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There are a number of ways to procedurally generate interesting three-dimensional shapes, and a method where a cellular neural network is combined with a mesh growth algorithm is presented here. The aim is to create a shape from a genetic…

Neural and Evolutionary Computing · Computer Science 2016-03-30 Hugo Martay

The observability of the multiverse is at the very root of its physical significance as a scientific proposal. In this conference we present, within the third quantization formalism, an interacting scheme between the wave functions of…

General Relativity and Quantum Cosmology · Physics 2017-05-30 Salvador J. Robles-Perez

We propose a measure to compute class similarity in large-scale classification based on prediction scores. Such measure has not been formally pro-posed in the literature. We show how visualizing the class similarity matrix can reveal…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Bilal Alsallakh , Zhixin Yan , Shabnam Ghaffarzadegan , Zeng Dai , Liu Ren

We present a web application for the procedural generation of perturbations of 3D models. We generate the perturbations by generating vertex shaders that change the positions of vertices that make up the 3D model. The vertex shaders are…

Graphics · Computer Science 2017-06-14 Juan C. Quiroz , Sergiu M. Dascalu

Computer graphics, often associated with films, games, and visual effects, has long been a powerful tool for addressing scientific challenges--from its origins in 3D visualization for medical imaging to its role in modern computational…

Numerical simulations are commonly used to understand the parameter dependence of given spatio-temporal phenomena. Sampling a multi-dimensional parameter space and running the respective simulations leads to an ensemble of a large number of…

Human-Computer Interaction · Computer Science 2022-05-04 Marina Evers , Lars Linsen

With a constant increase of learned parameters, modern neural language models become increasingly more powerful. Yet, explaining these complex model's behavior remains a widely unsolved problem. In this paper, we discuss the role…

Computation and Language · Computer Science 2023-01-12 Richard Brath , Daniel Keim , Johannes Knittel , Shimei Pan , Pia Sommerauer , Hendrik Strobelt

Understanding user interface (UI) functionality is a useful yet challenging task for both machines and people. In this paper, we investigate a machine learning approach for screen correspondence, which allows reasoning about UIs by mapping…

Human-Computer Interaction · Computer Science 2023-01-23 Jason Wu , Amanda Swearngin , Xiaoyi Zhang , Jeffrey Nichols , Jeffrey P. Bigham

Speech is one of the interaction modalities that we increasingly come across in natural user interfaces. However, its use in collaborative scenarios has not yet been thoroughly investigated. In this reflection statement, we discuss the…

Human-Computer Interaction · Computer Science 2023-09-19 Gabriela Molina León , Petra Isenberg , Andreas Breiter

Modular forms are highly self-symmetric functions studied in number theory, with connections to several areas of mathematics. But they are rarely visualized. We discuss ongoing work to compute and visualize modular forms as 3D surfaces and…

Number Theory · Mathematics 2025-07-28 David Lowry-Duda , Adam Sakareassen

Physical visualizations (i.e., data representations by means of physical objects) have been used for many centuries in medical and anatomical education. Recently, 3D printing techniques started also to emerge. Still, other medical…

Human-Computer Interaction · Computer Science 2020-11-12 Marwin Schindler , Hsiang-Yun Wu , Renata Georgia Raidou

This paper presents abstract art created by neural networks and broadly recognizable across various computer vision systems. The existence of abstract forms that trigger specific labels independent of neural architecture or training set…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Tom White

How do classification models "see" our data? Based on their success in delineating behaviors, there must be some lens through which it is easy to see the boundary between classes; however, our current set of visualization techniques makes…

Machine Learning · Computer Science 2026-03-17 Christian Jorgensen , Arthur Y. Lin , Rhushil Vasavada , Rose K. Cersonsky

It is common to introduce optical tweezers using either geometric optics for large particles or the Rayleigh approximation for very small particles. These approaches are successful at conveying the key ideas behind optical tweezers in their…

This paper presents a mixed-reality human-robot teaming system. It allows human operators to see in real-time where robots are located, even if they are not in line of sight. The operator can also visualize the map that the robots create of…

Robotics · Computer Science 2023-10-05 Jiaqi Chen , Boyang Sun , Marc Pollefeys , Hermann Blum

A generic construction of linear codes over finite fields has recently received a lot of attention, and many one-weight, two-weight and three-weight codes with good error correcting capability have been produced with this generic approach.…

Information Theory · Computer Science 2015-12-23 Can Xiang

In the last few years, Neural Painting (NP) techniques became capable of producing extremely realistic artworks. This paper advances the state of the art in this emerging research domain by proposing the first approach for Interactive NP.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Elia Peruzzo , Willi Menapace , Vidit Goel , Federica Arrigoni , Hao Tang , Xingqian Xu , Arman Chopikyan , Nikita Orlov , Yuxiao Hu , Humphrey Shi , Nicu Sebe , Elisa Ricci

In the present paper, we describe some experiences in using programming, commands and graphical interfaces based on computer algebra systems, as tools for learning Physics and Mathematics.

Physics Education · Physics 2014-01-08 Danilo T. Alves , Silvio C. F. Pereira Filho

We introduce an axiomatic theory of spherical diagrams as a tool to study certain combinatorial properties of polyhedra in $\mathbb R^3$, which are of central interest in the context of Art Gallery problems for polyhedra and other…

Combinatorics · Mathematics 2023-05-31 Giovanni Viglietta

The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano
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