Related papers: MLAPM - a C code for cosmological simulations
Eulerian cosmological codes are especially suited to properly describe the low density regions. This property makes this class of codes excellent tools to study the formation and evolution of cosmic voids. Following such ideas, we present…
In this contribution a broad overview of the methodologies of cosmological N-body simulations and a short introduction explaining the general idea behind such simulations is presented. After explaining how to set up the initial conditions…
A new open-source cluster finding library ''Common Clusterization Library'' (CCL) is proposed to describe the clusters production when applied to the transport codes. The new library was applied to the Parton-Hadron-Quantum-Molecular…
A parallel, relativistic, three-dimensional particle-in-cell code SPACE has been developed for the simulation of electromagnetic fields, relativistic particle beams, and plasmas. In addition to the standard second-order Particle-in-Cell…
We introduce the AGORA project, a comprehensive numerical study of well-resolved galaxies within the LCDM cosmology. Cosmological hydrodynamic simulations with force resolutions of ~100 proper pc or better will be run with a variety of code…
We present a Fortran 95 code for simulating the evolution of astrophysical systems using particles to represent the underlying fluid flow. The code is designed to be versatile, flexible and extensible, with modular options that can be…
Radio observations of galaxy clusters show that the intra cluster medium is permeated by \mu G magnetic fields. The origin and evolution of these cosmological magnetic fields is currently not well understood and so their impact on the…
We present a novel application of cosmological rescaling, or "remapping," to generate 21 cm intensity mapping mocks for different cosmologies. The remapping method allows for computationally efficient generation of N-body catalogs by…
We present cosmo_learn, an open-source python-based software package designed to simulate cosmological data and perform data-driven inference using a range of modern statistical and machine learning techniques. Motivated by the growing…
We present a new module of the parallel N-Body code P-GADGET3 for cosmological simulations of light bosonic non-thermal dark matter, often referred as Fuzzy Dark Matter (FDM). The dynamics of the FDM features a highly non-linear Quantum…
Coarse grid projection (CGP) is a multiresolution technique for accelerating numerical calculations associated with a set of nonlinear evolutionary equations along with the stiff Poisson equations. In this article we use CGP for the first…
To maximize the amount of information extracted from cosmological datasets, simulations that accurately represent these observations are necessary. However, traditional simulations that evolve particles under gravity by estimating…
Modeling multi-scale collisionless magnetized processes constitutes an important numerical challenge. By treating electrons as a fluid and ions kinetically, the so-called hybrid Particle-In-Cell (PIC) codes represent a promising…
Testing gravity and the concordance model of cosmology, $\Lambda$CDM, at large scales is a key goal of this decade's largest galaxy surveys. Here we present a comparative study of dark matter power spectrum predictions from different…
We study the impact of numerical parameters on the properties of cold dark matter haloes formed in collisionless cosmological simulations. We quantify convergence in the median spherically-averaged circular velocity profiles for haloes of…
We present the new relativistic cosmological particle-mesh code $\texttt{fRevolution}$, based on $\texttt{gevolution}$, aimed at simulating non-linear structure formation in $f(R)$ gravity. We introduce the general framework and…
I compare various popular and unpopular techniques for simulating large collisionless stellar systems. I give a quantitative comparison of the raw cpu times required for five separate codes, including tree codes and basis function…
The representation of geometry in real-time 3D perception systems continues to be a critical research issue. Dense maps capture complete surface shape and can be augmented with semantic labels, but their high dimensionality makes them…
We describe an application of Berger and Colella's structured adaptive mesh refinement algorithm to the field of cosmological astrophysics. Simulations in this area must include not just a gaseous component which follows the hyperbolic…
We review a scalable two- and three-dimensional computer code for low-temperature plasma simulations in multi-material complex geometries. Our approach is based on embedded boundary (EB) finite volume discretizations of the minimal…