Related papers: The Forest Method as a New Parallel Tree Method wi…
The TREE method has been widely used for long-range interaction {\it N}-body problems. We have developed a parallel TREE code for two-component classical plasmas with open boundary conditions and highly non-uniform charge distributions. The…
Given a countable set of points in a continuous space, Voronoi tessellation is an intuitive way of partitioning the space according to the distance to the individual points. As a powerful approach to obtain structural information, it has a…
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of multipole moments is carried out on the host CPU, while the force…
We introduce an algorithm that performs a one-directional mesh overset of a parallel forest of octrees with another distributed mesh of unrelated partition. The forest mesh consists of several adaptively refined octrees. Individual smooth…
Tree codes that approximate groups of distant particles with multipole expansions are the standard way to accelerate the computation of self-gravity on particles. While momentum-conserving fast multipole methods exist, parallelisation is…
Probabilistic circuits (PCs) enable exact and tractable inference but employ data independent mixture weights that limit their ability to capture local geometry of the data manifold. We propose Voronoi tessellations (VT) as a natural way to…
I describe here the performance of a parallel treecode with individual particle timesteps. The code is based on the Barnes-Hut algorithm and runs cosmological N-body simulations on parallel machines with a distributed memory architecture…
Mimicking natural tessellation patterns is a fascinating multi-disciplinary problem. Geometric methods aiming at reproducing such partitions on surface meshes are commonly based on the Voronoi model and its variants, and are often faced…
We study two fundamental decremental dynamic graph problems. In both problems, we need to maintain a vertex-weighted forest of size $n$ under edge deletions, weight updates, and a certain information-retrieval query. Both problems can be…
We describe the TreePM method for carrying out large N-Body simulations to study formation and evolution of the large scale structure in the Universe. This method is a combination of Barnes and Hut tree code and Particle-Mesh code. It…
Spatial statistical analysis of multivariate volumetric data can be challenging due to scale, complexity, and occlusion. Advances in topological segmentation, feature extraction, and statistical summarization have helped overcome the…
The 3D tree visualization faces multiple challenges: the election of an appropriate layout, the use of the interactions that make the data exploration easier and a metaphor that helps in the process of information understanding. A good…
Space partitioning methods such as random forests and the Mondrian process are powerful machine learning methods for multi-dimensional and relational data, and are based on recursively cutting a domain. The flexibility of these methods is…
Tree skeleton plays an important role in tree structure analysis, forest inventory and ecosystem monitoring. However, it is a challenge to extract a skeleton from a tree point cloud with complex branches. In this paper, an automatic and…
We present an algorithm for parallelising the TreePM code. We use both functional and domain decompositions. Functional decomposition is used to separate the computation of long range and short range forces, as well as the task of…
Superpixel segmentation has become an important research problem in image processing. In this paper, we propose an Iterative Spanning Forest (ISF) framework, based on sequences of Image Foresting Transforms, where one can choose i) a seed…
In this paper, we propose a novel space partitioning strategy for implicit hierarchy visualization such that the new plot not only has a tidy layout similar to the treemap, but also is flexible to data changes similar to the Voronoi…
We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massively parallel supercomputers having distributed memory. Our computational algorithm is based on the popular TreeSPH code of Hernquist & Katz…
We have implemented a parallel version of the Barnes-Hut 3-D N-body tree algorithm under PVM 3.2.5, adopting an SPMD paradigm. We parallelize the problem by decomposing the physical domain by means of the {\bf Orthogonal Recursive…
This paper introduces the Partition Tree Weighting technique, an efficient meta-algorithm for piecewise stationary sources. The technique works by performing Bayesian model averaging over a large class of possible partitions of the data…