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Conditional particle filters (CPFs) are powerful smoothing algorithms for general nonlinear/non-Gaussian hidden Markov models. However, CPFs can be inefficient or difficult to apply with diffuse initial distributions, which are common in…

Computation · Statistics 2020-11-23 Santeri Karppinen , Matti Vihola

Off-the-shelf Gaussian Process (GP) covariance functions encode smoothness assumptions on the structure of the function to be modeled. To model complex and non-differentiable functions, these smoothness assumptions are often too…

Machine Learning · Statistics 2016-04-12 Roberto Calandra , Jan Peters , Carl Edward Rasmussen , Marc Peter Deisenroth

Reconstructing open surfaces from multi-view images is vital in digitalizing complex objects in daily life. A widely used strategy is to learn unsigned distance functions (UDFs) by checking if their appearance conforms to the image…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Shujuan Li , Yu-Shen Liu , Zhizhong Han

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Jointly Gaussian memoryless sources are observed at N distinct terminals. The goal is to efficiently encode the observations in a distributed fashion so as to enable reconstruction of any one of the observations, say the first one, at the…

Information Theory · Computer Science 2008-05-14 Saurabha Tavildar , Pramod Viswanath , Aaron B. Wagner

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

In this paper, we propose a new estimation procedure for discovering the structure of Gaussian Markov random fields (MRFs) with false discovery rate (FDR) control, making use of the sorted l1-norm (SL1) regularization. A Gaussian MRF is an…

Machine Learning · Statistics 2019-10-25 Sangkyun Lee , Piotr Sobczyk , Malgorzata Bogdan

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. However, 3DGS heavily depends on the initialized point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Kai Cheng , Xiaoxiao Long , Kaizhi Yang , Yao Yao , Wei Yin , Yuexin Ma , Wenping Wang , Xuejin Chen

Photometric redshifts are necessary for enabling large-scale multicolour galaxy surveys to interpret their data and constrain cosmological parameters. While the increased depth of future surveys such as the Large Synoptic Survey Telescope…

Cosmology and Nongalactic Astrophysics · Physics 2018-12-03 Daniel M. Jones , Alan F. Heavens

While the fine-grained visual categorization (FGVC) problems have been greatly developed in the past years, the Ultra-fine-grained visual categorization (Ultra-FGVC) problems have been understudied. FGVC aims at classifying objects from the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Zicheng Pan , Xiaohan Yu , Miaohua Zhang , Yongsheng Gao

We present a new paradigm for creating random features to approximate bi-variate functions (in particular, kernels) defined on general manifolds. This new mechanism of Manifold Random Features (MRFs) leverages discretization of the manifold…

Machine Learning · Computer Science 2026-05-19 Ananya Parashar , Derek Long , Dwaipayan Saha , Krzysztof Choromanski

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

Graphics · Computer Science 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

Statistical modeling of dependent directional data remains relatively underexplored, particularly in high-dimensional spatial settings. Existing approaches for spatial angular data primarily rely on wrapped Gaussian process (WGP) models,…

Methodology · Statistics 2026-03-09 Arnab Hazra

Ray-tracing-based 3D Gaussian splatting (3DGS) methods overcome the limitations of rasterization -- rigid pinhole camera assumptions, inaccurate shadows, and lack of native reflection or refraction -- but remain slower due to the cost of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Peiyu Xu , Xin Sun , Krishna Mullia , Raymond Fei , Iliyan Georgiev , Shuang Zhao

Twisted generalized Reed-Solomon (TGRS) codes were introduced to extend the algebraic capabilities of classical generalized Reed-Solomon (GRS) codes. This extension holds the potential for constructing new non-GRS maximum distance separable…

Information Theory · Computer Science 2025-08-06 Guanghui Zhang , Liren Lin , Bocong Chen

In this paper, we investigate the problem of distributionally robust source coding, i.e., source coding under uncertainty in the source distribution, discussing both the coding and computational aspects of the problem. We propose two…

Information Theory · Computer Science 2025-07-24 Giuseppe Serra , Photios A. Stavrou , Marios Kountouris

In many applications of computer vision it is important to accurately estimate the trajectory of an object over time by fusing data from a number of sources, of which 2D and 3D imagery is only one. In this paper, we show how to use a deep…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Fan Jiang , Andrew Marmon , Ildebrando De Courten , Marc Rasi , Frank Dellaert

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

This paper attempts to undertake the study of Restored Gaussian Blurred Images. by using four types of techniques of deblurring image as Wiener filter, Regularized filter, Lucy Richardson deconvlutin algorithm and Blind deconvlution…

Computer Vision and Pattern Recognition · Computer Science 2010-04-27 Salem Saleh Al-amri , N. V. Kalyankar , Khamitkar S. D

Few-shot image generation aims to generate images of high quality and great diversity with limited data. However, it is difficult for modern GANs to avoid overfitting when trained on only a few images. The discriminator can easily remember…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Jingyuan Zhu , Huimin Ma , Jiansheng Chen , Jian Yuan