperation and the complete defection are two typical strategies considered in evolutionary games in many previous works. However, in real life, strategies of individuals are full of variety rather than only two complete ones.…