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We present a new parallel code for computing the dynamical evolution of collisional N-body systems with up to N~10^7 particles. Our code is based on the the Henon Monte Carlo method for solving the Fokker-Planck equation, and makes…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 Bharath Pattabiraman , Stefan Umbreit , Wei-Keng Liao , Alok Choudhary , Vassiliki Kalogera , Gokhan Memik , Frederic A. Rasio

General purpose computing on graphic processing units (GPU) is a potential method of speeding up scientific computation with low cost and high energy efficiency. We experimented with the particle physics simulation toolkit Geant4 used at…

Computational Physics · Physics 2012-09-25 Otto Seiskari , Jukka Kommeri , Tapio Niemi

We present a computational algorithm for computing short range forces between particles. The algorithm has two distinguishing features. First, it is optimized for multi-processor computers, and will use as many processors as are available.…

Astrophysics · Physics 2008-02-03 Robert C. Ferrell , Edmund Bertschinger

We present a GPU implementation of LAMMPS, a widely-used parallel molecular dynamics (MD) software package, and show 5x to 13x single node speedups versus the CPU-only version of LAMMPS. This new CUDA package for LAMMPS also enables…

Materials Science · Physics 2011-03-08 Christian R. Trott , Lars Winterfeld , Paul S. Crozier

We describe a parallel hybrid symplectic integrator for planetary system integration that runs on a graphics processing unit (GPU). The integrator identifies close approaches between particles and switches from symplectic to Hermite…

Earth and Planetary Astrophysics · Physics 2015-05-19 Alexander Moore , Alice C. Quillen

We present a SNN simulator which scales to millions of neurons, billions of synapses, and 8 GPUs. This is made possible by 1) a novel, cache-aware spike transmission algorithm 2) a model parallel multi-GPU distribution scheme and 3) a…

Neural and Evolutionary Computing · Computer Science 2021-09-23 Dennis Bautembach , Iason Oikonomidis , Antonis Argyros

The fragment molecular orbital (FMO) scheme is one of the popular fragmentation-based methods and has the potential advantage of making the circuit flat in quantum chemical calculations on quantum computers. In this study, we used a…

Quantum Physics · Physics 2024-05-28 Kenji Sugisaki , Tatsuya Nakano , Yuji Mochizuki

Tensor network algorithms can efficiently simulate complex quantum many-body systems by utilizing knowledge of their structure and entanglement. These methodologies have been adapted recently for solving the Navier-Stokes equations, which…

The increasing complexity and scale of cosmological N-body simulations, driven by astronomical surveys like Euclid, call for a paradigm shift towards more sustainable and energy-efficient high-performance computing (HPC). The rising energy…

This study addresses the challenge of simulating realistic particle systems by proposing a novel particle decomposition scheme that improves the parallel performance of surface resolved particle simulations. Realistic particle systems often…

Fluid Dynamics · Physics 2024-03-21 J. E. Marquardt , N. Hafen , M. J. Krause

With the growing reliance of modern supercomputers on accelerator-based architectures such a GPUs, the development and optimization of electronic structure methods to exploit these massively parallel resources has become a recent priority.…

Cosmological hydrodynamical simulations, while the current state-of-the art methodology for generating theoretical predictions for the large scale structures of the Universe, are among the most expensive simulation tools, requiring upwards…

Cosmology and Nongalactic Astrophysics · Physics 2024-08-05 Antoine Bourdin , Ronan Legin , Matthew Ho , Alexandre Adam , Yashar Hezaveh , Laurence Perreault-Levasseur

With high computation power and memory bandwidth, graphics processing units (GPUs) lend themselves to accelerate data-intensive analytics, especially when such applications fit the single instruction multiple data (SIMD) model. However,…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-12 Hang Liu , H. Howie Huang

This paper presents CUBEP3M, a publicly-available high performance cosmological N-body code and describes many utilities and extensions that have been added to the standard package. These include a memory-light runtime SO halo finder, a…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-11 Joachim Harnois-Deraps , Ue-Li Pen , Ilian T. Iliev , Hugh Merz , J. D. Emberson , Vincent Desjacques

The tree method is a widely implemented algorithm for collisionless $N$-body simulations in astrophysics well suited for GPU(s). Adopting hierarchical time stepping can accelerate $N$-body simulations; however, it is infrequently…

Instrumentation and Methods for Astrophysics · Physics 2016-11-09 Yohei Miki , Masayuki Umemura

We describe a highly optimized implementation of MPI domain decomposition in a GPU-enabled, general-purpose molecular dynamics code, HOOMD-blue (Anderson and Glotzer, arXiv:1308.5587). Our approach is inspired by a traditional CPU-based…

Due to the very long timescales involved (us-s), theoretical modeling of fundamental biological processes including folding, misfolding, and mechanical unraveling of biomolecules, under physiologically relevant conditions, is challenging…

Soft Condensed Matter · Physics 2010-03-08 A. Zhmurov , R. I. Dima , Y. Kholodov , V. Barsegov

GPU has a significantly higher performance in single-precision computing than that of double precision. Hence, it is important to take a maximal advantage of the single precision in the CG inverter, using the mixed precision method. We have…

Computational Physics · Physics 2011-11-02 Yong-Chull Jang , Hyung-Jin Kim , Weonjong Lee

We report results of the performance test of GPUs obtained using the conjugate gradient (CG) algorithm for staggered fermions on the MILC fine lattice ($28^3 \times 96$). We use GPUs of nVIDIA GTX 295 model for the test. When we turn off…

High Energy Physics - Lattice · Physics 2010-10-29 Hyung-Jin Kim , Weonjong Lee

The exponential growth of floating point power in graphics processing units (GPUs), together with their low cost, has given rise to an attractive platform upon which to deploy lattice QCD calculations. GPUs are essentially many (O(100))…

High Energy Physics - Lattice · Physics 2010-11-05 M. A. Clark
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