Related papers: COSMOS: A Hybrid N-Body/Hydrodynamics Code for Cos…
We present a series of cosmological N-body simulations which make use of the hydrodynamic approach to the evolution of structures (Dominguez 2000). This approach addresses explicitly the existence of a finite spatial resolution and the…
We consider a PDE system comprising compressible hydrodynamics, flux-limited diffusion radiation transport and chemical ionization kinetics in a cosmologically-expanding universe. Under an operator-split framework, the cosmological…
Building a self-gravitating hydrodynamic code as a combination of a hydrodynamic solver and a gravity solver is discussed. We show that straightforward combining those two solvers generally leads to a code that does not conserve energy…
We present a new hybrid Smoothed Particle Hydrodynamics (SPH)/N-body method for modelling the collisional stellar dynamics of young clusters in a live gas background. By deriving the equations of motion from Lagrangian mechanics we obtain a…
We present our recently developed 3-dimensional chemodynamical code for galaxy evolution. This code follows the evolution of different galactic components like stars, dark matter and different components of the interstellar medium (ISM),…
We have developed a new halo finding method, Physically Self-Bound (PSB) group finding algorithm, which can efficiently identify halos located even at crowded regions. This method combines two physical criteria such as the tidal radius of a…
We present $\texttt{Abacus}$, a fast and accurate cosmological $N$-body code based on a new method for calculating the gravitational potential from a static multipole mesh. The method analytically separates the near- and far-field forces,…
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable of following a collisionless fluid with the N-body method, and an ideal gas by means of smoothed particle hydrodynamics (SPH). Our…
We present a numerical code for multi-component simulation of the galactic evolution. Our code includes the following parts: $N$-body is used to evolve dark matter, stellar dynamics and dust grains, gas dynamics is based on TVD-MUSCL scheme…
We present a new methodology for simulating self-gravitating general-relativistic fluids. In our approach the fluid is modelled by means of Lagrangian particles in the framework of a general-relativistic (GR) Smooth Particle Hydrodynamics…
We have developed a parallel cosmological hydrodynamic simulation code designed for the study of formation and evolution of cosmological structures. The gravitational force is calculated using the TreePM method and the hydrodynamics is…
We present a new module of the parallel N-Body code P-GADGET3 for cosmological simulations of light bosonic non-thermal dark matter, often referred as Fuzzy Dark Matter (FDM). The dynamics of the FDM features a highly non-linear Quantum…
We describe a hybrid Direct Simulation Monte Carlo (DSMC) code for simultaneously solving the collisional Boltzmann equation for gas and the collisionless Boltzmann equation for stars and dark matter for problems important to galaxy…
We present a new high-order accurate computational fluid dynamics model based on the incompressible Navier-Stokes equations with a free surface for the accurate simulation of nonlinear and dispersive water waves in the time domain. The…
We have extended Cosmos++, a multi-dimensional unstructured adaptive mesh code for solving the covariant Newtonian and general relativistic radiation magnetohydrodynamic (MHD) equations, to accommodate both discrete finite volume and…
Numerical schemes that preserve the structure of the kinetic equations can provide stable simulation results over a long time. An electromagnetic particle-in-cell solver for the Vlasov-Maxwell equations that preserves at the discrete level…
This paper describes the design and implementation of our new multi-group, multi-dimensional radiation hydrodynamics (RHD) code Fornax and provides a suite of code tests to validate its application in a wide range of physical regimes.…
This letter presents a new approach using the cosmic peculiar velocity field to characterize the morphology and size of large scale structures in the local Universe. The algorithm developed uses the three-dimensional peculiar velocity field…
CO$N$CEPT (COsmological $N$-body CodE in PyThon) is a free and open-source code for cosmological $N$-body simulations on massively parallel computers with distributed memory. Collisionless dark matter is the only implemented particle…
Numerical methods have become a powerful tool for research in astrophysics, but their utility depends critically on the availability of suitable simulation codes. This calls for continuous efforts in code development, which is necessitated…