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World models simulate environment dynamics from raw sensory inputs like video. However, using them for planning can be challenging due to the vast and unstructured search space. We propose a robust and highly parallelizable planner that…

Machine Learning · Computer Science 2026-02-03 Michael Psenka , Michael Rabbat , Aditi Krishnapriyan , Yann LeCun , Amir Bar

Gradient Ascent Pulse Engineering (GRAPE) is a popular technique in quantum optimal control, and can be combined with automatic differentiation (AD) to facilitate on-the-fly evaluation of cost-function gradients. We illustrate that the…

Quantum Physics · Physics 2024-03-07 Yunwei Lu , Sandeep Joshi , Vinh San Dinh , Jens Koch

Large-scale distributed graph-parallel computing is challenging. On one hand, due to the irregular computation pattern and lack of locality, it is hard to express parallelism efficiently. On the other hand, due to the scale-free nature,…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-10-22 Jie Yan , Guangming Tan , Ninghui Sun

Smoothed Particle Hydrodynamics (SPH) is a popular numerical technique developed for simulating complex fluid flows. Among its key ingredients is the use of nonlocal integral relaxations to local differentiations. Mathematical analysis of…

Numerical Analysis · Mathematics 2019-07-04 Qiang Du , Xiaochuan Tian

Graphics research on Smoothed Particle Hydrodynamics (SPH) has produced fantastic visual results that are unique across the board of research communities concerned with SPH simulations. Generally, the SPH formalism serves as a spatial…

Graphics · Computer Science 2020-09-16 Dan Koschier , Jan Bender , Barbara Solenthaler , Matthias Teschner

We present Sapporo, a library for performing high-precision gravitational N-body simulations on NVIDIA Graphical Processing Units (GPUs). Our library mimics the GRAPE-6 library, and N-body codes currently running on GRAPE-6 can switch to…

Instrumentation and Methods for Astrophysics · Physics 2015-05-13 Evghenii Gaburov , Stefan Harfst , Simon Portegies Zwart

The smoothed particle hydrodynamics (SPH) method has been increasingly used to study fluid problems in recent years; but its computational cost can be high if high resolution is required. In this study, an adaptive resolution method based…

Computational Physics · Physics 2019-01-23 Xiufeng Yang , Song-Charng Kong

With an integrated software package {\tt GRACE}, it is possible to generate Feynman diagrams, calculate the total cross section and generate physics events automatically. We outline the hybrid method of parallel computation of the…

High Energy Physics - Phenomenology · Physics 2007-05-23 Fukuko Yuasa , Tadashi Ishikawa , Setsuya Kawabata , Denis Perret-Gallix , Kazuhiro Itakura , Yukihiko Hotta , Motoi Okuda

We present a computational algorithm for computing short range forces between particles. The algorithm has two distinguishing features. First, it is optimized for multi-processor computers, and will use as many processors as are available.…

Astrophysics · Physics 2008-02-03 Robert C. Ferrell , Edmund Bertschinger

Numerical simulations have become one of the key tools used by theorists in all the fields of astrophysics and cosmology. The development of modern tools that target the largest existing computing systems and exploit state-of-the-art…

Recently, special-purpose computers have surpassed general-purpose computers in the speed with which large-scale stellar dynamics simulations can be performed. Speeds up to a Teraflops are now available, for simulations in a variety of…

Astrophysics · Physics 2007-05-23 Piet Hut

We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…

Cosmology and Nongalactic Astrophysics · Physics 2015-10-21 A. M. Beck , G. Murante , A. Arth , R. -S. Remus , A. F. Teklu , J. M. F. Donnert , S. Planelles , M. C. Beck , P. Foerster , M. Imgrund , K. Dolag , S. Borgani

Analysing data from Smoothed Particle Hydrodynamics (SPH) simulations is about understanding global fluid properties rather than individual fluid elements. Therefore, in order to properly understand the outcome of such simulations it is…

Instrumentation and Methods for Astrophysics · Physics 2018-03-13 Bernhard Röttgers , Alexander Arth

This paper highlights first steps towards enabling graphics processing unit (GPU) acceleration of the task-parallel smoothed particle hydrodynamics (SPH) solver SWIFT. Novel combinations of algorithms are presented, enabling SWIFT to…

Finding the exact close neighbors of each fluid element in mesh-free computational hydrodynamical methods, such as the Smoothed Particle Hydrodynamics (SPH), often becomes a main bottleneck for scaling their performance beyond a few million…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-19 Aurélien Cavelan , Rubén M. Cabezón , Jonas H. M. Korndorfer , Florina M. Ciorba

The GLEON Research And PRAGMA Lake Expedition -- GRAPLE -- is a collaborative effort between computer science and lake ecology researchers. It aims to improve our understanding and predictive capacity of the threats to the water quality of…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-01 Kensworth Subratie , Saumitra Aditya , Renato Figueiredo , Cayelan C. Carey , Paul Hanson

Hydrodynamics calculations have been successfully used in studies of the bulk properties of the Quark-Gluon Plasma, particularly of elliptic flow and shear viscosity. However, there are areas (for instance event-by-event simulations for…

Smoothed particle hydrodynamics is a particle-based, fully Lagrangian, method for fluid-flow simulations. In this work, fundamental concepts of the method are first briefly recalled. Then, we present a thorough comparison of three different…

Fluid Dynamics · Physics 2012-08-22 Kamil Szewc , Jacek Pozorski , Jean-Pierre Minier

We discuss the design and implementation of HYDRA_OMP a parallel implementation of the Smoothed Particle Hydrodynamics-Adaptive P3M (SPH-AP3M) code HYDRA. The code is designed primarily for conducting cosmological hydrodynamic simulations…

Astrophysics · Physics 2009-11-11 R. J. Thacker , H. M. P. Couchman

We investigate a new implementation of the Smoothed Particle Hydrodynamics technique (SPH) designed to improve the realism with which galaxy formation can be simulated. In situations where cooling leads to the coexistence of phases of very…

Astrophysics · Physics 2009-09-25 S. Marri , S. D. M. White