Related papers: Smoothed Particle Interpolation
Smoothed particle hydrodynamics (SPH) employs an artificial viscosity to properly capture hydrodynamical shock waves. In its original formulation, the resulting numerical viscosity is large enough to suppress structure in the velocity field…
The growing prevalence of nonsmooth optimization problems in machine learning has spurred significant interest in generalized smoothness assumptions. Among these, the (L0, L1)-smoothness assumption has emerged as one of the most prominent.…
This work presents a theoretical formalism and the corresponding numerical techniques to obtain the approximation of fractional-order operators over a 1D domain via the smoothed particle hydrodynamics (SPH) method. The method is presented…
A geometric numerical method for simulating suspensions of spherical and non-spherical particles with Stokes drag is proposed. The method combines divergence-free matrix-valued radial basis function interpolation of the fluid velocity field…
We introduce a technique to solve numerically the relativistic Euler's equations in scenarios with spherical symmetry using the standard Smoothed Particles Hydrodynamics method in cartesian coordinates. This implementation allow us to…
In the non viscous fluid dynamics, Smooth Particle Hydrodynamics (SPH), as a free Lagrangian "shock capturing" method adopts either an artificial viscosity contribution or an appropriate Riemann solver technique. An explicit or an implicit…
We present diffSPH, a novel open-source differentiable Smoothed Particle Hydrodynamics (SPH) framework developed entirely in PyTorch with GPU acceleration. diffSPH is designed centrally around differentiation to facilitate optimization and…
We introduce SPHRAY, a Smoothed Particle Hydrodynamics (SPH) ray tracer designed to solve the 3D, time dependent, radiative transfer (RT) equations for arbitrary density fields. The SPH nature of SPHRAY makes the incorporation of separate…
We present a 'two-fluid' implementation of dust in smoothed particle hydrodynamics (SPH) in the test particle limit. The scheme is able to handle both short and long stopping times and reproduces the short friction time limit, which is not…
Smoothed Particle Hydrodynamics (SPH) schemes need to be enhanced by dissipation mechanisms to handle shocks. Most SPH formulations rely on artificial viscosity and while this is working well in pure shocks, attention has to be payed to…
This article presents results of further investigation of the problem of spurious interface fragmentation in the multiphase SPH. In order to remove arising instabilities, many authors introduced the artificial interface correction…
We summarize the ideas that led to the Adaptive Smoothed Particle Hydrodynamics (ASPH) algorithm, with anisotropic smoothing and shock-tracking. We then identify a serious new problem for SPH simulations with shocks and radiative cooling…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…
Density discontinuities cannot be precisely modelled in standard formulations of smoothed particles hydrodynamics (SPH) because the density field is defined smoothly as a kernel-weighted sum of neighbouring particle masses. This is a…
We propose a particle-based method to simulate thin-film fluid that jointly facilitates aggressive surface deformation and vigorous tangential flows. We build our dynamics model from the surface tension driven Navier-Stokes equation with…
Smoothed Particle Hydrodynamics is reformulated in terms of the convolution of the original hydrodynamics equations, and the new evolution equations for the particles are derived. The same evolution equation of motion is also derived using…
The numerical convergence of smoothed particle hydrodynamics (SPH) can be severely restricted by random force errors induced by particle disorder, especially in shear flows, which are ubiquitous in astrophysics. The increase in the number…
This paper aims at developing new shape functions adapted to smooth vanishing coefficients for scalar wave equation. It proposes the numerical analysis of their interpolation properties. The interpolation is local but high order convergence…
This work presents a new multiphase SPH model that includes the shifting algorithm and a variable smoothing length formalism to simulate multi-phase flows with accuracy and proper interphase management. The implementation was performed in…
In this paper we discuss the treatment of discontinuities in Smoothed Particle Hydrodynamics (SPH) simulations. In particular we discuss the difference between integral and differential representations of the fluid equations in an SPH…