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Related papers: The cosmological simulation code GADGET-2

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We describe the newly written code GADGET which is suitable both for cosmological simulations of structure formation and for the simulation of interacting galaxies. GADGET evolves self-gravitating collisionless fluids with the traditional…

Astrophysics · Physics 2009-09-25 Volker Springel , Naoki Yoshida , Simon D. M. White

Numerical methods have become a powerful tool for research in astrophysics, but their utility depends critically on the availability of suitable simulation codes. This calls for continuous efforts in code development, which is necessitated…

Instrumentation and Methods for Astrophysics · Physics 2021-08-19 Volker Springel , Rüdiger Pakmor , Oliver Zier , Martin Reinecke

An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…

Astrophysics · Physics 2009-11-07 Paul Bode , Jeremiah P. Ostriker

Cosmological N-Body simulations are used for a variety of applications. Indeed progress in the study of large scale structures and galaxy formation would have been very limited without this tool. For nearly twenty years the limitations…

Astrophysics · Physics 2010-05-07 J. S. Bagla , Nishikanta Khandai

We present a new massively parallel code for N-body and cosmological hydrodynamical simulations of modified gravity models. The code employs a multigrid-accelerated Newton-Gauss-Seidel relaxation solver on an adaptive mesh to efficiently…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-15 Ewald Puchwein , Marco Baldi , Volker Springel

We present a novel $N$-body simulation method that compactifies the infinite spatial extent of the Universe into a finite sphere with isotropic boundary conditions to follow the evolution of the large-scale structure. Our approach…

Cosmology and Nongalactic Astrophysics · Physics 2018-04-04 Gábor Rácz , István Szapudi , István Csabai , László Dobos

We present the merging of the Particle-Mesh (PM) relativistic Gevolution code with the TreePM Gadget-4 code, with the aim of studying general relativity effects in cosmology. Our code, called GrGadget, is able to track the evolution of…

Cosmology and Nongalactic Astrophysics · Physics 2023-05-03 Eduardo Quintana-Miranda , Pierluigi Monaco , Luca Tornatore

In this paper, we describe the implementation and performance of GreeM, a massively parallel TreePM code for large-scale cosmological N-body simulations. GreeM uses a recursive multi-section algorithm for domain decomposition. The size of…

Instrumentation and Methods for Astrophysics · Physics 2015-05-14 Tomoaki Ishiyama , Toshiyuki Fukushige , Junichiro Makino

A combined N--body/SPH code is presented which benefits from the high speed of the special purpose hardware GRAPE (GRAvity PipE). Besides gravitational forces, GRAPE also returns the list of neighbours and can, therefore, be used to speed…

Astrophysics · Physics 2015-06-24 Matthias Steinmetz

In this paper we describe an adaptive softening length formalism for collisionless N-body and self-gravitating Smoothed Particle Hydrodynamics (SPH) calculations which conserves momentum and energy exactly. This means that spatially…

Astrophysics · Physics 2016-08-31 D. J. Price , J. J. Monaghan

We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…

Astrophysics · Physics 2009-10-31 Cesario Lia , Giovanni Carraro

We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…

Cosmology and Nongalactic Astrophysics · Physics 2015-10-21 A. M. Beck , G. Murante , A. Arth , R. -S. Remus , A. F. Teklu , J. M. F. Donnert , S. Planelles , M. C. Beck , P. Foerster , M. Imgrund , K. Dolag , S. Borgani

We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massively parallel supercomputers having distributed memory. Our computational algorithm is based on the popular TreeSPH code of Hernquist & Katz…

Astrophysics · Physics 2016-08-30 Romeel Dave' , John Dubinski , Lars Hernquist

The Tree-Particle-Mesh (TPM) N-body algorithm couples the tree algorithm for directly computing forces on particles in an hierarchical grouping scheme with the extremely efficient mesh based PM structured approach. The combined TPM…

Astrophysics · Physics 2009-10-31 Paul Bode , Jeremiah P. Ostriker , Guohong Xu

We describe numerical methods for incorporating gas dynamics into cosmological simulations and present illustrative applications to the cold dark matter (CDM) scenario. Our evolution code, a version of TreeSPH (Hernquist \& Katz 1989)…

Astrophysics · Physics 2011-08-31 Neal Katz , David H. Weinberg , Lars Hernquist

We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…

Astrophysics · Physics 2009-10-31 Cesario Lia , Giovanni Carraro

We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (PM) and Barnes-Hut (BH) oct-tree algorithm. We call the algorithm GOTPM for Grid-of-Oct-Trees-Particle-Mesh. The code is parallelized using…

Astrophysics · Physics 2015-06-24 John Dubinski , Juhan Kim , Changbom Park , Robin Humble

We present a novel numerical implementation of radiative transfer in the cosmological smoothed particle hydrodynamics (SPH) simulation code {\small GADGET}. It is based on a fast, robust and photon-conserving integration scheme where the…

Astrophysics · Physics 2009-06-23 M. Petkova , V. Springel

Modeling of collisionless galactic systems is based on the N-body model, which requires large computational resources due to the long-range nature of gravitational forces. The most common method for calculating gravity is the TreeCode…

Computational Physics · Physics 2024-12-03 Nikolay M. Kuzmin , Danila S. Sirotin , Alexander V. Khoperskov

We present a detailed comparison between the well-known SPH code GADGET and the new moving-mesh code AREPO on a number of hydrodynamical test problems. Through a variety of numerical experiments we establish a clear link between test…

Cosmology and Nongalactic Astrophysics · Physics 2015-05-30 Debora Sijacki , Mark Vogelsberger , Dusan Keres , Volker Springel , Lars Hernquist
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