Related papers: Cosmological N-Body Simulations
State-of-the-art cosmological simulations on classical computers are limited by time, energy, and memory usage. Quantum computers can perform some calculations exponentially faster than classical computers, using exponentially less energy…
Upcoming cosmological surveys have the potential to reach groundbreaking discoveries on multiple fronts, including the neutrino mass, dark energy, and inflation. Most of the key science goals require the joint analysis of datasets from…
We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…
We present a general framework for obtaining robust bounds on the nature of dark matter using cosmological $N$-body simulations and Lyman-alpha forest data. We construct an emulator of hydrodynamical simulations, which is a flexible,…
In this study we show how errors due to finite box size affect formation and destruction rate for haloes in cosmological N-body simulations. In an earlier study we gave an analytic prescription of finding the corrections in the mass…
We present mathematical details of several cosmological models, whereby the topological and the geometrical background will be emphasized.
We introduce a new particle-based hybrid code for planetary accretion. The code uses an $N$-body routine for interactions with planetary embryos while it can handle a large number of planetesimals using a super-particle approximation, in…
Galaxy observations and N-body cosmological simulations produce conflicting dark matter halo density profiles for galaxy central regions. While simulations suggest a cuspy and universal density profile (UDP) of this region, the majority of…
Observations of the cosmic velocity field could become an important cosmological probe in the near future. To take advantage of future velocity-flow surveys we must however have the theoretical predictions under control. In many respects,…
We present a new C++ code for collisional N-body simulations of star clusters. The code uses the Hermite fourth-order scheme with block time steps, for advancing the particles in time, while the forces and neighboring particles are computed…
Since its first formulation in 1983, Milgromian dynamics (MOND) has been very successful in predicting the gravitational potential of galaxies from the distribution of baryons alone, including general scaling relations and detailed rotation…
The gravitational N-body simulation in the Solar system was performed using different parallel approaches with the comparisons in the computational times and speed-up values being carried out under different model sizes and the number of…
Two-body scattering and other discreteness effects are unimportant in cosmological gravitational clustering in most scenarios, since the dark matter has a small particle mass. The collective field should determine evolution: Two-body…
We present a novel application of cosmological rescaling, or "remapping," to generate 21 cm intensity mapping mocks for different cosmologies. The remapping method allows for computationally efficient generation of N-body catalogs by…
Cosmic structure simulations have improved enormously over the past decade, both in terms of the resolution which can be achieved, and with the addition of hydrodynamic and other techniques to formerly purely gravitational methods. This is…
I review the Marseille GRAPE systems and the N-body simulations done with them. I first describe briefly the available hardware and software, their possibilities and their limitations. I then describe work done on interacting galaxies and…
We present the new relativistic cosmological particle-mesh code $\texttt{fRevolution}$, based on $\texttt{gevolution}$, aimed at simulating non-linear structure formation in $f(R)$ gravity. We introduce the general framework and…
Here I propose an approximate way of simulating the outcomes of a single-experiment density measurement that is performed on a state of N bosons. The approximation is accurate if occupation of single-particle modes is macroscopic.
Traditional cosmological hydrodynamical simulations usually assume equal-numbered but unequal-mass dark matter and baryonic particles, which can lead to spurious collisional heating due to energy equipartition. To avoid such a numerical…
A major challenge in extracting information from current and upcoming surveys of cosmological Large-Scale Structure (LSS) is the limited availability of computationally expensive high-fidelity simulations. We introduce calibrated Neural…